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Posted

Protections:

*Anti Phx Uknown Packets*

*Anti Phx Enchant*

*Anti Phx Announce*

*Anti Phx Critical Error*

*Anti Phx\ L2JAttacker Script*

*Anti Phx Multisell Enchant*

L2J Attacker

L2J Killer

L2J Killer v2

Noobish Error

And other flooding shits

Fix all trade bugs

Fix for Critical stun/Critical Drain Skill

Fix for Pet Enchant Exploit

Fix for Pet Bug

Flood Protectors

Fix for Overenchant Trade Bug

Fix for all stuck s/a's

Java force bug fixed

Fix for Class master stuck skills

Fix for Subclass bug

*Some Majors*

Bluff Working Like retail (Is Stun)

All this costs with source 10 euro via paysafe+ including weekly updates

 

 

Config:

#---------------------------------------------------------------
#                     Vote Reward System                       -
#---------------------------------------------------------------

votesRequiredForReward = 0

VoteInfoUrl = http://

#---------------------------------------------------------------
# Team vs. Team Event Engine (by FBIagent)                     -
#---------------------------------------------------------------
# enable TvTEvent
TvTEventEnabled = false
# Time Between TvT events (in minutes, 300 = 5 hours)
TvTEventInterval = 300
#  Registration timer (in minutes) from start of event.
TvTEventParticipationTime = 60
#  Event running time, in minutes
TvTEventRunningTime = 20
# TvT Event NPC Details (create a custom npc of type L2TvTEventNpc)
TvTEventParticipationNpcId = 70010
TvTEventParticipationNpcCoordinates = 83425,148585,-3406
# Minimum amount of players allowed in each team 
TvTEventMinPlayersInTeams = 1
TvTEventMaxPlayersInTeams = 20
# Level rules 
TvTEventMinPlayerLevel = 1
TvTEventMaxPlayerLevel = 80
# Teleport delay Timers (in seconds)
TvTEventRespawnTeleportDelay = 10
TvTEventStartLeaveTeleportDelay = 10
# First Team Details (name, start and death x,y,z tp point)
TvTEventTeam1Name = Team1
TvTEventTeam1Coordinates = 148695,46725,-3414
# Second Team Details (name, start and death x,y,z tp point)
TvTEventTeam2Name = Team2
TvTEventTeam2Coordinates = 149999,46728,-3414
# Reward for winning team 
# itemId,amount;itemId,amount;itemId,amount;...
# no ";" at the start or end
TvTEventReward = 57,100000;5575,1000
# TvTEvent Rules
TvTEventTargetTeamMembersAllowed = true
TvTEventPotionsAllowed = false
TvTEventSummonByItemAllowed = false
# Door id's to close/open on start/end
# ex.: 1;2;3;4;5;6
# no ";" at the start or end
TvTEventDoorsCloseOpenOnStartEnd =

#---------------------------------------------------------------
# L2J NPC Buffer by House                                      -
#---------------------------------------------------------------
# Enable / Disable Feature
# Default vale: False
NPCBufferEnabled = False
# Max schemes that a player can store. Please, do not use too big values
# Default value: 4 (one per subclass...)
NPCBufferMaxSchemesPerChar = 4
# Max skills that a player can store in each scheme. Please, do not use too big values.
# This value should match to max buffs a player can carry
# Default value: 24 (max buffs are 20+4 in retail)
NPCBufferMaxSkllsperScheme = 24
# This enables/disables storing character schemes at server shutdown to database
# Default = True
NPCBufferStoreSchemes = True
# This is to bypasss SQL Adena amount reference so that you can set the same cost for all
# or even setting them for free.
# Free = 0
# Disabled = -1 (if you want to read adena from SQL) 
# Default value: -1
NPCBufferStaticCostPerBuff = -1

#-------------------------------------------------------------
#              Death Match Event Engine                      -
#-------------------------------------------------------------
# Players that haven't participated in DM can target the players of the event (?)
DMAllowInterference=false

