I created a system of FAKES to improve my GeoEngine, but I'm having problems with blocks. I've tried everything to fix it, but a block going from the inside out bugs the player's movement and freezes them. However, the reverse doesn't cause this bug. If I'm outside and click inside, the path is traced normally, but if it's reversed, it bugs at the fence. I've created several debugs and read all kinds of GeoEngine versions, but I haven't had any success. Can someone give me some insight into graphical data?
When fakes spawn, they are given possible routes, but they don't follow them. If there's a target, instead of following the correctly drawn path, it simply uses a straight line.
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G1annhs08
Hello guys opws lew kai sto title tha ithle an me ta parakatw xaraktiristika tou pc m na p peite posa atoma mporw na sikwsw:
Epe3ergastis:Intel(P) Core2 Quad Cpu Q9400 2.67 GHz
Ram:4Gb
Internet:0.80 upload
Leitourgiko sistima 32-bit Windows 7 Ultimate..thnks:D
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