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It was already shared but this time include and part for cansel augment.

the main author of this code was TheEnd also fakoykas made it better

### Eclipse Workspace Patch 1.0
#P datapack_development
Index: data/scripts/handlers/itemhandlers/PortableAug.java
===================================================================
--- data/scripts/handlers/itemhandlers/PortableAug.java	(revision 0)
+++ data/scripts/handlers/itemhandlers/PortableAug.java	(revision 0)
@@ -0,0 +1,85 @@
+/*
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2, or (at your option)
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+ * 02111-1307, USA.
+ *
+ * http://www.gnu.org/copyleft/gpl.html
+ */
+package handlers.itemhandlers;
+
+import com.l2jserver.gameserver.handler.IItemHandler;
+import com.l2jserver.gameserver.model.L2ItemInstance;
+import com.l2jserver.gameserver.model.actor.L2Playable;
+import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
+import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
+
+/**
+ * @author TheEnd & Fakoykas & KraSh
+ * 
+ */
+public class PortableAug implements IItemHandler
+{
+    private static final int ITEM_IDS[] = 
+    {
+    	8723, 8724, 8725, 8726, 8727, 8728, 8729, 8730, 8731, 8732 ,8733 ,8734 ,8735 ,8736 ,
+    	8737 ,8738 ,8739 ,8740 ,8741 ,8742 ,8743 ,8744 ,8745 ,8746 ,8747 ,8748 ,8749 ,8750 ,8751 ,
+    	8752 ,8753 ,8754 ,8755 ,8756 ,8757 ,8758 ,8759 ,8760 ,8761 ,8762
+    };
+    
+    public void useItem(L2Playable playable, L2ItemInstance item)
+    {
+    	if (!(playable instanceof L2PcInstance))
+    		return;
+    	
+    	L2PcInstance activeChar = (L2PcInstance)playable;        
+    	// these are some custom protections, which are not in RequestRefine since it was never meant to be portably used
+    	// no reason to add more, since they are already there :)
+    	if (activeChar.isInCombat() || activeChar.getPvpFlag() > 0)
+    	{
+    		activeChar.sendMessage("You cannot use the Augmenter while pvping.");
+    		return;
+    	}
+    	if (activeChar.isInOlympiadMode() || activeChar.inObserverMode())
+    	{
+    		activeChar.sendMessage("You cannot use the Augmenter while being in Olympiad Mode.");
+    		return;
+    	}
+    	if (activeChar.isInFunEvent())
+    	{
+    		activeChar.sendMessage("You cannot use the Augmenter while being in a Fun Event.");
+    		return;
+    	}
+    	
+    	NpcHtmlMessage npcHtmlMessage = new NpcHtmlMessage(0);
+    	npcHtmlMessage.setHtml("<html><body>" +
+                   "<title>" +
+                   "L2Crypton" +
+                   "</title> " +
+    		       "<img src=\"l2Font-e.mini_logo-e\" width=250 height=90>" +
+    		       "<center>" +
+    		       "L2Server Custom Augmention System.<br>" +
+    		       "What would you like to do?<br><br>" +
+    		       "<button value=\"Augment\" action=\"bypass -h augment\" width=101 height=24 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"><br>" +
+    		       "<button value=\"Cancel Augment\" action=\"bypass -h cancel_augment\" width=101 height=24 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"><br>" +
+                   "Server Team Team 2010®" +
+                   "</center>" +
+    		       "</body></html>");
+    	activeChar.sendPacket(npcHtmlMessage);
+    }
+    
+    public int[] getItemIds()
+    {
+        return ITEM_IDS;
+    }
+}
Index: java/com/l2jserver/gameserver/network/clientpackets/RequestBypassToServer.java
===================================================================
--- java/com/l2jserver/gameserver/network/clientpackets/RequestBypassToServer.java	(revision 4297)
+++ java/com/l2jserver/gameserver/network/clientpackets/RequestBypassToServer.java	(working copy)
@@ -34,6 +34,7 @@
import com.l2jserver.gameserver.model.actor.instance.L2ManorManagerInstance;
import com.l2jserver.gameserver.model.actor.instance.L2MerchantSummonInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.entity.Hero;
import com.l2jserver.gameserver.model.entity.L2Event;
import com.l2jserver.gameserver.model.olympiad.Olympiad;
@@ -41,6 +42,8 @@
import com.l2jserver.gameserver.network.communityserver.CommunityServerThread;
import com.l2jserver.gameserver.network.communityserver.writepackets.RequestShowCommunityBoard;
import com.l2jserver.gameserver.network.serverpackets.ActionFailed;
+import com.l2jserver.gameserver.network.serverpackets.ExShowVariationCancelWindow;
+import com.l2jserver.gameserver.network.serverpackets.ExShowVariationMakeWindow;
import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
import com.l2jserver.gameserver.util.GMAudit;
@@ -122,6 +125,16 @@
			{
				playerHelp(activeChar, _command.substring(12));
			}
+	     else if (_command.equals("augment"))
+            {
+            activeChar.sendPacket(new SystemMessage(SystemMessageId.SELECT_THE_ITEM_TO_BE_AUGMENTED));
+            activeChar.sendPacket(new ExShowVariationMakeWindow());
+            }
+            else if (_command.equals("cancel_augment"))
+            {
+            activeChar.sendPacket(new SystemMessage(SystemMessageId.SELECT_THE_ITEM_FROM_WHICH_YOU_WISH_TO_REMOVE_AUGMENTATION));
+            activeChar.sendPacket(new ExShowVariationCancelWindow());
+            }
			else if (_command.startsWith("npc_"))
			{
				if(!activeChar.validateBypass(_command))
@@ -141,7 +154,23 @@
						L2Event.inscribePlayer(activeChar);
					else if (object instanceof L2Npc && endOfId > 0 && activeChar.isInsideRadius(object, L2Npc.INTERACTION_DISTANCE, false, false))
						((L2Npc)object).onBypassFeedback(activeChar, _command.substring(endOfId+1));
				 	}
					activeChar.sendPacket(ActionFailed.STATIC_PACKET);
				}
				catch (NumberFormatException nfe) {}
@@ -150,6 +179,9 @@
			{
				if(!activeChar.validateBypass(_command))
					return;

				int endOfId = _command.indexOf('_', 8);
				String id;
@@ -232,6 +264,7 @@
			{
				Olympiad.bypassChangeArena(_command, activeChar);
			}
+
			else if (_command.startsWith("_match"))
			{
				L2PcInstance player = getClient().getActiveChar();
@@ -262,6 +295,7 @@
					Hero.getInstance().showHeroDiary(player, heroclass, heroid, heropage);
				}				
			}
+
			else if (_command.startsWith("voice "))
			{
				// only voice commands allowed in bypass


Tested And working on l2jserver gracia epilogue , can be used in every client just change the imports

if you use it on gracia do not forget to change the handler of the item just go on etc_item table on navicat find the

correct items and change the handler to PortableAug

Credits : TheEnd + Fakoykas and me for make it better.

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