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Posted

it dont works in some interlude servers :(

 

It is Not Working In AnyOne Server That Is Interlude[if U Know Any Interlude Server That It Works Tell To Me But I Think U Will Never Find]

Posted

why need 100 post to see that think

i think if have accunt here must see all post

would u rather see it and have it fixed on the servers u play ? couse it works bought ways

anyways most server admins donate and see what cheats are there to fix them , but some don't .

  • 3 weeks later...
Posted

Someone in my server got the zarich skill in his passif :/

I dunno how he did maybe with this trick, I'll try it and give an answer.

Thanks you btw ;)

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    • Hi, great work! Are there any bugs? And will it work with a high five?
    • For others that would like to understand in more details:   The login server also uses a protocol (sent by the server to the client in the very first packet). For instance, the C4 client (the one I'm developing my emulator for) expects the protocol number `50721` (or `0xc621`) which works as follow (from what I've gathered): Preamble: L2 packets are divided into two parts: size and payload; As mentioned, every packet starts with two bytes containing the whole packet size (thus including those two bytes, e.g. a packet of size 15 will have the number `15` written onto its first two bytes and a following payload of 13 bytes); For login server, first byte of the payload is the opcode (game server must deal with variable-sized opcodes); Next bytes are the packet content; Before sending the packet, its buffer size (minus the initial two bytes) is padded to 8 bytes (required by upcoming Blowfish encoding); A checksum of the packet is appended at the end, then the payload is again padded to 8 bytes; If the opcode is not `0` (also written as `0x00`), then the payload is encoded by Blowfish; Packet is sent over the network. You can have a look at my implementation (in C++) here (do note I'm assuming little-endian).   In this protocol, the auth packet (`0x00`) sent back by the client is RSA encrypted using the RSA modulus sent in the first server packet, inserted right after the protocol number.  
    • Hello guys I wanna buy some  Lessons for an L2J Developer
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