Scarface™ Posted November 9, 2010 Author Posted November 9, 2010 i see u know nothing about daggers. OoOpS!......That hurts! :/ Quote
Reptant_ Posted November 9, 2010 Posted November 9, 2010 u said this plenty of times... just stop repeating yourself like a bot. P def u think u will got imba P def ? with vorpal ?? no but with elegia u got more hp/ more stun rezist / way more atk speed / critical STRIKE chance (success rate of skills) i see u know nothing about daggers. Critical strike has to do with success rate of skills? don't make me LOL Also,the only more is +1 con(not much lol...) and +1% att spd...not much while +5,5% PDEF matters more than 1% more att spd or +1 con Quote
Sido Posted November 9, 2010 Posted November 9, 2010 Physical Attack +6.59% + 1% more simple atk speed + stun rezist from con + hp from con + critical chance i see u dont know what mean strike in L2 / what give con / and what is physical please stop playing custom xxxxx pvp servers. and if u dont know a class just say your opinion dont try to convince somebody. give facts not ideas. elegia is made for dagers and vorpal for archers Quote
curiosul Posted November 9, 2010 Posted November 9, 2010 Also,the only more is +1 con(not much lol...) and +1% att spd...not much while +5,5% PDEF matters more than 1% more att spd or +1 con I think for dagers matter Quote
PwNNNz0r.^ Posted November 9, 2010 Posted November 9, 2010 Critical strike has to do with success rate of skills? ofc? Also u all argue here w/o knowing the p def of each armor so stop it. Quote
Reptant_ Posted November 9, 2010 Posted November 9, 2010 ofc? Also u all argue here w/o knowing the p def of each armor so stop it. Since when Critical RATE matters for success of dagger skills,omg! I think for dagers matter Only +1 con?can u imagine the number?after that imagine the number of +5,5% pdef Quote
PwNNNz0r.^ Posted November 9, 2010 Posted November 9, 2010 Since when Critical RATE matters for success of dagger skills,omg! Go on a lol srv and try the dagger skills w/o buffs for crit rate.. after take the buffs for crit rate and take a tatoo for crit rate also if there is one on srv and try again the skills.. Tell me the difference. Quote
Reptant_ Posted November 9, 2010 Posted November 9, 2010 Go on a lol srv and try the dagger skills w/o buffs for crit rate.. after take the buffs for crit rate and take a tatoo for crit rate also if there is one on srv and try again the skills.. Tell me the difference. This doesn't happen in normal servers,it's not even supposed to happen Critical rate doesn't matter AT ALL at success rate of skills Quote
PwNNNz0r.^ Posted November 9, 2010 Posted November 9, 2010 Let's see if i make u understand.. on a dagger what dyes do u add normally? DEX right? Yeah DEX.. the question is.. why do u add DEX? DEX increases speed, evasion and crit rate right? Well people usually add DEX dyes cause they know DEX increases the success rate of the dagger skills.. and guess on what does the success rate of skills depends? on speed? on evasion? no. on crit rate Quote
Reptant_ Posted November 9, 2010 Posted November 9, 2010 Let's see if i make u understand.. on a dagger what dyes do u add normally? DEX right? Yeah DEX.. the question is.. why do u add DEX? DEX increases speed, evasion and crit rate right? Well people usually add DEX dyes cause they know DEX increases the success rate of the dagger skills.. and guess on what does the success rate of skills depends? on speed? on evasion? no. on crit rate No Critical rate doesn't increase it Just +DEX gives more chance on dagger's skill success rate,read it DEX Increases attack speed, physical skill speed, accuracy, evasion, critical hit probability, success rate of dagger skills (such as Deadly Blow), shield defense success rate, and movement speed. Crit rate has NOTHING TO DO with that Quote
PwNNNz0r.^ Posted November 9, 2010 Posted November 9, 2010 I just found this in the list of the SA of the l2 official site. Back Blow Increases critical attack rate when attacking the enemy from behind. This is a SA of the daggers.. read it carefully and think about it.. i think is pretty clear. Quote
Reptant_ Posted November 9, 2010 Posted November 9, 2010 I just found this in the list of the SA of the l2 official site. This is a SA of the daggers.. read it carefully and think about it.. i think is pretty clear. Critical attack rate=something different from Critical rate it's change ur skills will critical..not skills success anyway,go at a server and try with focus/song of hunter who knows how to play a DAGGER,never uses crit rate buffs Quote
Sido Posted November 9, 2010 Posted November 9, 2010 omg finito ur beeping stupid, sorry to tell u. i tried and tried to not tell u but... first of all that IS critical STRIKE NOT CRITICAL CHANCE . its for chance to succed ur skills not to give a critical. GOT IT ??? second , DEX/critical grow ur chance of skills (aka the strike ) and STR/strenght the lethal chance . and third but not last, CON grow STUN/SHOCK resistance CON Increases maximum HP and CP, HP recovery speed, weight limit, underwater breath gauge, shock resistance, and bleeding resistance. this beeing a MUST for daggers. if 1 con does not matter then why da fack u still ad +4 con , 1 or 4 ... is not a big deal right ? go and play mario, there u can wear as many mushrooms as u want. Quote
Reptant_ Posted November 9, 2010 Posted November 9, 2010 yes and +1 con will save ur ass...VERY big point if like that,use the damn Dynasty...we don't care for PDEF only for con right? also i think in armors,it means CRITICAL rate(chance) Where i even said about Critical strike?but sure critical strike doesn't interfer with crit.rate Success rate of skills is made by special weapons/focus power/death/chance and the toogle skill at 78 i think STR increases also Patk in gracia ep(at least at Javas i tried-no loljava) Quote
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