[Geo]Sky Posted November 7, 2010 Posted November 7, 2010 Dodge Dont Work Chronikle Interlude. Help. <skill id="446" levels="1" name="Dodge"> <set name="magicLvl" val="79"/> <set name="hitTime" val="500"/> <set name="mpConsume" val="29"/> <set name="operateType" val="OP_ACTIVE"/> <set name="reuseDelay" val="450000"/> <set name="skillType" val="BUFF"/> <set name="target" val="TARGET_SELF"/> <for> <effect count="1" name="Buff" time="10" val="0"> <add order="0x40" stat="pSkillEvas" val="100"/> </effect> </for> </skill>
0 Bleadd Posted November 7, 2010 Posted November 7, 2010 <skill id="446" levels="1" name="Dodge"> <set name="mpConsume" val="29"/> <set name="reuseDelay" val="75000"/> <set name="hitTime" val="500"/> <set name="operateType" val="OP_ACTIVE"/> <set name="skillType" val="BUFF"/> <set name="target" val="TARGET_SELF"/> <for> <effect name="Buff" time="10" val="0"> <add order="0x40" stat="pSkillEvas" val="100"/> </effect> </for> </skill> Try this ..
0 Voqus Posted November 7, 2010 Posted November 7, 2010 It's not working because u didnt add the core side... u just c/p the dp side... Anyway go at Stats.java and add this PHYSICAL_SKILL_EVASION ("pSkillEvas"),
0 [Geo]Sky Posted November 7, 2010 Author Posted November 7, 2010 It's not working because u didnt add the core side... u just c/p the dp side... Anyway go at Stats.java and add this PHYSICAL_SKILL_EVASION ("pSkillEvas"), Line?
0 Voqus Posted November 7, 2010 Posted November 7, 2010 Sky" post="1470562" timestamp="1289167022"] Line? under this one TRANSFER_DAMAGE_PERCENT ("transDam"), dunno about the exact line bcz i have fixed many other skills that needed core side as well...
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[Geo]Sky
Dodge Dont Work Chronikle Interlude. Help.
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