Ello, i have a little problem that is bothering me at cancel skill. I can edit it to set the delay and how many buffs it removes BUT ... is has 100% land rate, and i mean i can wear B-A grade weapon and is still removing buffs. The skills looks like this in my xml ...
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Xmas Wolf Chariot Mount | Lineage 2 Mod
Celebrate the holiday spirit in Lineage 2 with this festive Xmas Wolf Chariot Mount! Created for protocol 166, this unique modification features majestic wolf mounts with holiday-themed harnesses pulling a decorative chariot.
If you have questions or want to add this updated skill to your game, feel free to contact me via Skype or Discord.
Download or in Discord Client Dev channel https://discord.gg/XdCb9dmTtf
06/12/2024 21:00 GMT +2
High Five - PvP server x45 - Aria Victoria Style 2004
NPC Buffer & Enchanted NPC Buffer.
Global Gatekeeper.
Clan Hall Teleports & Clan GM Shop (-20%).
Offline Shop.
GM shop up to B Grade.
Auto Farm system.
TvT - CTF - DM - Party Farm - Event Boss
Craftable Hero Weapon.
Instances Solo and Party, weekly and daily.
No kamael.
More informations can be found on our website including a "how to connect" greek guide
Valkyria is based on aCis
https://l2valkyria.com
Question
ev1lpuppie
Ello, i have a little problem that is bothering me at cancel skill. I can edit it to set the delay and how many buffs it removes BUT ... is has 100% land rate, and i mean i can wear B-A grade weapon and is still removing buffs. The skills looks like this in my xml ...
<skill id="1056" levels="12" name="Cancellation">
<table name="#mpInitialConsume"> 9 10 11 11 11 12 12 13 13 13 14 14 </table>
<table name="#mpConsume"> 35 38 41 43 44 46 48 49 51 52 53 55 </table>
<table name="#magicLvl"> 18 22 26 28 30 32 34 36 38 40 42 44 </table>
<set name="mpInitialConsume" val="#mpInitialConsume" />
<set name="mpConsume" val="#mpConsume" />
<set name="magicLvl" val="#magicLvl" />
<set name="power" val="25" /> <!-- Base Land Rate --> ( changed this from 0 to 25 and nothing )
<set name="target" val="TARGET_ONE" />
<set name="reuseDelay" val="150000" />
<set name="hitTime" val="6000" />
<set name="skillType" val="CANCEL" />
<set name="isMagic" val="true" />
<set name="operateType" val="OP_ACTIVE" />
<set name="castRange" val="600" />
<set name="effectRange" val="1100" />
<set name="maxNegated" val="5" /> ( How many buffs should remove )
</skill>
So what can i do to make it land 1 from 10 or 1 from 5.
Sorry if i posted in the wrong section.
2 answers to this question
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