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Re pedia exw kanei me PFConfig Port Checker m leei anoixta kai ta cfg m einai ta exhs

login

 

# This is the server configuration file. Here you can set up the connection for your server.

# Usually you have to change the ExternalHostname option to

# - 127.0.0.1 (if you want to play alone / testing purpose)

# - LAN IP* (if you want to play from another computer in the network)

# - WAN IP** (if you want to play with friends over internet)

# - Questions? => http://l2jserver.com

#

# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"

# **= If you want to get you WAN IP, visit http://www.whatismyip.com

# ===================================================================================================

 

# ================================================================

# General server setting !!! REQUIRED to configure to everyone !!!

# ================================================================

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

ExternalHostname=malaka123.no-ip.biz

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

InternalHostname=127.0.0.1

 

# Bind ip of the LoginServer, use * to bind on all available IPs

LoginserverHostname=*

LoginserverPort=2106

# How many times you can provide an invalid account/pass before the IP gets banned

LoginTryBeforeBan=10

# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)

LoginBlockAfterBan=600

GMMinLevel=100

 

# The address on which login will listen for GameServers, use * to bind on all available IPs

LoginHostname=*

 

# The port on which login will listen for GameServers

LoginPort=9014

 

# If set to true any GameServer can register on your login's free slots

AcceptNewGameServer = False

 

# If false, the licence (after the login) will not be shown

# It is highly recomended for Account Seciurity to leave this option as defalut (True)

ShowLicence = True

 

# Database info

Driver=com.mysql.jdbc.Driver

#Driver=org.hsqldb.jdbcDriver

#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver

URL=jdbc:mysql://localhost/l2jdb_2

#URL=jdbc:hsqldb:hsql://localhost/l2jdb_2

#URL=jdbc:sqlserver://localhost/database=l2jdb_2/user=sa/password=

Login=root

Password=Kanak1s

MaximumDbConnections=10

 

# Useable values: "true" - "false", use this option to choose whether accounts will be created

# automatically or not.

AutoCreateAccounts=true

 

# The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic)

IpUpdateTime=15

 

 

# ==============================================================

# Test server setting, shoudnt be touched in online game server

# ==============================================================

 

Debug = False

Assert = False

Developer = False

 

# Enforce GG Authorization from client

# Login server will kick client if client bypassed GameGuard authentication

ForceGGAuth=True

 

gameserver

 

# This is the server configuration file. Here you can set up the connection for your server.

# Usually you have to change the ExternalHostname option to

# - 127.0.0.1 (if you want to play alone / testing purpose)

# - LAN IP* (if you want to play from another computer in the network)

# - WAN IP** (if you want to play with friends over internet)

# - Questions? => http://l2jserver.com

#

# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"

# **= If you want to get you WAN IP, visit http://www.whatismyip.com

# ===================================================================================================

 

# ================================================================

# General server setting !!! REQUIRED to configure to everyone !!!

# ================================================================

 

# Bind ip of the gameserver, use * to bind on all available IPs

GameserverHostname=*

GameserverPort=7777

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

# If this ip is resolvable by Login just leave *

ExternalHostname=malaka123.no-ip.biz

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

# If this ip is resolvable by Login just leave *

InternalHostname=127.0.0.1

 

# The Loginserver host and port

LoginPort=9014

LoginHost=127.0.0.1

 

# This is the server id that the gameserver will request (i.e. 1 is Bartz)

RequestServerID = 1

# If set to true, the login will give an other id to the server  if the requested id is allready reserved

AcceptAlternateID = True

 

# Database info

Driver=com.mysql.jdbc.Driver

#Driver=org.hsqldb.jdbcDriver

#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver

URL=jdbc:mysql://localhost/l2jdb_2

#URL=jdbc:hsqldb:hsql://localhost/l2jdb_2

#URL=jdbc:sqlserver://localhost/database=l2jdb_2/user=sa/password=

Login=root

Password=Kanak1s

MaximumDbConnections=100

 

# Datapack root directory, defaults to current directory from which the server is started

# DatapackRoot = C:/Work/tmp/DataPack

 

# Define character name template

# Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]*

# will allow names with first capital letter, next three small letters,

# and any (capital or not) letter or number, like ZbigN1eW

# Most rational to have CnameTemplate=[A-Z][a-z]*

# meaning names only of letters with first one capital, like Zbigniew

# Default .* - any namy of any symbols

CnameTemplate=.*

PetNameTemplate=.*

 

# Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit])

CharMaxNumber = 7

 

# Define how many players are allowed to play simultaneously on your server.

MaximumOnlineUsers=100

 

 

# Minimum and maximum protocol revision that server allow to connect.

# You must keep MinProtocolRevision <= MaxProtocolRevision.

MinProtocolRevision = 1

MaxProtocolRevision = 999

 

pou exw prob?