# By setting the following value to true/false, you enable/disable the use of potions in the event.
DMAllowPotions=false

# Allow/Disallow the participants to have summonings.
DMAllowSummon=false

# When event starts, the participants lose/keep their effects. (debuffing, etc.)
DMOnStartRemoveAllEffects=true

# Allow to unsummon the participants' pets, when event starts.
DMOnStartUnsummonPet=true

#---------------------------------------------------------------
# L2J Pvp Colour system By Sniffer*                            -
#---------------------------------------------------------------
# Enable / Disable Feature
# Default vale: False
EnablePvPColourSystem = False
#Colors and amounts
PvpAmount1 = 100
PvpAmount2 = 200
PvpAmount3 = 300
PvpAmount4 = 400
PvpAmount5 = 500

PvPColor1 = 00FF00
PvPColor2 = 00FF00
PvPColor3 = 00FF00
PvPColor4 = 00FF00
PvPColor5 = 00FF00

 

 

*Additional Features*

If you want your are allowed to choose three mods and will be added for +5 euros

*Events*

Hide and Seek

CTF

Quiz

*Mods*

Faction

3ple Faction

Races Faction

War of races

Dwarf Mods

Elf Mod

D Elf mod

And generaly Race Mods

 

for infos pm me here

 

(Features will be updated weekly)

 

 

Price pack source w/o any mod 10 euros via paysafe or paypal and with mods 20 with paysafe and 15 paypal

 

 

P.S We left dagger blows l2jlike so if y want to reduce their power we can do it and for free :)

Posted

So, lame pack... you see it search it something on net you sell it :D.... its crap...

yes? ok peace you are the god of Java

 

You fixed serk DDoS king ok //social_bow omg go fuck idiot y dont have knowledge neither in l2off nor in l2j so QQ and sell your lame packs

  • 2 weeks later...
Posted

yes? ok peace you are the god of Java

 

You fixed serk DDoS king ok //social_bow omg go -beep- idiot y dont have knowledge neither in l2off nor in l2j so QQ and sell your lame packs

 

you are only scammer + google master... everyone can scam and add some free customs :D

Posted

you are only scammer + google master... everyone can scam and add some free customs :D

i ignore retards like you.. i wont flame non that flames my sell is a disadvantage for you not me... you are retard you get ignore

Guest
This topic is now closed to further replies.


  • Posts

    • what do u mean i want to change the normal weapons some weapons are working perftect some not getting th effect and the arcana has the effect above the weapons as u see ... i dont what is the probkenm
    • Stop paying for files that are already public and free. Here you can download a fully working Interlude server with C4-like gameplay, including source code so you can compile it yourself and verify everything. People will try to convince you that free releases are “broken”, “full of backdoors”, etc. That’s exactly why I’m also providing the SVN with the full source – so you can: Review the code yourself Remove / modify whatever you don’t like Compile your own binaries What’s included GX-EXT Interlude server (C4-style gameplay) – L2Off Client Interlude tweaked for C4 gameplay Public SVN with source code Downloads: Server GX-EXT: https://www.mediafire.com/file/q5ipkjd36tnhfxv/L2OFF_C4_C4_ACU_GXEXT.rar/file Client Interlude C4 Gameplay: https://www.mediafire.com/file/rdkfc8wwau042oh/Cliente_Interlude_Jugabilidad_C4.rar/file SVN (source code, delayed a couple of months to avoid reselling fresh work): https://svn.l2servers.com.ar/!/#GX-EXT_INTERLUDE User: gx Pass: gx How to compile To compile the source you will need: Visual Studio 2005 (x64 toolset) (Classic L2Off toolchain – yes, it’s old, but that’s what the original server uses.) Use this as you want: learn, test, open your own server, or just audit the code. But please, stop buying the same leaked/resold files over and over when you can get them here for free, with source, and actually know what you’re running.  
    • @GX-Ext Please reupload the pack+web+client because all the links inside that post or in the https://l2servers.com.ar/ are dead
    • Weapon dat is not the same for all, since you have custom things for sure no. You can contact @NevesOma
    • hello guys im facing a problem with the weapons .. i want to add hero glow on s weapons arcana ,dragonic bow etc.. some weapons are work peftect .. some not for example i add the line  LineageEffect.e_u092_h for fists and didnt work didnt even get the hero glow.. and the arcana the glow is on the top of weapon not down side like hero zeus mace any ideas?.. or does anybody has the weapongrp.dat file ready ?
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