Jump to content

Npc Teleporting / Removing participation


Recommended Posts

I have a douth, im working at King of the Hill event. And im stuck at Npc Teleporting when all players die:

 

When they die at event they go into safe place talk with npc and it should port them back to their event starter location for each condition team number like 3 and 4 (there are 2 teams, each one has his own spawn location), here is the code for that npc:

 

def onTalk (self,npc,player) :
         npcId = npc.getNpcId()
             cond = player.getQuestState("eventmanager").getInt("cond")
         if npcId == RESPAWN :
             if not cond == 3:
                 self.teleToLocation(144428,161151,-2460)
                         else:
                 self.teleToLocation(MNPCX,MNPCY,MNPCZ)

 

Another one is, whats the code for removing from participation from event, i mean he clicks on a button at message window, and take his registration from event. From the self.team[] list.

Link to comment
Share on other sites

Wrong Section.

 

Read Our Forum Rules.

 

You should post it here [Request] Dev Help [L2J] En.

 

Before posting also check Rules of this Section.

 

Topic Locked.

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.


×
×
  • Create New...