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# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

# If this ip is resolvable by Login just leave *

InternalHostname=127.0.0.1 <<< edw anoi3e cmd kai pata ipconfig 8a sou vgalei kapies ip pare tn ip i 8a stn exei me tn onomasia tn ipv4

 

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btw sry gia double post alla tora exw neo problima

paei na grapsei sto gameserver internal ip kai extrenalip sto telos kai prin to grapsei leei auto

FATAL:Failed to open server socket. Reason:Cannot assign requested address: bind

 

gameserver

 

# Specify here (ip) address of your game server, or use the symbol *

GameserverHostname = malaka123.no-ip.biz

GameserverPort = 7777

 

ExternalHostname = malaka123.no-ip.biz

InternalHostname = 192.168.2.3

 

LoginPort = 9014

LoginHost = 127.0.0.1

 

# Specify the identifier (ID) of your server (eg - 1 is Bartz).

RequestServerID = 1

 

# Specify the (true), if your Login Server is configured to issue free IDs

AcceptAlternateID = True

 

# Database Options

Driver = com.mysql.jdbc.Driver

URL = jdbc:mysql://localhost/L2JOFF_db

Login = root

Password = Kanak1s

MaximumDbConnections = 100

 

# Template name character

# For example, if you use this template: CnameTemplate = [AZ] [az] (3,3) [A-Za-z0-9] *

# Will be allowed to use names with a capital letter and followed by small,

# And any words or numbers, for example ZbigN1eW

# The most efficient place CnameTemplate = [AZ] [az] *

# Ie names begin and end with a big small letters, for example Zbigniew

# By default .* - You can use any characters

CnameTemplate = .*

PetNameTemplate = .*

 

# Maximum number of characters on your account, 7 is the limit of the customer

CharMaxNumber = 7

 

# Maximum number of players playing simultaneously

MaximumOnlineUsers = 2000

 

# Allowed to connect the minimum and maximum protocol client.

# Must be a correspondence MinProtocolRevision <= MaxProtocolRevision.

MinProtocolRevision = 1

MaxProtocolRevision = 999

 

# Configure the emulation off the nucleus (package SendStatus)

RemoteWhoLog = True

RemoteWhoSendTrash = True

RemoteWhoMaxOnline = 329

RemoteOnlineIncrement = 50

RemoteWhoForceInc = 50

RemotePrivStoreFactor = 12

 

#---------------------------- End Of List ----------------------------#

 

loginserver

 

# Specify here (ip) address of your game server, or use the symbol *

ExternalHostname = malaka123.no-ip.biz

InternalHostname = 192.168.2.3

LoginserverHostname = 127.0.0.1

LoginserverPort = 2106

 

# How much time must elapse after the incorrect password before IP will get banned.

LoginTryBeforeBan = 10

 

# The time after which the player will not be able to login

# Once received a ban (option LoginTryBeforeBan).

# Appointed in seconds. Default = 10min. (600)

LoginBlockAfterBan = 600

GMMinLevel = 100

 

# Specify your login server

LoginHostname = 127.0.0.1

LoginPort = 9014

 

# If true of any game server can be registered to your login server

AcceptNewGameServer = True

 

# Show the license (after entering the password)

# Recommended to leave this option enabled as it increases the safety

ShowLicence = True

 

# Database Options

Driver = com.mysql.jdbc.Driver

URL = jdbc:mysql://localhost/L2JOFF_db

Login = root

Password = Kanak1s

MaximumDbConnections = 10000

 

# Create an account when logging in automatically?

AutoCreateAccounts = True

 

# Time to renew the IP address of the server in minutes (for dynamic IP)

IpUpdateTime = 15

 

# Test server configuration, not to include the game server!

Debug = False

Assert = False

Developer = False

 

#---------------------------- End Of List ----------------------------#

 

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GameserverHostname = *

ExternalHostname = malaka123.no-ip.biz

InternalHostname = malaka123.no-ip.biz

 

kai sto login

 

# Specify here (ip) address of your game server, or use the symbol *

ExternalHostname = malaka123.no-ip.biz

InternalHostname = malaka123.no-ip.biz

LoginserverHostname = *

LoginserverPort = 2106

 

afta diorthose kai eisai eda3i.

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