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how to create my dual

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everybody wanted someone could help me create my dual and not even know where to start:)

  • Author

dual swords?

copy itemdata for some dual swords, change name and ID and do the same for client side

 

Example:

 

item_begin weapon 6580 [tallum_blade*dark_legion_s_edge] item_type=weapon slot_bit_type={lrhand} armor_type=none etcitem_type=none recipe_id=0 blessed=0 weight=2080 default_action=action_equip consume_type=consume_type_normal initial_count=1 maximum_count=1 soulshot_count=1 spiritshot_count=1 reduced_soulshot={} reduced_spiritshot={} reduced_mp_consume={} immediate_effect=1 price=0 default_price=48800000 item_skill=[none] critical_attack_skill=[none] attack_skill=[none] magic_skill=[none] item_skill_enchanted_four=[s_robust_health_dual4_75] material_type=adamantaite crystal_type=s crystal_count=2440 is_trade=1 is_drop=1 is_destruct=1 physical_damage=342 random_damage=10 weapon_type=dual can_penetrate=1 critical=8 hit_modify=0 avoid_modify=0 dual_fhit_rate=50 shield_defense=0 shield_defense_rate=0 attack_range=40 damage_range={0;0;44;120} attack_speed=325 reuse_delay=0 mp_consume=0 magical_damage=132 durability=95 damaged=0 physical_defense=0 magical_defense=0 mp_bonus=0 category={} enchanted=0 html=[item_default.htm] equip_pet={0} magic_weapon=0 enchant_enable=1 can_equip_sex=-1 can_equip_race={} can_equip_change_class=-1 can_equip_class={} can_equip_agit=-1 can_equip_castle=-1 can_equip_castle_num={} can_equip_clan_leader=-1 can_equip_clan_level=-1 can_equip_hero=-1 can_equip_nobless=-1 can_equip_chaotic=-1 item_end

 

 

item_begin weapon 10000 [custom_duals] item_type=weapon slot_bit_type={lrhand} armor_type=none etcitem_type=none recipe_id=0 blessed=0 weight=2080 default_action=action_equip consume_type=consume_type_normal initial_count=1 maximum_count=1 soulshot_count=1 spiritshot_count=1 reduced_soulshot={} reduced_spiritshot={} reduced_mp_consume={} immediate_effect=1 price=0 default_price=48800000 item_skill=[none] critical_attack_skill=[none] attack_skill=[none] magic_skill=[none] item_skill_enchanted_four=[s_robust_health_dual4_75] material_type=adamantaite crystal_type=s crystal_count=2440 is_trade=1 is_drop=1 is_destruct=1 physical_damage=342 random_damage=10 weapon_type=dual can_penetrate=1 critical=8 hit_modify=0 avoid_modify=0 dual_fhit_rate=50 shield_defense=0 shield_defense_rate=0 attack_range=40 damage_range={0;0;44;120} attack_speed=325 reuse_delay=0 mp_consume=0 magical_damage=132 durability=95 damaged=0 physical_defense=0 magical_defense=0 mp_bonus=0 category={} enchanted=0 html=[item_default.htm] equip_pet={0} magic_weapon=0 enchant_enable=1 can_equip_sex=-1 can_equip_race={} can_equip_change_class=-1 can_equip_class={} can_equip_agit=-1 can_equip_castle=-1 can_equip_castle_num={} can_equip_clan_leader=-1 can_equip_clan_level=-1 can_equip_hero=-1 can_equip_nobless=-1 can_equip_chaotic=-1 item_end

 

 

skill used when enchanted over +4 - to edit that create new skill in skilldata.txt and don't forget to make item/skill_pch 1/2.

 

to create client side edit: itemname-e.dat, weapongrp.dat and for skill skillname-e.dat and skillgrp.dat

  • Author

I create the skill_pch 02.01

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