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macdonald12

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  1. What the heck has that got to do with the exploit you post?
  2. I know for a fact this bug doesn't work in servers based on L2JFree's IL source, so probably it's due to a customization on you own server. If you don't believe me, just make a fresh checkout and test it ;)
  3. Nowhere is stated how this protection will be enforced server side, while that's the most important part. It's easy to develop client side protections like you stated, but it becomes useless unless it's checked for server side. Edit: If it's a standalone program, why would people run it if it's not checked server side? If it's implemented within L2's system folder, why would people use that system folder if it's not checked server side? To me this sounds like a protection that doesn't even need to be cracked, it can just be bypassed ;)
  4. Quite offtopic, but would anyone happen to know the song that plays in the 1st video (from 0:26 onwards)? I'd be delighted ;) You bumped a 2 year old thread, this shit won't work anywhere decent now.
  5. Interesting, I'm quite a spelling whore but somehow that went unnoticed for more then a year! :)
  6. Your karma has been cleared. I've also announced already that this would be fixed on next restart. There was a problem with the algorithm for clearing because i did not expect so many low-level characters to pk....It's easily solved but i did not want to make a restart that fast. I understand the prices of the GM-shop are a bit overdone, but it's mainly to encourage people to craft/create/buy them from other players and to sustain economy, since the GM-shop should not be the main way for getting these items. For everyone else, we have 1134 characters created since 18.00 GMT today, all are welcome :)
  7. Server has gone online 30 minutes ago. 200 people ingame already. Everyone is welcome to join :)
  8. Webhost is in the process of being changed - it's indeed very slow atm. Apologies.
  9. Just because buffs are 80 minutes doesn't mean you don't need to create the classes that cast them. Sure, their usefulness is pretty much reduced to standing / being logged in town whenever needed, but that doesn't mean that players don't have to put effort into leveling up these chars. There are still sieges and raids which undoubtedly last longer then 80 minutes, so go figure... Simply said: suggesting a full-out NPC buffer because of increased buff times is pure stupidity... If other servers have it, that's fine. We don't ;) Players need to do the regular noblesse quest to obtain this status. Quest rewards (ie. for moonstones) are increased tho. In the past, we had 400 ~ 500 players averaging at peak times, which was increasing on a weekly basis. However, this declined heavily once we moved to Gracia II, Gracia Final and Epilogue. So for that reason we are going back to a fresh, Interlude start. Btw, thanks Kiefer :)
  10. Donations - or rather the balance of them - make or break a private server. Seeing you didn't mention donations Maxtor, i'm assuming there won't be any, ever?
  11. It's actually the exact same extender you glorified in one of your shares...
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