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Posted

Balanced at pvps is good!...but in oly..........better delete oly...! daggers make 6k dmg BackSTAB!...All HP is OFF with one HIT!...Tanks have very very strong m.def/p.def...!

oly is only with S grade to avoid crazy dmg.

i will continue work to make some kind of "perfect" balance there. :)

Posted

I did 18 k backstab to one mage , normal dmg is 5-9 thats true. The server have good admin who care about bugs and players. I like the server , we are about join you. Keep care . I think this server can be TOP .

Posted

I did 18 k backstab to one mage , normal dmg is 5-9 thats true. The server have good admin who care about bugs and players. I like the server , we are about join you. Keep care . I think this server can be TOP .

look his dmg admin...thats not normal..i am sph main class...and if they backstab me...i go to 1k hp...one more hit and i die... daggers can be invisible...so they can easy backstab me!

Posted

But the guy which i stabed didnt use artributes in his armor. But mages hitting dagger hard too . I lost fight vs good mage. So it isnt balance problem but it is knowledge problem :)

Posted

I absolutly agree with you iBug. People complain/flame but they should 1st think and after post negative opinions which they made up.

It is silly if somebody doesn't use/know game's tips and got minor knowledge about characters skills etc.

 

Notching more to add nothing more to cut.

 

"Mesure twice cut once" (meaning) Think 1st twice before saying something inappropriate

Posted

about the server what can i say..

 

arround 2-3 months ago a players dropped milions of glit medals in giran,and half on the server made full +30 in one day and still server not wiped!

why wipe, when all gear and medals get deleted.

kinda strange logic u have :)

 

l2w00t wont be wiped even if some one drop 10kkkkk medals :)

Posted

NightBringer what i have just realised you didn't read and understand my expression "Mesure twice cut once" Blaming/Flaming/Complaning whatever it is called without a proof is useless.It is the fact and it is true that "milions of glit medals" were dropped.Were you a witness and you had seen that all the people enchanted gear +30 ? or were collecting the medals?

Or you just suspecting that could take place?.You are not convinient and your offending is not proofed.

 

I answer for your question "milions of  medals" were straight away deleted. No one kept them in inventory.

 

Thank you.

Posted

I need to donate to change password? -beep-ing lol, aren't you a bit desperate for money?

not rly, i just didnt implement website change password and other kind of things related with it.

to avoid stupid spam from ppl like you i put it at donation :)

have fun ^^

Posted

indeed all the glit medals got deleted, but the players enchanted the gear faster. :)

 

 

and i dont have a proof, that was 2-3 months ago.

 

i dont care if you wipe the server or no, its the same shit for me.

Posted

server got owned, told ya its a fail server  :-*

yep some kids didnt get the dose of milk for the day..

and made huge ddos attack.

dont worry i took measures against new attacks..

 

l2w00t wont die so easly, server will be up later today.

