I fixed same problem a while ago... look for an item which does not cause the character to stop walking/running when used and check its skill xml attributes, I think it's most likely the "operate_type" or the "next_action" attributes. First test different "operate_type" parameters.
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gta2
and the following two friends wanted to do the same and this npc buffer equal to the button like you know someone please help me ten iPhone?
http://img215.imageshack.us/f/newpicturetj.png/
http://img375.imageshack.us/f/newpicture1u.png/
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