kalispera tha ithela na sas po exo 1 gatekeper tin vrika apo edo sto maxcheaters ala perasa mono to html gt tin ixa tin gatekeper mou ta vgazi ola gf kani se orizmena meri kani teleport ala dn kani giran kai kapia ala meri se polis px giran goddard kani mono sta farm zones kai se kapia ala tha sas parakaleso na mou pite 1 lisi efxaristo poli gia to xrono sas 1 lisi sas parakalo thex :)
Hello.
This code works well. It removes buff with double click, but If you preffer remove buff with ALT + mouse click, place this code in AbnormalStatusWnd.uc
function OnLButtonDown(WindowHandle a_WindowHandle, int X, int Y)
{
local Rect windowBounds;
local int targetRow;
local int targetCol;
local StatusIconInfo info;
local SkillInfo skillInfo;
if (IsKeyDown(IK_alt) == false)
return;
// Find window position
windowBounds = Me.GetRect();
// Process clicks outside of window frame only
if (X > (windowBounds.nX + NSTATUSICON_FRAMESIZE))
{
// Calc row and col of targeted icon
targetRow = (Y - windowBounds.nY) / NSTATUSICON_SIZE;
targetCol = (X - windowBounds.nX - NSTATUSICON_FRAMESIZE) / NSTATUSICON_SIZE;
// Store status info of targeted icon
StatusIcon.GetItem(targetRow, targetCol, info);
// Store actual skill info and make sure it is exists
if (GetSkillInfo(info.ClassID, info.Level, skillInfo))
{
// Request server to stop skill effect
// Usage: _dispel:<int:skill_id>,<int :skill_level>
// Example: _dispel:313,8
RequestBypassToServer ( "_dispel:" $ string ( skillInfo. SkillID ) $ "," $ string ( skillInfo. SkillLevel ) ) ) ;
}
}
}
Question
labros
kalispera tha ithela na sas po exo 1 gatekeper tin vrika apo edo sto maxcheaters ala perasa mono to html gt tin ixa tin gatekeper mou ta vgazi ola gf kani se orizmena meri kani teleport ala dn kani giran kai kapia ala meri se polis px giran goddard kani mono sta farm zones kai se kapia ala tha sas parakaleso na mou pite 1 lisi efxaristo poli gia to xrono sas 1 lisi sas parakalo thex :)
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