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[Help] Buffer > Rem. buffs


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#Cancellation

if event == "Number":

st.takeItems

SkillTable.getInstance().getInfo(4094,12).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().stopAllEffects()

return "1.htm"

st.setState(State.COMPLETED)

Στο κόκκινο θα βάλεις τον επόμενο αριθμό από το τελευταίο Buff που έχει μέσα στο __init__. Ξέρεις πως να το περάσεις σωστά;

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