Jump to content

[WOTLK] DIE HARD WOW 3.3.5a 1x Blizzlike PvP No Donators


Recommended Posts

Posted

DIE-HARD-WOW.

 

Welcome to DIE-HARD WOW

 

Currently this is a NEW privately owned and developed 1x blizzard like/retail like WoW PvP server, there are no customizations other than what has been developed for retail-like gameplay. This server is supported solely by small non-game-affecting donations (rewards only being badges, pet-companions, and sunmotes), and is and always will be ***free to play*** for anyone willing to give it a try.

 

A bit about the server stats:

 

REAL Linux server machine. No virtual host. No Hamachi. No BS.:

Ubuntu Linux Server

AMD Athlon AM2, x2 3.2Ghz

8GB DDR2

100Mbps connection

 

Core worked on and compiled regularly. No re-packs. :

Running TrinityCore (9007) 3.3.5a

 

Database updated regularly via SVN or custom:

Trinity Database 3.3.5a

 

HOW TO CONNECT:

 

1. Create an account here:

Welcome to DIE-HARD WOW

 

2. Update your client to Wrath of the Lich King client version 3.3.5a

 

3. Navigate to your World of Warcraft/Data/enUS folder, and edit realmlist.wtf

-----Remove everything inside realmlist.wtf, add this line, and save it:

--------set realmlist diehard-wow.vividinflux.com

 

5. Launch WoW.exe inside your World of Warcraft folder. Use the username and password you just created to log in.

Posted

General updates:

 

-vmap exemption added to fix Deeprun Tram, tram is now working

 

Database updates:

 

-database converted from PSMDB 3.3.3a to YTDB 3.3.5a with ScriptDev2-ACID updates

 

Core Updates 0.16(10189-10195):

 

[10195] Some gender dependent spells

[10194] Fix "Documentation" filter in ACE VC 10.0 project

[10193] Use for Transport::Update arg uint32 type as for other world objects

[10192] Small cleanups related target effectMask check.

[10191] Update vmaps extractor/assembler binaries using vs2008.

[10190] Fix another numerical corner case...

[10189] Fix display of Interrupted message and fix channelled spells

interrupting

 

Posted

Updates for 07-23-2010

Posted by: Stabby| 23-07-2010

 

 

 

 

Core Updates:

--------------------------------------------

8917->8992

 

ALOT of updates done by the trinitycore dev team.

 

-Shaman totem models are now different depending on race

-Fixed resist chances with Positive Auras.

-Fix new character delete system.

-Modify pet leveling-logic slightly, making sure it'll pass up 5 FULL levels when tamed/unstabled + set XP to 0 if dropped DOWN to playerlevel

-Fix: Make stabled pets follow official regulations for levelling when taken out of stabled mode: If the pet is more than five levels below the hunter, then as soon as it's removed from the stable it will level up to be exactly five levels

-Don't allow cancelling passive auras by client

-Fix: Warlock Drain Soul effect - use correct spell for soulshard creation

last comment from Stabby

Updates for 07-19-2010

Posted by: Stabby| 19-07-2010

 

 

 

 

Database:

 

-The Defias Traitor quest fixed

-Seasonal Events/Quest times fixed

 

Configuration:

 

-Creature despawn/respawn times should be fixed correctly now.

 

Core: Revision update 8911->8917: Thanks goes to trinitycore dev team

 

-Clean up old (and partially unused) Aggro() function and use EnterCombat() instead + fix some minor enum-typos (INTURRUPT -> INTERRUPT) (fix by Azazel)

-Allow HOT/DOT-stacking for spells with PERIODIC_DUMMY spellauras (QAston working as a teacher) Closes issue 2645

-Adjust position of a door in SOTA (correction by Scaraber, minor adjustments in z-axis by Aokromes) Closes issue 2589

-Exclude hunters Auto Shot from casttimer-delay - should be blizzlike now (fix by Ktistay) Closes issue 1927

-Clean up level0.cpp and return proper errormessages (fix by ogeraisi) Closes issue #286

-Fix typo in previous commit (thanks to 4178...something)

-Send SMSG_LEARNED_SPELL before relearning or respeccing disabled spells/talents (fix by Vladimir) (Ensures proper ordering when attempting to learn higher ranked/disabled spells/talents)

last comment from Stabby

Posted

Updates for 07-27-2010

----------------------------

Website:

 

SMALL Donations gifts now available. Currently the only items donatable are:

 

-Marks of Honor

-Badges

-Emblems

-Sunmotes

-Blizzard exclusive pets not achievable in game.

