Hello mate, it's been a while since you appeared on discord, I would like your attention to finalize the ongoing project, if you see this please reply to me.
i think Interlude is better...there are lots of IL pack based on Vanganth old code in this forum,you can find it.
C5 only bugged in there.
Kameal i only know the La2world did that.
HB ,hmmm...the COEP i guess.
Verified and stable decrypter for unpacking files protected by ActiveAnticheat (AA) in Lineage 2. The utility provides direct access to game resources for modification, study, and creating your own content.
Unpacks internal game files: .dat, .u, .ukx, .usx, .ini, and others.
Batch processing: Decrypt an entire client folder at once.
Single-file decryption: For working with individual files.
Important: Antivirus programs may trigger false positives since the tool modifies files. It is recommended to add the utility to your exceptions list.
Proof of functionality:
https://youtu.be/SMSIo4aAmp4
The video clearly demonstrates the entire process: from launching the utility to successfully unpacking the files and their subsequent use.
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Payment method: USDT.
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Question
JustBeatIt
Epidi den kserw p na to balw to topic eimai new ^^ sry an to ebala lathos....
Thelw na balw tis ip gia ton server m exw aniksei ta port ola komple sas stelnw to coning an einai lathos dior8osteto ..
-- Game Server --
# Bind ip of the gameserver, use * to bind on all available IPs
GameserverHostname=l2oldage.no-ip.biz
GameserverPort=7777
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# If this ip is resolvable by Login just leave *
ExternalHostname=127.0.0.1
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
# If this ip is resolvable by Login just leave *
InternalHostname=l2oldage.no-ip.biz
# The Loginserver host and port
LoginPort=9014
LoginHost=127.0.0.1
-- Login server --
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname=127.0.0.1
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
InternalHostname=l2oldage.no-ip.biz
# Bind ip of the LoginServer, use * to bind on all available IPs
LoginserverHostname=*
LoginserverPort=2106
# How many times you can provide an invalid account/pass before the IP gets banned
LoginTryBeforeBan=10
# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)
LoginBlockAfterBan=600
GMMinLevel=100
# The address on which login will listen for GameServers, use * to bind on all available IPs
LoginHostname=127.0.0.1
# The port on which login will listen for GameServers
LoginPort=9014
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