Ramzah Posted July 14, 2010 Share Posted July 14, 2010 I think i did everything right... yet i don't see anything in my inventory... o.o What's wrong with it? =O Link to comment Share on other sites More sharing options...
CriticalError Posted July 14, 2010 Share Posted July 14, 2010 I think i did everything right... yet i don't see anything in my inventory... o.o What's wrong with it? =O you checked ur gameserver console say some error? check ID of ur items. Link to comment Share on other sites More sharing options...
Ramzah Posted July 15, 2010 Author Share Posted July 15, 2010 No error on game server console, the IDs are correct.. o.o What else? Link to comment Share on other sites More sharing options...
Apithanos Posted July 15, 2010 Share Posted July 15, 2010 you have added the itemrgp and the others to your system? Link to comment Share on other sites More sharing options...
Ramzah Posted July 15, 2010 Author Share Posted July 15, 2010 itemgrp? o.o I've added xml, weapongrp.dat and itemname-e.dat and added the weapon into sql, then custom.utx in the systextures folder... am i missing something? Link to comment Share on other sites More sharing options...
Ramzah Posted July 15, 2010 Author Share Posted July 15, 2010 Ok fixed it, the problem was in weapongrp.dat, for some odd reason it didn't save... Anyways now i see the weapon in my inventory, all the stats and descriptions are correct but when i equip it my char doesn't have any weapon, is the problem in the utx file? Link to comment Share on other sites More sharing options...
CriticalError Posted July 15, 2010 Share Posted July 15, 2010 Ok fixed it, the problem was in weapongrp.dat, for some odd reason it didn't save... Anyways now i see the weapon in my inventory, all the stats and descriptions are correct but when i equip it my char doesn't have any weapon, is the problem in the utx file? well I don't know man, you have all correct your custom need work, and is not problem UTX because you change name of texture only you see weapon in grey. Link to comment Share on other sites More sharing options...
Ramzah Posted July 15, 2010 Author Share Posted July 15, 2010 Fixed, by doing like 3 times everything all over... the problem was that in unreal editor i skipped a step (when on shader properties, click on imported image and click USE..) Thanks for trying to help, since it now works i might as well release it as my first work! =D Link to comment Share on other sites More sharing options...
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