 

These will also soon be added to the vote reward system as well, so stock up on those vote points!

 

To donate or vote click the + sign in the "Community" menu, and click "Donate" or "Vote System". Alternatively you can also use these links:

 

Donate

Vote

 

Core:

 

9007->9024

 

-Fix crashes in boss_kiljaeden script.

-Set flag for offhand melee spells to allow proper triggering of weapon-specific effects

-Fixed issues with The Second Trial (Q9686)

-Add base scripting interface for spells

-spell effects in new scripting system.

-Fixed Thrill of the Hunt not restoring mana when Explosive Shot crits

 

 

Database:

 

Main Changes in Updatepack 33:

 

-A huge amount of WDB data (among which 100% quests up to date and almost all items too)

-Old WDB data we couldn't add for missing templates

-Old fixes we couldn't include due to missing WDB data (achievements, loots, vendor lists, etc)

-Removed unneeded custom difficulty entries (for creatures like vendors etc that shouldn't have them)

-Some game_event times updates

-Spawnmask updates to spawn Ulduar in 25men mode (still 3 motorbikes to get

coordinates for)

-Data for new disable system so we can keep deprecated templates

-Some faction updates for FoS

-Equipment ids assigned to WotLK heroic Dungeons

-Creature faction and speed updates

  • 2 weeks later...
  • 2 months later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • Special Offer until 31 November, only 70euros.
    • We have the best prices for Adena on L2Reborn. discord - adver745645
    • Played the first 20 lvls in the OBT, very promising indeed. Quests seemed to be working fine for the most part although there's no need for the repetitive quests in the start since with x3 rates (x4 with premium which is pretty cheap tbh) adena from mobs outperforms the repetitive quests since you outlevel them in the early stage before you finish the quest, one time quests are good though and that's where is the juice. Idk how the og elixir was since I was a kid but this is definetely going to be much easier than your usual x1-2 no buffs server since GK is free for the first 40 lvls and you get basic 6 basic normal buffs even after low levels, that's not a bad thing for a lot of people though. Will be there on the opening.  
    • This post originally appeared on MmoGah. As the global release of Aion 2 draws near, players are eagerly preparing to dive into this highly anticipated MMORPG. One of the most important decisions you’ll make is choosing the right class, as it will define your experience in both solo and group content. Aion 2 introduces eight distinct classes, each with unique gameplay mechanics, strengths, and roles. Whether you’re a seasoned veteran or a newcomer, understanding these classes is essential to finding the one that suits your preferred playstyle. This guide provides a comprehensive overview of all eight classes, tips for selecting your ideal role, and recommendations for different types of players. Aion 2’s class system offers a variety of options across tanks, damage dealers, healers, and hybrid supports. Here’s a quick breakdown of the roles: - Tank Classes: Templar - Physical DPS Classes: Gladiator, Assassin, Ranger - Magical DPS Classes: Sorcerer - Hybrid Classes: Spiritmaster, Chanter - Healer Class: Cleric Each class has been carefully designed to excel in specific scenarios, whether it’s PvP, PvE, solo leveling, or large-scale faction battles. Pro Tip: As you embark on your journey, remember that having Aion 2 Kinah can greatly enhance your experience, so consider acquiring it to make the most of your adventure.   Class Breakdown Templar – The Indomitable Tank The Templar is the quintessential tank, specializing in defense and crowd control. With high durability and reliable aggro management, this class is invaluable in group content and large-scale battles. Strengths: - Exceptional survivability  - Top-tier aggro control  - Disruption tools for PvP  Playstyle: Templars thrive on the frontlines, soaking up damage and protecting allies. They are perfect for players who enjoy leading the charge and maintaining battlefield control. Gladiator – The Melee Powerhouse The Gladiator strikes a balance between offense and defense, offering strong AoE damage and decent survivability. This class excels in fast-paced melee combat and open-world PvP. Strengths: - High AoE damage  - Lifesteal-style abilities for sustain  - Versatile in both PvE and PvP  Playstyle:  Gladiators are ideal for players who enjoy dynamic melee combat with a mix of durability and damage. Assassin – The Stealthy Burst Specialist Assassins are masters of stealth and mobility. Known for their high