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Mana pots epilogue (Solved!)


nlajay

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Hey everyone,

 

I've been working on a new server and alot of features are working. However i enabled in config file mana from false to true, and

i checked if the skills were present and adjusted them. But no matter the change in game the man potion still does not give mp back  :(.

I was hoping if someone here could help me out with this problem it would be highly appreciated!

 

Thanks in advance!

 

Yours sincerly,

Nlajay

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check if you have the right settings:

confings:

# ---------------------------------------------------------------------------

# Mana Drugs/Potions

# ---------------------------------------------------------------------------

# This option will enable core support for:

# Mana Drug (item ID 726), using skill ID 10000.

# Mana Potion (item ID 728), using skill ID 10001.

EnableManaPotionSupport = True

 

Gameserver\data\stats\skills

open XML document 10000-10099 and you will see these:

<?xml version="1.0" encoding="UTF-8"?>

<list>

<skill id="10000" levels="1" name="Custom Mana Drug">

<set name="itemConsumeId" val="726" />

<set name="itemConsumeCount" val="1" />

<set name="buffDuration" val="15000" />

<set name="isPotion" val="true" />

<set name="magicLvl" val="1" />

<set name="operateType" val="OP_ACTIVE" />

<set name="skillType" val="MPHOT" />

<set name="target" val="TARGET_SELF" />

<cond msgId="113" addName="1">

<player flyMounted="False" />

</cond>

<for>

<effect count="3" name="ManaHealOverTime" time="5" val="1.5" stackOrder="1.5" stackType="mp_recover" />

</for>

</skill>

<skill id="10001" levels="1" name="Custom Mana Potion">

<set name="itemConsumeId" val="728" />

<set name="itemConsumeCount" val="1" />

<set name="isPotion" val="true" />

<set name="magicLvl" val="1" />

<set name="operateType" val="OP_ACTIVE" />

<set name="power" val="300" />

<set name="skillType" val="MANAHEAL" />

<set name="target" val="TARGET_SELF" />

<cond msgId="113" addName="1">

<player flyMounted="False" />

</cond>

</skill>

</list>

 

the red numbers are the values of how much mana it gonna regenerate you.

p.s dont forget to restart your server

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This is how my settings are and the config says exactly that what u've mentioned (enable=true and using skill id 10000 and 10001)

Also when i use the mana potion i also get "you have used ."

 

 

<?xml version="1.0" encoding="UTF-8"?>

<list>

<skill id="10000" levels="1" name="Custom Mana Drug">

<set name="itemConsumeId" val="726" />

<set name="itemConsumeCount" val="1" />

<set name="buffDuration" val="15000" />

<set name="isPotion" val="true" />

<set name="magicLvl" val="1" />

<set name="operateType" val="OP_ACTIVE" />

<set name="skillType" val="MPHOT" />

<set name="target" val="TARGET_SELF" />

<cond msgId="113" addName="1">

<player flyMounted="False" />

</cond>

<for>

<effect count="3" name="ManaHealOverTime" time="5" val="1.5" stackOrder="1.5" stackType="mp_recover" />

</for>

</skill>

<skill id="10001" levels="1" name="Custom Mana Potion">

<set name="itemConsumeId" val="728" />

<set name="itemConsumeCount" val="1" />

<set name="isPotion" val="true" />

<set name="magicLvl" val="1" />

<set name="operateType" val="OP_ACTIVE" />

<set name="power" val="500" />

<set name="skillType" val="MANAHEAL" />

<set name="target" val="TARGET_SELF" />

<cond msgId="113" addName="1">

<player flyMounted="False" />

</cond>

</skill>

<skill id="10010" levels="1" name="Cancel">

<!-- TEMP FIX for CANCEL effect -->

<set name="ignoreResists" val="true" />

<set name="maxNegated" val="5" />

<set name="operateType" val="OP_ACTIVE" />

<set name="power" val="100" /> <!-- Base Land Rate -->

<set name="skillType" val="CANCEL" />

<set name="target" val="TARGET_ONE" />

</skill>

</list>

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