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  • Posts

    • Added the protection module to the demo.   DDoS Guard Pro v2.0 is a system protection module for PlayMMO CMS designed to reduce the load on the website during HTTP floods, bot activity, suspicious frequent requests, and attacks on individual pages or API methods. Unlike simple global limiters, DDoS Guard Pro v2.0 supports flexible rules based on routes and HTTP methods. This allows you to block the entire site in a targeted manner, rather than blocking the entire site equally. You can set up protection for specific areas of the site, such as login, registration, APIs, administration, forms, and other sensitive areas. What is the purpose of the module? DDoS Guard Pro v2.0 helps protect your site from basic L7 attacks at the HTTP request level. The module is useful when your site receives: frequent requests from a single IP address; HTTP page floods; login or registration form flooding; automatic requests from bots; URL scanning; frequent API requests; suspicious activity spikes; load on individual CMS methods or pages. The module helps to reduce the load on PHP and CMS by limiting suspicious activity before it starts to create a serious load on the site. Main features Per-route and per-method Rate Limit In the new version, protection is configured not only globally, but also according to specific rules. You can set limits separately for: GET; POST; PUT; PATCH; DELETE; ALL. This allows you to flexibly protect different parts of your website. For example: for the login page, you can set a strict limit; for registration, you can set a separate limit; for the API, you can set a limit for reading and a limit for changing data; for regular website pages, you can set a soft limit or not set a limit at all. This approach reduces the risk of accidentally blocking regular users and makes the protection more accurate. Flexible rule system The module supports setting rules in the following format: METHODS|PATTERN|LIMIT|WINDOW|BURST_LIMIT|BURST_WINDOW|BLOCK_SECONDS|IDENTITY|NAME Example of rules: POST|*login*|10|60|5|10|600|ip|login_post POST|*register*|8|60|4|10|600|ip|register_post GET|*api*|300|60|80|10|120|ip|api_get PUT,PATCH,DELETE|*api*|80|60|20|10|300|ip|api_write This allows you to specify exactly: which HTTP methods to protect; which URLs or URL patterns to consider; how many requests are allowed; over what time period; what burst limit to use;  how many seconds to block the offender;  by which ID to count the limit;  what the rule is called. Burst protection against sharp spikes  In addition to the regular request limit, the module monitors sharp spikes of activity.  This is useful when a bot makes many requests in a few seconds. In this case, the protection can be activated faster, without waiting for the overall limit per minute.  Burst protection is especially useful for: authorization pages; registration; API; search; data submission forms; administrative sections. Support for different types of requests DDoS Guard Pro v2.0 works not only with POST requests. The module can control: GET — regular pages, API requests, search; POST — forms, login, registration, data submission; PUT — updating data via API; PATCH — partial data update; DELETE — data deletion; ALL — all methods at once. This makes the module suitable not only for regular sites, but also for CMS with API, personal accounts, game panels and administrative actions. Limit storage: Redis, APCu and file fallback In the new version, the module supports several options for storing temporary data. Available modes: Redis; APCu; file fallback. The auto mode tries to use the most suitable option: Redis; APCu; file storage as a fallback. Redis or APCu are suitable for more efficient operation, while the file storage is left as a fallback option for simple hosting environments that do not have additional extensions. JSONL logging The module records protection events in JSON Lines format. Logs are saved in the following file: storage/logs/ddos_guard.jsonl This format is more convenient than a regular text log, because each event is stored as a separate JSON record. The logs can record the following information: event time; IP address; HTTP method; URL; name of the triggered rule; reason for blocking; number of requests; action status; user-agent; protection mode. The JSONL format is convenient for analysis by external tools, log agents, and monitoring systems. Prometheus metrics DDoS Guard Pro v2.0 adds an endpoint for receiving metrics in Prometheus format. Endpoint: /?ddos_guard_metrics=TOKEN The token is set in the module settings. Metrics allow you to track: the number of processed requests; the number of rule activations; the number of blocks; activity by limits; protection events; module status. This allows you to connect monitoring and configure alerts so that the administrator can see when suspicious activity starts on the site. LOG ONLY mode The module has a LOG ONLY mode. In this mode, DDoS Guard Pro does not block users, but only records events and potential triggers in the log. This mode is recommended to be used after installation, in order to first see which rules are triggered, and only then to enable the real blocking.  This helps to avoid too strict limits and random blocking of regular users.  Support for Cloudflare and proxy  The module supports working behind Cloudflare or another reverse proxy.  With proper configuration, it is possible to take into account the real IP of the user, and not the IP of the proxy server.  This is important for sites that use:  Cloudflare; nginx reverse proxy; load balancers; CDN; hosting proxy protection. Nginx-recommendations DDoS Guard Pro v2.0 contains an example nginx-config: modules/ddos_guard/nginx-ddos-guard-example.conf This allows you to use the module as an additional application layer of protection, and to move the main coarse limits to the nginx level. Recommended protection scheme: Cloudflare / nginx / firewall → DDoS Guard Pro → PlayMMO CMS This approach is more correct than trying to solve all problems only at the PHP level.
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