🔥 Launch was a success!
Over 500 players joined L2Elixir on opening day, and we are holding a steady 420–450 online!
We faced extortion attempts and heavy DDoS attacks, but our protections held strong — even if the cost was far higher than expected.
What matters is we fought back and kept the server online for you. ⚔️
💙 Our priority is simple:
Deliver a stable, fair, and growing server that will evolve for years to come.
We continue to invest in protections, advertising, and development — and we won’t stop.
All we ask from YOU is one thing:
👉 Keep playing. The more active the community is, the faster the server grows.
💠 Important Note:
We have no paid clans or CPs, no “boosted” groups, no unfair benefits.
Everyone has an equal chance to progress and compete.
Thank you to everyone who joined, supported, and believed in this project.
Let’s make L2Elixir great again — even in 2025–2026! 🚀
Website: https://l2elixir.org/
Discord: https://discord.gg/5ydPHvhbxs
@Atom Can you please move to Private Servers? Thanks!
Question
JustBeatIt
Epidi den kserw p na to balw to topic eimai new ^^ sry an to ebala lathos....
Thelw na balw tis ip gia ton server m exw aniksei ta port ola komple sas stelnw to coning an einai lathos dior8osteto .. :)
-- Game Server --
# Bind ip of the gameserver, use * to bind on all available IPs
GameserverHostname=l2oldage.no-ip.biz
GameserverPort=7777
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# If this ip is resolvable by Login just leave *
ExternalHostname=127.0.0.1
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
# If this ip is resolvable by Login just leave *
InternalHostname=l2oldage.no-ip.biz
# The Loginserver host and port
LoginPort=9014
LoginHost=127.0.0.1
-- LoGin server --
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname=127.0.0.1
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
InternalHostname=l2oldage.no-ip.biz
# Bind ip of the LoginServer, use * to bind on all available IPs
LoginserverHostname=*
LoginserverPort=2106
# How many times you can provide an invalid account/pass before the IP gets banned
LoginTryBeforeBan=10
# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)
LoginBlockAfterBan=600
GMMinLevel=100
# The address on which login will listen for GameServers, use * to bind on all available IPs
LoginHostname=127.0.0.1
# The port on which login will listen for GameServers
LoginPort=9014
1 answer to this question
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