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[L2OFF] Exclusive-Network x40 1+1 Opened 13.08


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Posted

How much times u changing rates?

As many as I will want, it's not your -beep- bussines, and this is not "changing rates" but different server. Read before writing shits.
Posted

With this new one you will just fail you will lose all old players

 

 

hades was much better for gonna leave

yes, he will loose, but not players, he will loose crying noobs and all that kids of high rate who was crying for everything.

 

ps. your english sux, try to use translator at least, dont make a laughting source from you.

Posted

You are wrong, on Hades are many different combinations, month and couple of days of PvP's to get the best balance. You can meet there Maestro/Bishop who can beat a nuker. Combinations are a lot of, your choice what skills you will use, whatt tattoo and what armor you will buy.

On hades was alot of "balance", specialy olympiad with only PP/Glad which were doing realy "balanced dmg" and cause mana burn has 20 seconds reuse even with full buff ^^

 

 

How ever good luck with server.

Posted

On hades was alot of "balance", specialy olympiad with only PP/Glad which were doing realy "balanced dmg" and cause mana burn has 20 seconds reuse even with full buff ^^

 

 

How ever good luck with server.

Reading with understanding - so hard thing in present days. Yes WAS, long time ago, and nobody cares about your looses on olymiad.
Posted

Reading with understanding - so hard thing in present days. Yes WAS, long time ago, and nobody cares about your looses on olymiad.

Did i flame you or something? But ok.

Long time ago? oh so two week is realy long time ago. My looses in olympiad, have nothing to do with my post. I talk at all and if you cant stand truth better shut your mouth.

Being an tard is normal for you it seems.

Posted

Did i flame you or something? But ok.

Long time ago? oh so two week is realy long time ago. My looses in olympiad, have nothing to do with my post. I talk at all and if you cant stand truth better shut your mouth.

Being an tard is normal for you it seems.

Where do you see flame? .. Anyway, talking about something from past, not related to the new server is stupid thing. Tell me your nickname from there, so I can see who from crying team is so smart.
Posted

Where do you see flame? .. Anyway, talking about something from past, not related to the new server is stupid thing. Tell me your nickname from there, so I can see who from crying team is so smart.

I had same nick at your server, dont remember it? Maybe because i didnt cry for anything?  But i saw how some polish kids cryed well so you change things for them. Im talking about Hades same as you did, so wtf are you talking about ?

As i said "good luck with server". You got any problem?

 

Nyx~, stfu if you don't have anything smart to say, and tell us your nickname, so we all can laught 8)

 

Hi polish kid. You not looks like smart person by make such reply realy.

Posted

I had same nick at your server, dont remember it? Maybe because i didnt cry for anything?  But i saw how some polish kids cryed well so you change things for them. Im talking about Hades same as you did, so wtf are you talking about ?

As i said "good luck with server". You got any problem?

Yes, get lost spaming and making oftop to other topic
Posted

Hi polish kid. You not looks like smart person by make such reply realy.

I'm not polish you nab, but I remember how you was dying on varka once by once, 3 hit's boy. ImmortalLove clan..

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
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