hi people I have a problem with the teleport of nobles, the following happens ... when such is in Giran Castle siege and esoy in Goddart if I am not noble teleported to Giran Castle siege by, well that's fine but if I am Noble does not ... neither common nor teleport teleport DataPack nobles then I opened it and went to the l2jteon L2TeleporterInstance.java this on (net.sf.l2j.gameserver.model.actor.instance) and there modify the code as follows
private void doTeleport(L2PcInstance player, int val)
{
L2TeleportLocation list = TeleportLocationTable.getInstance().getTemplate(val);
if (list != null && !player.isNoble())
{
// you cannot teleport to village that is in siege
if (SiegeManager.getInstance().getSiege(list.getLocX(), list.getLocY(), list.getLocZ()) != null && !player.isNoble())
the part that is red to add me to let me teleport but he does not like, please tell me if this well but what I did and that is the way to solve thanks ...
My initial plan was to port the Homunculus system from Live 502 to ClassicAden 502. But, when the interface for Homunculus is enabled, it has some hardcoded function that tries to load the dat files which leads to a crash since those files dont exist in ClassicAden. I was hoping to do some injection hoping, forcing the client to load the files.
Question
tatania
hi people I have a problem with the teleport of nobles, the following happens ... when such is in Giran Castle siege and esoy in Goddart if I am not noble teleported to Giran Castle siege by, well that's fine but if I am Noble does not ... neither common nor teleport teleport DataPack nobles then I opened it and went to the l2jteon L2TeleporterInstance.java this on (net.sf.l2j.gameserver.model.actor.instance) and there modify the code as follows
private void doTeleport(L2PcInstance player, int val)
{
L2TeleportLocation list = TeleportLocationTable.getInstance().getTemplate(val);
if (list != null && !player.isNoble())
{
// you cannot teleport to village that is in siege
if (SiegeManager.getInstance().getSiege(list.getLocX(), list.getLocY(), list.getLocZ()) != null && !player.isNoble())
{
player.sendPacket(new SystemMessage(SystemMessageId.NO_PORT_THAT_IS_IN_SIGE));
return;
}
else if (TownManager.getInstance().townHasCastleInSiege(list.getLocX(), list.getLocY()))
{
player.sendPacket(new SystemMessage(SystemMessageId.NO_PORT_THAT_IS_IN_SIGE));
the part that is red to add me to let me teleport but he does not like, please tell me if this well but what I did and that is the way to solve thanks ...
chronicle is DataPack l2jteon interlude./color]
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