single-target burst damage, they dominate in duels and small-scale PvP encounters. Strengths: - Exceptional burst damage  - Stealth mechanics for ambushes  - High mobility for quick disengagement Playstyle: This class is perfect for players who prefer fast-paced, tactical gameplay with an emphasis on sneaky kills. Ranger – The Precision Archer Rangers excel at dealing consistent physical damage from a distance. With excellent crowd control abilities and strong kiting potential, they are a solid choice for both PvE and PvP. Strengths:  - Safe ranged damage  - Strong crowd control tools  - Great for solo play  Playstyle: Rangers suit players who enjoy staying at range, controlling enemies, and executing precise attacks. Sorcerer – The Magical Artillery Sorcerers are pure magic damage dealers with devastating AoE spells and crowd control abilities. They are capable of turning the tide of battle with their massive burst potential. Strengths: - Highest magical burst damage  - Excellent AoE capabilities  - Crowd control via slows and immobilizes  Playstyle: Sorcerers are perfect for players who enjoy dealing immense magical damage while controlling enemies from a distance. Spiritmaster – The Tactical Summoner The Spiritmaster brings strategic depth to combat by combining summons, debuffs, and utility spells. This class is highly versatile and excels in both solo and group settings. Strengths: - Elemental summons with unique abilities  - Strong debuffs for PvP dominance  - Great solo leveling potential  Playstyle: Spiritmasters are best suited for players who enjoy strategic gameplay and multitasking in battle. Cleric – The Essential Healer The Cleric is the backbone of any group, providing powerful healing, cleansing, and defensive buffs. This class is indispensable in dungeons and raids. Strengths: - Reliable direct and AoE healing  - Cleansing abilities to remove debuffs  - Vital for group survival  Playstyle: Clerics are ideal for players who take pride in supporting their team and ensuring everyone stays alive. Chanter – The Hybrid Support The Chanter blends melee combat with healing and party-wide buffs. This versatile class can fill multiple roles in a group, making it a valuable addition to any team. Strengths: - Strong party buffs  - Solid healing capabilities  - Decent melee damage Playstyle: Chanters are perfect for players who want to contribute both offensively and defensively while supporting their team.   Choosing the Right Class What’s Your Playstyle? To help narrow down your choice, consider what you enjoy most in an MMORPG: • If you like tanking and leading the charge, choose Templar. • If you like melee combat with high durability, choose Gladiator.  • If you like stealthy gameplay with burst damage, choose Assassin.  • If you like ranged combat with precision, choose Ranger.   • If you like Massive magical damage, choose Sorcerer. • If you like tactical utility with summons, choose Spiritmaster. • If you like healing and supporting teammates, choose Cleric.  • If you like hybrid support with melee combat, choose Chanter. Beginner-Friendly Classes If you’re new to MMORPGs or unsure where to start, these classes offer straightforward mechanics: 1. Templar – Durable, beginner-friendly tank. 2. Cleric – Essential healer with clear roles in group content. Solo vs. Group Play Some classes excel in solo play, while others shine in groups: - Best Solo Classes: Gladiator, Ranger, Spiritmaster (good sustain and flexibility). - Best Group Classes: Templar (tank), Cleric (healer), Chanter (support). PvP Recommendations For competitive players who enjoy PvP: - 1v1/Small-Scale PvP: Assassin (stealth burst) or Sorcerer (burst + CC).  - Large-Scale PvP: Spiritmaster (debuffs) or Templar (frontline disruption). Team Composition Tips Building a balanced party is crucial in Aion 2. Consider these combinations for optimal synergy: - Tank + DPS + Healer: Templar + Sorcerer + Cleric (classic setup).  - Buff-Oriented Group: Gladiator + Chanter + Cleric (durability + support).    Final Thoughts Aion 2 offers a rich variety of classes tailored to different playstyles. Whether you prefer tanking, dealing damage, or supporting your team, there’s a class that fits your preferences. To summarize: - For beginners: Start with Templar or Cleric. - For high damage: Choose Gladiator, Assassin, or Sorcerer. - For strategic gameplay: Go with Spiritmaster. - For support roles: Opt for Cleric or Chanter. Still undecided? Share your preferred playstyle—solo adventuring, competitive PvP, or cooperative group play—and you’ll find the perfect class to begin your journey in Aion 2!  
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock