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Posted

Server already transfer to new machine

 

Download new patch www.l2demonic.net

 

 

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New Updates

 

Small rework at grand bosses spawn/despawn

Small change in resist/lvldepend formulas

NPE in noHqZone

Reducing bandwich

Small fixes in noHQ zones, added restriction for Event Wyverns at siege

Adding rb Benom ai script (Rune dungeon/siege RB)

Prepare for next commit

Extra zone to prevent summoning siege flag inside castles

Adding TRex script

Reverting  Spectator fixes Teleport fixes

Event Engine Rework - need some tests

Correction of last commit

Manor rework part 1

moving Core to core , DP modification is needed

Other fix of WH

WH/CWH sorting A2Z

Small fix in multisell and  handlers

Prepare for next update

Excluding formal wear from armor mastery restriction

Preventing to multi registration for siege same day

prepare for next change

Config for servers - not loosing buff after die. NOTE! Nobless bless

Fear geodata check 2. Target aura type skills fix 3. Disabling using

Friend BBS implementation

Fix for buffer visual effects 2. Fix for max boxes per IP

Alternate damage formulas plus config. NOTE! This are deflaut values

Support for color title for PCB points

Removing extra shot after skill for BOW type weapon 2. Adding support

Support for ClanGate? lord crown skill

Fix for not saving symb at server/client crash. Attention! Database

Rework of buff/debuff stack - mowing buff list to separate file

Skill charging update

Cubic targeting fix (pvp,oly,duel,pt, assist pet), HP/CP potion fix

Storm cubic rework - not finished jet, need targeting changes

Fix for travelers weapons. Repair command rework

Support for item bassed events (item collecting)

command for players at depression

Criticall security update

PetInfo? packet update

Life cubic rework - now life cubic heals pets in party too plus updated

Packet update

Small fixes in GB scripts, fix for target aura skills

Reverting part of spawn

prepare for next commit

L2Topzone engine rework

Fix for self healing by CP potions with …

Fix for server deadlock (too many open files) at monday's morrnings

 

update summoning control player

 

94470262.png

 

Update fast reloading/reading/cleaning/checking core system

old loading server style was take 280+ seconds now 40-45 seconds .

 

Update some commands like .deposit .withdraw .trade .password are enable , other will be to but with different method you will see soon .

removed monster to use shoushots

used bad word is global chat punished only with auto chat ban without jail

anti-bot system are stoped for little rework

enable more players to play from same IP ( like internet cafe )

enable trade vote reward item

Olympiad Protect max allowed register players from same IP = 1 / auto config

 

Changes :

request minimum PK for drop items  = 10

Killing same player before end 20 second is not count for pvp point

Killing dualbox / same IP is not count for pvp point

Send Message in Global chat allowed on every 5 seconds / after next serve restart - need test

fix website script to work right with new server machine

fix Guard to attack Pk Players - they will be rework to not return when u hit Guard NPC

Add Caradine Letters in Custom Gm Shop -> Noblesses

.heal and .nobless will be back again but in Community Board system , need little more work there.

Add L2Demonic Board Item - Like AIO item , in next days will be enable to all players

 

 

New updates will be make this weekends / little work on class balance need

Great work!!
Posted

Shilen yea great work  donate + 1  ? 6 active 6 passive vinc  4 active 4 passiv nikstol3r  CHANGE DONATE INFO OR FIX AGUMENT SKILL  ALL CAN USE MORE OR 2 FOR CHAR 144 ACCURACY CANT HIT NIKSTOL3R NO ULTIMA EVASION YOU KNOW L2 ??? OR ONLY NEED MONEY ! SERVER GOOD BALANCE  AND ALL WORK AND MORE PPL BUT HAVE ONE [ADMIN]MONEY IN SERVER !

Posted

commands .heal .noblesses  Enable

 

.heal work only in peace zone

 

.noblesses request 100 Demonic Coin and 50 PvP Point

 

Respawn Boss Announcement  Enable

 

Add New Community Board - in next days we will add more options on CB

 

Alt + B  in game

 

86431666.png

Posted

Updates

 

 

Flood Protect Part 2 rework

Skill Mirage fixed

Mass Surrender to Water - rework

Mass Surrender to Fire - rework

Mass Surrender to Wind -rework

 

 

Mass skill fix accept after server resatrt

 

 

Karma Police Guard not Agressive from skill like : Hate Aura

 

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Change software system for more security

 

Delete Interlude Login System

Import Freya ( Hi5 ) Login system Software

 

We are change only login software , WE ARE STILL INTERLUDE SERVER

We are make this changes for more security and to can support Interlude and Freya server in same login system

Posted

Hello

 

I need 2 Support Gms

 

For Example your application

------------------------------------------------

Age: 25

Sex: Man

Country: Greece

Language Proficiency: Greek , English

How much free time you have every day for our Server: 2 hours

Why you want to be in our Staff: Because im noob.

Other Information For You: Write what you want to know for you

Contact :Skype , MSN or e-mail

-----------------------------------------------

 

PM / Spam will be not accepted

 

POST YOUR APPLICATION IN OUR FORUM PAGE -> HERE

Posted

Site is Online

 

 

Updates

 

Olympiad Game System Protections Rework - need test in game

Olympiad Game System Start/End Rework - need test in game

Global/Hero/Publish Chat Flood Protect system fix

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    • Here is the translation, formatted to look professional, clean, and highly scannable for your forum post: Hello L2JBrasil community! I present to you the newest development from MiaCodeWeb. We have created a robust and advanced adaptation of the Phantom system for aCis / L2JAcis 409, focused on Interlude C6 servers. Our main goal was to transform traditional "ornamental bots" into highly realistic, autonomous players. They are capable of creating themselves, restoring themselves, farming, auto-equipping, using skills, responding in chat using Artificial Intelligence, and being managed directly via an in-game panel. GitHub: https://github.com/miacodeweb/L2-Phantom-AI Video Demonstration: [Insert link here]   ## Main Features and Implementation We implemented the core of the Phantom system directly into the aCis gameserver. The architecture was divided into independent modules for AI, combat, chat, equipment, inventory, progression, logs, and administration. In-Game Admin Panel: Fully functional //phantom command. It allows you to create new phantoms, restore saved ones, reload configs, start/stop the AI, view online phantoms, kill bugged phantoms, delete them individually, and navigate through pages. Data Persistence: Created phantoms can be registered in phantoms.properties, allowing them to be restored later while maintaining all their progress directly from the database. Centralized Configuration: Everything is controlled by the phantoms.properties file, organized by sections: AI, Loot, Skills, Equipment, Zones, PVP/PK, Gemini (Chat), Logs, Respawn, and Anti-Stuck system. ## Phantom Skills and Behavior Smart Combat: They patrol, search for mobs, and claim targets to prevent multiple phantoms from attacking the same monster. Mages rest when they run out of MP and avoid hitting with physical weapons unnecessarily. Automatic Progression: Auto-learning of skills, automatic class changes following the logical tree of the chosen profession, receiving buffs, and inventory clearing when reaching a certain weight/space percentage. Dynamic Equipment System: They auto-equip based on class and level, using varying item combinations so they don't all look the same. Optimized Loot: Each phantom focuses on picking up drops/herbs from its own mob, avoiding that ugly scene of 10 phantoms chasing the same adena. PVP/PK Behavior (Configurable): Immediate response to attacks, detection of PK players in the visible area, and an optional "PK Rage Mode". ## AI and Movement Navigation and Anti-Stuck: Patrol system, free wandering, obstacle and stuck detection, with Geodata validation (when enabled on the server). Respawn: Automatic return to town after death, alongside safety rules to prevent them from getting permanently stuck in textures. Leveling Zones: Configurable leveling zones (automatic teleports to farm zones are disabled by default, as in Interlude/aCis they rely heavily on geodata accuracy and the real coordinates of your server). ## AI Chat Integration (Gemini 2.5 Flash) We integrated a Whisper system via the Gemini 2.5 Flash API, making the phantoms respond like real Lineage 2 players. Support for both free and paid API tiers. Configurable parameters: GeminiApiTier, Keys, Cooldowns, and DailyLimits. The system detects connection failures, API limits, and empty responses, and logs everything. The prompt has been adjusted so that the phantom doesn't reply with empty or robotic phrases when asked where to level up or what it's doing. ## Dedicated Log System We created an exclusive log file located at gameserver/log/phantoms.log. It records: loading of phantoms, auto-skills, buffs, Gemini API errors/successes, anti-stuck actions, kills/deletes by admin, and configuration issues. ## Simplified Distribution and Installation Thinking about ease of use for administrators, the mod is delivered in a ready-to-use package: phantom-acis-installer-client.zip. Includes an automatic PowerShell installer that injects the code into your Eclipse project. Contains README.md, INSTALL_MAP.md, and the payload/ folder with ready-made routes for aCis. Clean configuration files (without my API keys). Just run the installer over your copy of aCis, refresh Eclipse, compile, and test. ## Custom Jobs The project already has a solid and functional base for aCis 409. The ideal next steps would be to refine the farm routes by level and social behavior with long-term testing on live servers. I accept custom jobs! If you need this system adapted for another revision, exclusive modules, or any other development for your server, get in touch. Through MiaCodeWeb, I also offer complete services involving geodata optimization, advanced VPS administration (Linux), and Java backend management for L2J. Send a PM or visit the GitHub!   https://www.l2jbrasil.com/applications/core/interface/file/attachment.php?id=17801&key=135fc8d831b84c05089851b18bfca58a  
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