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Posted

Hello, i want to sell my old server's pack.

Matim and me worked mainly for the pack.

 

Information:

-Java based

-Interlude

-Instant Level up to 80

-There arent any races except dwarfs. Dwarfs have extra skills from all fighting type races, that means you

can choose your own gameplay style like you would do if you were playing in a retail lineage 2 server.

-There are some war areas that you will battle, every one hour this area will change with an auto teleport of all players that are online.

Dragon Vally Cave

Cruma Tower 2nd Floor

Elven Ruins

Ant Nest

School of Dark Arts

Cave of Trials

Abandoned Coal Mines

Giants Cave, will be some of our areas.

-SQL file with the skills

-If your equipment fails to be enchanted, it wont broke but it will get -6 back. Example: You have a Dragonic Bow +16, your enchantment fails for +17, it will go to +10. (Thats can be changed if you wish ofc)

-Very very very Attractive shops with a client modification as a logo (2 dwarfs and in the middle the name of server)

Shops:

-Polymorph system for making npcs to look like humans,delfs etc.

-Unique hero system, at 2k pvps hero status, at 4k pvps hero status + 1 hero skill and goes on

-Protection system for making any other races except dwarfs

-Custom Weapons

-Events: tvt, ctf, pc bang points, quiz

-Offline shop

-Manymany other custom configs.

-Protections for everything

 

 

payment methods: paysafecard, paypal, bank account

 

-DwarfWars Pack + Source: 40E with paysafe, 35E with paypal and 30E with bank account

-Dwarf Wars Pack without source: 30E with paysafe, 25E with paypal and 20E with bank account

-Pack without dwarfwars modifications* + Source: 25E with paysafe, 20E with paypal and 15E with bank account

-Pack without dwarfwars modifications*: 20E with paysafe, 15E with paypal and 10E with bank account

-Geodata fully working: 10E with paysafe, paypal and bank account

 

*That means that you going to get the clean pack with the custom configs and protection.

 

 

Posted

I have this source and I have to say its really outstanding.It rocks.

The guys must have worked their ass off to get this result.Great pack really reccomended.

Posted

i know how to add all of these modification expect the Polymorph System(Traders look like Humans etc etc...) Rozdex could you help at Polymorph system? or i have to pay?

  • 2 weeks later...

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  • Posts

    • And Discord: https://discord.gg/3aYqWNqb
    • Ofc: https://discord.gg/3aYqWNqb
    • You can find some H5 skins shared in old L2 modding Discords, but most of the higher‑quality ones are either paid or come bundled with full client edits. I usually mix in commissioned work and whatever I can patch myself. On a side note, I fund a lot of these commissions by selling off game items through instant sell cs2 skins, which has been a quick way for me to get some cash for projects.
    • There is no need for gRPC in this case, even tho originally it was gRPC based but since we don't need it to be bi-directional, we switched to simple http requests for the web calls and SSEs for the data streamed from the server. There are distributed locks in place to precent race conditions between actions that can happen between multiple web instances and the server.   Local models can also be slow depending on the model, and most external models can actually be faster than local ones if you use Flash 2.5 or something along those lines. I am running on 512GB of Unified Memory on my Mac Studio M3 Ultra so the speed of the local model for a small model is pretty good but I tested it with Gemini too and it works equally as fast and in some cases faster. The way it works is that I'm using pgvector (one of the benefits of moving to Postgres) to search the data and see what the player can see etc and there is some batching of the next few actions for 2-4 seconds for the user until the next LLM request fires. The batching also includes branching on logic so if they for example fall under some HP they will move to kiting instead of attacking or maybe they heal etc.   Everything is authed and permission-based. The server and the backend of the frontend have secure communication between them, either with a symmetric key (not recommended for production) or a certificate (the recommended way), so there is no worry. It's all tied to the account's access level, etc., so nobody can make an action that they normally wouldn't be allowed to do. Even the MCP is token-based, and there are prompt injection protections in place. The MCP is audited, and every mutation needs confirmation. The admin area is only accessible to the admin account anyway so normal users can't access it.  
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