Jump to content

Recommended Posts

Posted

Description:

    * Suicide Reward provides a victim's attacker with credit for their death should the victim die from means other than other attackers. In other words, if a player is attacked and that player then suicides, kicks the bucket due to something in the map such as a prop, or falls to their own death, the attacker will receive credit for that kill.


Features:

 

    * Three different modes of functionality:

          o The player who inflicts the most damage total receives credit.

          o The player who inflicts the highest amount of damage receives credit.

          o The player who last attacked the player receives credit.

    * Ability to modify the string (weapon) that appears when credit is given for suicide reward; great for stat tracking!


ConVars:

 

    * sm_suicide_reward: Allows you to enable / disable the plug-in.

    * sm_suicide_reward_event: The string that is logged for an suicide reward kill.

    * sm_suicide_reward_mode: The method that is used to determine an suicide reward kill.


Credits: carbon-14

Download:

Guest
This topic is now closed to further replies.


×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..