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Posted

And you are already reported in spammers section....By the way in D-N you can also get inside zaken room by exploit from outside of the island (bugged textures)

Posted

On DN people are banned from time to time for using this kind of exploits and bugged textures as i remember..

Btw, thanks for share, might be useful for someone.

Posted

mistake! work but u get ban for 1 week!

There is an edit button you know...also on Dragon Network at least on Dragon 15x banns because of strider exploits are rare since sometimes its hard to prove sometimes they are just not seen (exploit into castle kill life control tower log out) no one can prove you were there if your fast....
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    • I open the l2j server and see 1. XOR->NewCrypt.encXORPass(raw, offset, size, Rnd.nextInt()); ---> xor everything is clear 2. _staticCrypt.crypt(raw, offset, size); -----> private void encryptBlock(byte[] src, int srcIndex, byte[] dst, int dstIndex) { int xl = bytesTo32bits(src, srcIndex); int xr = bytesTo32bits(src, srcIndex + 4); xl ^= P[0]; for (int i = 1; i < ROUNDS; i += 2) { xr ^= func(xl) ^ P[i]; xl ^= func(xr) ^ P[i + 1]; } xr ^= P[ROUNDS + 1]; bits32ToBytes(xr, dst, dstIndex); bits32ToBytes(xl, dst, dstIndex + 4); }   I scroll down the code and see this code   ----->>> /**      * Decrypt the given input starting at the given offset and place the result in the provided buffer starting at the given offset. The input will be an exact multiple of our blocksize.      * @param src      * @param srcIndex      * @param dst      * @param dstIndex      */     private void decryptBlock(byte[] src, int srcIndex, byte[] dst, int dstIndex)     {         int xl = bytesTo32bits(src, srcIndex);         int xr = bytesTo32bits(src, srcIndex + 4);         xl ^= P[ROUNDS + 1];         for (int i = ROUNDS; i > 0; i -= 2)         {             xr ^= func(xl) ^ P[i];             xl ^= func(xr) ^ P[i - 1];         }         xr ^= P[0];         bits32ToBytes(xr, dst, dstIndex);         bits32ToBytes(xl, dst, dstIndex + 4);     }   ===================================================   I'm transferring this code to C# private void decryptBlock(byte[] src, uint srcIndex, byte[] dst, uint dstIndex)    {        uint xl = BytesTo32bits(src, srcIndex);        uint xr = BytesTo32bits(src, srcIndex + 4);        xl ^= P[ROUNDS + 1];        for (int i = ROUNDS; i > 0; i -= 2)        {            xr ^= F(xl) ^ P[i];            xl ^= F(xr) ^ P[i - 1];        }        xr ^= P[0];        Bits32ToBytes(xr, dst, dstIndex);        Bits32ToBytes(xl, dst, dstIndex + 4);    }   And in c# I first do decryptBlock and then XOR and everything works, I get the package and the first 2 bytes have already been removed as far as I remember   This only works for the login server for the game server, I think it’s not much different  
    • Ask him what you know, and what I know hahaha.
    • https://prnt.sc/2G_hOHfUIGLM   not sure what you mean Teddy boi  
    • Hello first of all thank you for your prompt response and the time you are taking to read this and answer, I am aware that not everyone takes the time and for that I thank you. On the other hand the specific problem is when decrypting this package and being able to parse it,  In some places it says that it is only encrypted with xor, in others that only a static blowfish is used and in others that both are used in the order of xor and then blowfish, this is the problem in spite of being able to see the encryption mechanisms of the servers, I can not put together the function that reverses this encryption to obtain the keys sent by the init packet.   Thanks for your time, hopefully the rest can contribute something because it is a super useful module to extend any functionality to the client and I will publish it in an opensource way when it is finished.
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