Jump to content

Recommended Posts

Posted

Hi im trying to make l2net/l2w workin' on CZG, but no solution yet, please could somebody post a walking bot/way to bypass by L2.net?

ty for answer

Posted

many ppl looking for that:

 

http://www.maxcheaters.com/forum/index.php?topic=156191.0

 

http://www.maxcheaters.com/forum/index.php?topic=158770.0

 

i tried few days ago to find any working bot bcoz ppl botting 4 sure,anyone post in server forum that work,and today i saw a bot pt in EV.

ok, lets go, ill post that i tried:

 

ip:83.240.1.151

 

log port2362

 

gameport port7788

 

L2walker IG:IL version (1.79): game dsnt  run, i tried many bypasses, run with PBeditor etc,gg disabled... maybe an editable system will work i dont tried this.

 

-IG last version(towalker):game runs fine (mark gg disable) but dsnt verify (WABY,wp,etc) and i dude a lot that work fine  bcoz is a epilogue version.

 

L2Net:Il version v384 IG: i tried this http://www.maxcheaters.com/forum/index.php?topic=124309.0 works,but u cannot pass server selector,maybe gameport is 7788 and l2Net try 7777,maybe login advanced options works,but u must donate to activate it.

L2Net oog:dsnt work, gameguard lol error.

 

i dsnt tried l2walker oog yet, i think ppl botting with walker bcoz i observe today a player,and the procedure is walker.

 

LF anyone can help us. ty in advance.

Posted

I think the problem is in the system, that's why u cannot run IG walker  :-\

sure its, but, anyway u cannot log with net oog.thats not simply system problem.gameport changed, if anyone can try with advance log options on l2net...anyway at night, i'll test l2w oog
Guest
This topic is now closed to further replies.


  • Posts

    • And Discord: https://discord.gg/3aYqWNqb
    • Ofc: https://discord.gg/3aYqWNqb
    • You can find some H5 skins shared in old L2 modding Discords, but most of the higher‑quality ones are either paid or come bundled with full client edits. I usually mix in commissioned work and whatever I can patch myself. On a side note, I fund a lot of these commissions by selling off game items through instant sell cs2 skins, which has been a quick way for me to get some cash for projects.
    • There is no need for gRPC in this case, even tho originally it was gRPC based but since we don't need it to be bi-directional, we switched to simple http requests for the web calls and SSEs for the data streamed from the server. There are distributed locks in place to precent race conditions between actions that can happen between multiple web instances and the server.   Local models can also be slow depending on the model, and most external models can actually be faster than local ones if you use Flash 2.5 or something along those lines. I am running on 512GB of Unified Memory on my Mac Studio M3 Ultra so the speed of the local model for a small model is pretty good but I tested it with Gemini too and it works equally as fast and in some cases faster. The way it works is that I'm using pgvector (one of the benefits of moving to Postgres) to search the data and see what the player can see etc and there is some batching of the next few actions for 2-4 seconds for the user until the next LLM request fires. The batching also includes branching on logic so if they for example fall under some HP they will move to kiting instead of attacking or maybe they heal etc.   Everything is authed and permission-based. The server and the backend of the frontend have secure communication between them, either with a symmetric key (not recommended for production) or a certificate (the recommended way), so there is no worry. It's all tied to the account's access level, etc., so nobody can make an action that they normally wouldn't be allowed to do. Even the MCP is token-based, and there are prompt injection protections in place. The MCP is audited, and every mutation needs confirmation. The admin area is only accessible to the admin account anyway so normal users can't access it.  
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..