Jump to content

Recommended Posts

Posted

Since i havent done any client moding and i have some ideas i wanna "test" i would like the opinion of the more experienced client moders around here. What i want to do , is create a new utx file , lets call it BLABLA.utx under textures( system textures or how its called ) that will contain a set of icons which i will use server side with <img ..... = BLABLA.icon1>.

 

So i want the experienced guys to tell me which of the already existing programs (utx readers/importers/extractors ) you think i should try out ? Whats better/easier/credible enough ?

 

Im thinking to use that as a starter : http://www.maxcheaters.com/forum/index.php?topic=36691.0

 

What do you think ?

Posted

Use this: Unreal Runtime editor

 

Download from here:

Rapidshare: http://rapidshare.com/files/343586281/UE2Runtime-22261903.exe

4Shared: http://www.4shared.com/file/211677593/2760ac10/UE2Runtime-22261903.html

 

- Import your custom icons in there (either from .dds or .tga file format)

 

- Save the utx

 

- Encrypt it with l2encdec (l2encdec -e 121 BLABLA.utx)

Latest L2encdec:

http://dstuff.l2wh.com/l2.php

 

- Put it in your Lineage II/Systextures

 

 

 

Good luck

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...