My initial plan was to port the Homunculus system from Live 502 to ClassicAden 502. But, when the interface for Homunculus is enabled, it has some hardcoded function that tries to load the dat files which leads to a crash since those files dont exist in ClassicAden. I was hoping to do some injection hoping, forcing the client to load the files.
Question
Red-Hair-Shanks
paidia i players mesa ston server den mporoun na kanoun enchant tin epic armor gt?
oriste kai to xml arxeio mesa apo ton fakelo armor
poio einai to problima?
<?xml version='1.0' encoding='utf-8'?>
<list>
<item id='9600' name="Epic_DK_Heavy_Armor">
<for>
<add val='450' order='0x12' stat='pDef'/>
<add val='1000' order='0x40' stat='maxHp'>
<and>
<using slotitem="9601;9"/>
<using slotitem="9602;12"/>
<using slotitem="9603;6"/>
</and>
</add>
<mul val='1.22' order='0x40' stat='pDef'>
<and>
<using slotitem="9601;9"/>
<using slotitem="9602;12"/>
<using slotitem="9603;6"/>
</and>
</mul>
<mul val='1.30' order='0x40' stat='pAtkSpd'>
<and>
<using slotitem="9601;9"/>
<using slotitem="9602;12"/>
<using slotitem="9603;6"/>
</and>
</mul>
<mul val='1.25' order='0x40' stat='pAtk'>
<and>
<using slotitem="9601;9"/>
<using slotitem="9602;12"/>
<using slotitem="9603;6"/>
</and>
</mul>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='9601' name="Epic_DK_Heavy_Gloves">
<for>
<add val='70' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='9602' name="Epic_DK_Heavy_Boots">
<for>
<add val='70' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='9603' name="Epic_DK_Heavy_Helmet">
<for>
<add val='100' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='9604' name="Epic_DK_Light_Armor">
<for>
<add val='350' order='0x10' stat='pDef'/>
<add val='10' order='0x10' stat='rEvas'>
</add>
<mul val='1.37' order='0x10' stat='pAtkSpd'>
<and>
<using slotitem="9607;6"/>
<using slotitem="9606;12"/>
<using slotitem="9605;9"/>
</and>
</mul>
<mul val='1.27' order='0x20' stat='pAtk'>
<and>
<using slotitem="9607;6"/>
<using slotitem="9606;12"/>
<using slotitem="9605;9"/>
</and>
</mul>
<add val='500' order='0x30' stat='maxHp'>
<and>
<using slotitem="9607;6"/>
<using slotitem="9606;12"/>
<using slotitem="9605;9"/>
</and>
</add>
<add val='500' order='0x40' stat='maxMp'>
<and>
<using slotitem="9607;6"/>
<using slotitem="9606;12"/>
<using slotitem="9605;9"/>
</and>
</add>
<mul val='1.14' order='0x50' stat='pDef'>
<and>
<using slotitem="9607;6"/>
<using slotitem="9606;12"/>
<using slotitem="9605;9"/>
</and>
</mul>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='9605' name="Epic_DK_Light_Gloves">
<for>
<add val='65' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='9606' name="Epic_DK_Light_Boots">
<for>
<add val='65' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='9607' name="Epic_DK_Light_Helmet">
<for>
<add val='90' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='9608' name="Epic_DK_Robe_Armor">
<for>
<add val='325' order='0x10' stat='pDef'/>
<add val='500' order='0x40' stat='maxMp'>
</add>
<mul val='1.30' order='0x40' stat='mAtkSpd'>
<and>
<using slotitem="9612;6"/>
<using slotitem="9610;9"/>
<using slotitem="9611;12"/>
<using slotitem="9609;11"/>
</and>
</mul>
<mul val='1.15' order='0x40' stat='pDef'>
<and>
<using slotitem="9612;6"/>
<using slotitem="9610;9"/>
<using slotitem="9611;12"/>
<using slotitem="9609;11"/>
</and>
</mul>
<mul val='1.20' order='0x40' stat='mAtk'>
<and>
<using slotitem="9612;6"/>
<using slotitem="9610;9"/>
<using slotitem="9611;12"/>
<using slotitem="9609;11"/>
</and>
</mul>
<add val='1200' order='0x40' stat='maxMp'>
<and>
<using slotitem="9612;6"/>
<using slotitem="9610;9"/>
<using slotitem="9611;12"/>
<using slotitem="9609;11"/>
</and>
</add>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='9609' name="Epic_DK_Robe_Legs">
<for>
<add val='95' order='0x10' stat='pDef'/>
<add val='50' order='0x40' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='9610' name="Epic_DK_Robe_Gloves">
<for>
<add val='65' order='0x10' stat='pDef'/>
<add val='25' order='0x40' stat='maxMp'>
</add>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='9611' name="Epic_DK_Robe_Boots">
<for>
<add val='65' order='0x10' stat='pDef'/>
<add val='25' order='0x40' stat='maxMp'>
</add>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='9612' name="Epic_DK_Robe_Hat">
<for>
<add val='80' order='0x10' stat='pDef'/>
<add val='25' order='0x40' stat='maxMp'>
</add>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
</list>
6 answers to this question
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