azizilaika Posted July 18, 2010 Posted July 18, 2010 Is it possible to create .utx file with my own textures for epilogue client? I tried but it doesn't work(Made my dds file with photoshop, imported it to new package in unreal2ed and saved that package, encrypted it and tried to see my texture as an image in npc html message but i get critical error). Maby it's possible to add textures to an existing package?(Tried it but it doesnt work either)
CriticalError Posted July 18, 2010 Posted July 18, 2010 Is it possible to create .utx file with my own textures for epilogue client? I tried but it doesn't work(Made my dds file with photoshop, imported it to new package in unreal2ed and saved that package, encrypted it and tried to see my texture as an image in npc html message but i get critical error). Maby it's possible to add textures to an existing package?(Tried it but it doesnt work either) yes is possible man, and your problem is because you don't crypt your file UTX, you can do id with l2encdec.
azizilaika Posted July 18, 2010 Author Posted July 18, 2010 Nope my problem was that i didn't add alpha channel and save it as wrong dds format. Thanks anyway
CriticalError Posted July 18, 2010 Posted July 18, 2010 Nope my problem was that i didn't add alpha channel and save it as wrong dds format. Thanks anyway so I request for lock? you solved it for a mistake of you..
azizilaika Posted July 18, 2010 Author Posted July 18, 2010 so I request for lock? you solved it for a mistake of you.. yea
ExTrEmEDwarf Posted July 18, 2010 Posted July 18, 2010 Nope my problem was that i didn't add alpha channel and save it as wrong dds format. Thanks anyway Locked .
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