To be honest imo with the name maxcheaters the only content you can have to make it work would be something that has to do with cheating or any form of cheats/hacks such as leaks, cracked apps and/or scripts, bypasses, etc. It would require a new name and the support of the community to build something fresh and ofc it will also require a team that would listen to people's ideas and suggestions that makes sense in order to make it work. Maxcheaters community was kinda divided back in the time when people wanted to see new stuff that maxcheaters wouldn't add and they were starting new communities trying to build what they would like to see ending up failing because they didn't have the knowledge and/or the community back then to support it, coming back to mxc hoping that something would change which it didn't and that was the beginning of how it started to die activity wise. And obviously the trusting part mentioned above as well was a crucial part of it as well.
Is it possible to use Adrenalin 1.71 (Cracked) on clients higher than H5? Looking for support for Grand Crusade (109) or Essence: Assassin (418) on a bot-allowed server.
Question
JustBeatIt
Epidi den kserw p na to balw to topic eimai new ^^ sry an to ebala lathos....
Thelw na balw tis ip gia ton server m exw aniksei ta port ola komple sas stelnw to coning an einai lathos dior8osteto .. :)
-- Game Server --
# Bind ip of the gameserver, use * to bind on all available IPs
GameserverHostname=l2oldage.no-ip.biz
GameserverPort=7777
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# If this ip is resolvable by Login just leave *
ExternalHostname=127.0.0.1
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
# If this ip is resolvable by Login just leave *
InternalHostname=l2oldage.no-ip.biz
# The Loginserver host and port
LoginPort=9014
LoginHost=127.0.0.1
-- LoGin server --
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname=127.0.0.1
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
InternalHostname=l2oldage.no-ip.biz
# Bind ip of the LoginServer, use * to bind on all available IPs
LoginserverHostname=*
LoginserverPort=2106
# How many times you can provide an invalid account/pass before the IP gets banned
LoginTryBeforeBan=10
# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)
LoginBlockAfterBan=600
GMMinLevel=100
# The address on which login will listen for GameServers, use * to bind on all available IPs
LoginHostname=127.0.0.1
# The port on which login will listen for GameServers
LoginPort=9014
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