anath3ma Posted December 25, 2007 Posted December 25, 2007 i got problem again on console i got this session key its not correct.closing connection i cant login to server and i take and this critical SkeletalMesh Kamael.MKamael_m000_f: Serial size mismatch: Got 75870, Expected 75874 Quote
METALLAS Posted December 25, 2007 Posted December 25, 2007 I have a problem when i go to login in server it shows me INVALID_SOCKET starting login...adn it isn't login at last...i changed the ip of server.pro but nothing Quote
Mordaneus Posted December 25, 2007 Author Posted December 25, 2007 @anath3ma Here your solution: -copy overwrite in your kamael animation folder all files from interlude animation folder. -after this add in your kamael animation folder and this fixed file from kamael char and enjoy the kamael race. fixed kamael file link: http://rapidshare.com/files/78989300/Kamael_Fix_Anim_By_mordaneus.zip.html ty :) @metalla expalin better plis cuz invalid_socket prob its fro l2.ini or for ip's in your config Quote
anath3ma Posted December 25, 2007 Posted December 25, 2007 @anath3ma Here your solution: -copy overwrite in your kamael animation folder all files from interlude animation folder. -after this add in your kamael animation folder and this fixed file from kamael char and enjoy the kamael race. fixed kamael file link: http://rapidshare.com/files/78989300/Kamael_Fix_Anim_By_mordaneus.zip.html ty :) @metalla expalin better plis cuz invalid_socket prob its fro l2.ini or for ip's in your config hope to work now EDIT: Ok now i can login but when im gonna create a new char im crited :( and when im login with ur char i take this crit SkeletalMesh LineageNpcs.a_fighterguild_teacher_MElf_m00: Serial size mismatch: Got 491307, Expected 491311 Quote
Mordaneus Posted December 25, 2007 Author Posted December 25, 2007 look my previws post and dl this file and copy animation folder of interlude in your kamael client and all work perfect Quote
anath3ma Posted December 25, 2007 Posted December 25, 2007 look my previws post and dl this file and copy animation folder of interlude in your kamael client and all work perfect i have done this but i got problem Quote
Mordaneus Posted December 25, 2007 Author Posted December 25, 2007 you make it all and still has problem tkae a look again cuz i thing i forgot make smthing this error its from kamael animations files its non sychronized with other files i thing you dont place animation from interlude :) Quote
METALLAS Posted December 25, 2007 Posted December 25, 2007 @anath3ma Here your solution: -copy overwrite in your kamael animation folder all files from interlude animation folder. -after this add in your kamael animation folder and this fixed file from kamael char and enjoy the kamael race. fixed kamael file link: http://rapidshare.com/files/78989300/Kamael_Fix_Anim_By_mordaneus.zip.html ty :) @metalla expalin better plis cuz invalid_socket prob its fro l2.ini or for ip's in your config the system which is unlocked i mean the l2.ini ..it is ready to play?i configured the ip in server.pro externalip:127.0.0.1 internalip:127.0.0.1 and in l2.ini i changed the ip and make it 127.0.0.1 Quote
Mordaneus Posted December 25, 2007 Author Posted December 25, 2007 check the loginserver.propertie and make it as this: # ================================================================ # General login server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # Bind ip of the loginserver, use * to bind on all available IPs LoginserverHostname=127.0.0.1 LoginserverPort=2106 GMMinLevel=98 # The port on which login will listen for GameServers LoginPort=9014 # If set to true any GameServer can register on your login's free slots AcceptNewGameServer = True and check this in the game server.properties and make its as this # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # Bind ip of the gameserver, use 0.0.0.0 to bind on all available IPs GameserverHostname=127.0.0.1 GameserverPort=7777 # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname=127.0.0.1 # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname=127.0.0.1 # Define internal networks (10.0.0.0/8,192.168.0.0/16 is default internal networks) InternalNetworks= # Define optional networks and router IPs # IP (200.100.200.100) or fully qualified domain name # (google.com) that resolves to an IP (use ping to determine if a domain resolves). # Format: ip,net/mask;ip,net/mask,net/mask # (mask 192.168.0.0/16 or 192.168.0.0/255.255.0.0 would be 192.168.*.*) # Note: keep InternalNetworks and OptionalNetworks blank for compatibility with older login server OptionalNetworks= # Bind ip of the loginserver, use * to bind on all available IPs LoginserverHostname=127.0.0.1 LoginserverPort=2106 LoginTryBeforeBan=20 # The Loginserver host and port LoginPort=9014 LoginHost=127.0.0.1 btw external and internal ips its useless for local so you can let its empty Quote
METALLAS Posted December 25, 2007 Posted December 25, 2007 Its ok now,but when i click on server and click on ok i am taking critical Error..also i put ur fix and i take ths critical when i click the start History: LoadObject <- (SkeletalMesh LineageNpcs.a_fighterguild_teacher_MElf_m00 55070663==55070663/127489162 54579356 491311) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Mesh LineageNpcs.a_fighterguild_teacher_MElf_m00 NULL) <- UMeshComponent::LoadMeshComponent <- UMeshContainer::UpdateFirstMeshComponent <- AActor::UpdateFirstMeshComponent <- User::UpdatePawnMeshContainerByFace <- User::UpdatePawnMeshContainer <- User::SetPawnResource <- UNetworkHandler::Tick <- Function Name=NpcInfoPacket <- UGameEngine::Tick <- UpdateWorld <- MainLoop Quote
Mordaneus Posted December 25, 2007 Author Posted December 25, 2007 you have the same problem with @anath3ma now dl my fix file and follow the sme instructions like @anath3ma look the previews posts Quote
METALLAS Posted December 26, 2007 Posted December 26, 2007 What i must do ...i can't understand can u explain me? Quote
Mordaneus Posted December 26, 2007 Author Posted December 26, 2007 Gratz @anath3ma :) @metallas i cant double post the same thing please read the previews replies and solve your problem or ask @ anath3ma ty :) Quote
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