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[HELP] A List of questions! pls look/ L2Joneo


SuperNovaX

Question

1. how can i make, that npc's in towns wont take damage or cant die??? - FIXED(players can't do dmg to npc in towns)

2. does anyone know how can i place GM shop in towns? i have L2Joneo version- FIXED

3. how can i disable all default drops and edit drops to all mobs???- FIX LATER

4.and how to disable community(alt+b) in server??? - FIXED

5.In each town theres npc "Miss Queen" its a cat, usually - FIXED (spawn - 31227 :))

they does the class change, but right now they do nothing

they offer some quest.. its usless, how to make them

to be class change NPC's? or i need to create one by myself??

6.In what config file i can edit the success rate of warrior skills? (imo) its now 100% :(

 

Please help! tnx ;)

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1 gm shop //spawn (id GMshop) if you dont have you must add one

2 sql part delete all files from table droplist

3 you can add drops from droplist (sql) but is hard so use in game Shift + Click on target you ll see

4 c:\server\gameserver\config\option.properties ( open with notepad) use Alt + F and find the line ##Community board configuration##

Change this

CommunityType = Full

BBSDefault = _bbshome

 

with this

CommunityType = off

BBSDefault = _bbshome

 

5 //spawn 31228 or 31227 i cant remember :P

if your use Oneo pack ...

C:\server\gameserver\config\altsettings (open with notepad)

find the line ####Skills Config####

#-------------------------------------------------------------

# Skills config

#-------------------------------------------------------------

# Allow players to change occupation via Npc Class Master

# If you need change occupation only use quest then set them to False

# if you want players change only first occupation set AllowFirstClass = True

# if you want players change only Second occupation set AllowSecondClass = True

# if you want players change also third occupation set AllowThirdClass = True

# Default = False

AllowClassMasters = true      <-----<<  //spawn 31228 or 31227 i cant remember i told ya :P

AllowFirstClass = true

AllowSecondClass = true

AllowThirdClass = true

 

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Set Drop Rate to 0 and probably no drops will happen anymore unless adena, solved? Good, not solved? Ask again

 

As for the Warrior Skills u go there \L2JOneo_gameserver\data\stats\skills and in that XML files u modify the sucess rate this way:

 

<skill id="409" levels="10" name="Critical Blow" enchantLevels1="30" enchantLevels2="30" >

  <table name="#ench1Power"> 3685 3718 3751 3784 3817 3850 3883 3916 3949 3982 4014 4047 4080 4113 4146 4179 4212 4245 4278 4311 4343 4376 4409 4442 4475 4508 4541 4574 4607 4640 </table>

  <table name="#ench2MpConsume"> 74 73 72 70 69 68 67 65 64 63 62 60 59 58 57 55 54 53 51 50 49 48 46 45 44 43 41 40 39 38 </table>

  <table name="#mpConsume"> 55 59 62 63 66 68 70 72 74 76 </table>

  <table name="#power"> 1832.0 2091.0 2272.0 2460.0 2653.0 2850.0 3050.0 3252.0 3453.0 3653.0 </table>

  <set name="weaponsAllowed" val="16"/>

  <set name="mpConsume" val="#mpConsume"/>

  <set name="power" val="#power"/>

  <set name="target" val="TARGET_ONE"/>

  <set name="hitTime" val="1300"/>

  <set name="condition" val="16"/>

  <set name="reuseDelay" val="90000"/>

  <set name="skillTime" val="1300"/>

  <set name="skillType" val="BLOW"/>

  <set name="lethal1" val="5"/>

  <set name="lethal2" val="2"/>

  <set name="operateType" val="OP_ACTIVE"/>

  <set name="castRange" val="40"/>

  <set name="effectRange" val="400"/>

  <enchant1 name="power" val="#ench1Power"/>

  <enchant2 name="mpConsume" val="#ench2MpConsume"/>

  <for>

    <effect self="1" count="1" name="Buff" time="15" val="0">

      <mul order="0x10" stat="blowRate" val="1.4"/>

      <!-- Must be confirmed -->

      <mul order="0x10" stat="lethalRate" val="1.5"/>

  </effect>

  </for>

</skill>

 

Thats last lines for the skill id 409(Critical Blow), where is red u change the chance.The skill type is blow so the effect is set apart from that. I am not 100% sure its this way but i think yes, try and dont forget to backup ur files before.

 

Finnaly, the gmshop is just //spawn id, unless u want to do something besides what we understood ;P

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U must do it By Skill, if a skill has effect of stun per example u must change its power, blows are like i said, not hard to know that...And one more thing, u can have in xml's many skills with same names, specialy for buffs, u need to find the right one, shall be no problem :D Good Luck

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OH, LET ME GET THIS STRAIGHT....

 

I WANTO MAKE THAT, so in the server mobs nothing will drop, except adena,

after that i wanto add some specific drops to specific mobs...

and i need that, quest mobs would drop quest items...

 

help? :(

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UPDATE `l2jdb`.`droplist` SET chance=0 WHERE NOT itemId='57';

 

Executing this query will disable (Not delete) all drops except adena. You must change 'l2jdb' if your database name is different.

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