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[Help]Mod Welcome PM


Question

Posted

someone who understands it and can java diser me where I am wrong in this line?

 

         if (Config.SHOW_WELCOME_PM)
         {
        	 CreatureSay np = new CreatureSay(0, Say2.TELL,Config.PM_FROM,Config.PM_TEXT1); 
        	 CreatureSay na = new CreatureSay(0, Say2.TELL,Config.PM_FROM,Config.PM_TEXT2); 
                activeChar.sendPacket(np)activeChar.getName()); 
                activeChar.sendPacket(na)activeChar.getName());
             }

 

Original mod:

 


        if (Config.SHOW_WELCOME_PM)
         {
        	 CreatureSay np = new CreatureSay(0, Say2.TELL,Config.PM_FROM,Config.PM_TEXT1); 
        	 CreatureSay na = new CreatureSay(0, Say2.TELL,Config.PM_FROM,Config.PM_TEXT2); 
                activeChar.sendPacket(np); 
                activeChar.sendPacket(na);
             }

 

L2JMack: Welcome

I'm trying to log changes to this:

L2JMack: Welcome MyNick

6 answers to this question

Recommended Posts

  • 0
Posted

Its totally wrong.

 

Just use this:

 

   if (Config.SHOW_WELCOME_PM)

   {

    activeChar.sendPacket(new CreatureSay(0, Say2.TELL, "Server", "Welcome " + activeChar.getName()));

//and next message

   }

 

  • 0
Posted

more so will not work in config.propierts

look here ta complete the mod so that I appear at the end of the message the nick of the player:

 

Index: /trunk/L2J-Mack_IL/L2J-Mack_GameServer/java/com/l2dot/Config.java
===================================================================
--- /trunk/L2J-Mack_IL/L2J-Mack_GameServer/java/com/l2dot/Config.java (revision 5)
+++ /trunk/L2J-Mack_IL/L2J-Mack_GameServer/java/com/l2dot/Config.java (revision 23)
@@ -1646,4 +1646,8 @@

	public static boolean SHOW_HTML_WELCOME;
+    public static boolean   SHOW_WELCOME_PM;
+    public static String    PM_FROM;
+    public static String    PM_TEXT1;
+    public static String    PM_TEXT2;

	/** Chat filter */
@@ -3416,4 +3420,8 @@
						.getProperty("AllowLowLevelTrade", "True"));
				SHOW_HTML_WELCOME = Boolean.parseBoolean(L2dotSettings.getProperty("ShowWelcomeHTML", "False"));
+                SHOW_WELCOME_PM          = Boolean.parseBoolean(L2dotSettings.getProperty("ShowWelcomePM", "False"));
+                PM_FROM                  = L2dotSettings.getProperty("PMFrom", "Server");
+                PM_TEXT1                 = L2dotSettings.getProperty("PMText1", "Welcome to our server");
+                PM_TEXT2                 = L2dotSettings.getProperty("PMText2", "Visit our web http://Your.Web.Adress");
				ALLOW_POTS_IN_PVP = Boolean.parseBoolean(L2dotSettings
						.getProperty("AllowPotsInPvP", "True"));
Index: /trunk/L2J-Mack_IL/L2J-Mack_GameServer/java/com/l2dot/gameserver/network/clientpackets/EnterWorld.java
===================================================================
--- /trunk/L2J-Mack_IL/L2J-Mack_GameServer/java/com/l2dot/gameserver/network/clientpackets/EnterWorld.java (revision 5)
+++ /trunk/L2J-Mack_IL/L2J-Mack_GameServer/java/com/l2dot/gameserver/network/clientpackets/EnterWorld.java (revision 23)
@@ -58,4 +58,5 @@
import com.l2dot.gameserver.model.quest.Quest;
import com.l2dot.gameserver.network.SystemMessageId;
+import com.l2dot.gameserver.network.serverpackets.CreatureSay;
import com.l2dot.gameserver.network.serverpackets.Die;
import com.l2dot.gameserver.network.serverpackets.EtcStatusUpdate;
@@ -323,4 +324,13 @@
				sendPacket(html);
			}
+
+         if (Config.SHOW_WELCOME_PM)
+         {
+        	 CreatureSay np = new CreatureSay(0, Say2.TELL,Config.PM_FROM,Config.PM_TEXT1); 
+        	 CreatureSay na = new CreatureSay(0, Say2.TELL,Config.PM_FROM,Config.PM_TEXT2); 
+                activeChar.sendPacket(np); 
+                activeChar.sendPacket(na);
+             }
+
		}

Index: /trunk/L2J-Mack_IL/L2J-Mack_GameServer/config/l2dot.properties
===================================================================
--- /trunk/L2J-Mack_IL/L2J-Mack_GameServer/config/l2dot.properties (revision 11)
+++ /trunk/L2J-Mack_IL/L2J-Mack_GameServer/config/l2dot.properties (revision 23)
@@ -39,4 +39,10 @@
# Show Welcome.htm When a Player Enters Lineage 2 World?
ShowWelcomeHTML = True
+
+# Show Welcome PM on start
+ShowWelcomePM = True
+PMFrom = L2JMack
+PMText1 = Welcome to server
+PMText2 = Bem Vindo ao Server

# -------------------------------------------------------------

  • 0
Posted

37010049.jpg

 

I like the image.

And that message text is set in this propierts:

 

# Show Welcome PM on start

ShowWelcomePM = True

PMFrom = L2JMack

PMText1 = Welcome to server

PMText2 = Bem Vindo ao Server

 

and that I do not want to faser conssegui not want to change the codes so that I add the code to show the player's nickname in the same image

  • 0
Posted (edited)
On 7/2/2010 at 10:27 AM, DS-Dazzel said:

http://img25.imageshack.us/img25/443/37010049.jpg

 

I like the image.

And that message text is set in this propierts:

 

# Show Welcome PM on start

ShowWelcomePM = True

PMFrom = L2JMack

PMText1 = Welcome to server

PMText2 = Bem Vindo ao Server

 

and that I do not want to faser conssegui not want to change the codes so that I add the code to show the player's nickname in the same image

 

Just Change This in : ENTERWORLD.java

 

        if (Config.PM_MESSAGE_ON_START)
        {
            activeChar.sendPacket(new CreatureSay(2, Say2.TELL, Config.PM_SERVER_NAME, Config.PM_TEXT1));
            activeChar.sendPacket(new CreatureSay(15, Say2.TELL,Config.PM_SERVER_NAME, Config.PM_TEXT2));
        }

Edited by HecHenry
  • 0
Posted
4 hours ago, HecHenry said:

 

Just Change This in : ENTERWORLD.java

 

        if (Config.PM_MESSAGE_ON_START)
        {
            activeChar.sendPacket(new CreatureSay(2, Say2.TELL, Config.PM_SERVER_NAME, Config.PM_TEXT1));
            activeChar.sendPacket(new CreatureSay(15, Say2.TELL,Config.PM_SERVER_NAME, Config.PM_TEXT2));
        }

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