Jump to content

Recommended Posts

Posted

ARMA2-Arrowhead-Wallpaper-1024x600_1.jpg

 

Bohemia Interactive has announced that the Arma 2 expansion Operation Arrowhead will be released on June 29th. ArmA2 : Operation Arrowhead is a standalone release, so you won't need a copy of Arma 2 to play

 

Prague, Czech Republic, April 22nd – Award-winning independent development studio Bohemia Interactive today confirmed that Arma 2: Operation Arrowhead, the forthcoming standalone expansion pack for Arma 2, best military simulator of 2009, will be available to buy across the globe from June 29th. Developed as a massive standalone expansion pack enlarging Arma 2 to a completely new level, Operation Arrowhead promises to deliver yet more of the highly authentic military simulation gameplay the series is famed for, while shifting the action to an all-new environment and adding key new features to Arma 2’s already vast palette.

 

Set in the fictional region of Takistan and taking place three years after the Arma 2’s campaign, Arma 2: Operation Arrowhead features three new world maps with radical new terrain; sandy deserts, a dense city with surrounding countryside and a rocky mountainous region. Also included in the standalone expansion pack is support for controlling unmanned aerial vehicles (UAVs) to observe, strike and rescue from afar, along with a fully-modelled FLIR thermal imaging simulation with unprecedented realism to give the player advantages while working at night, going as far as to model vehicle engine heat, tyre friction and even glowing weapon barrels after being fired. A new campaign is included, with Bohemia Interactive taking the experience gained from its previous games, combined with real world events and political intrigue, to create a storyline that serves as a chilling reminder to the geo-political situation the world finds itself in on a constant basis. Other new features include a detachable backpack system for carrying more weapons and ammunition, and an overhauled optics system allowing keen marksmen to ‘zero in’ their scopes to account for ballistic fall-off.

 

ARMA 2: Operation Arrowhead employs a third-generation engine benefitting from more than a decade of continual development and unique experience in implementing new technologies and procedures. Named the Real Virtuality engine, it is widely recognised as the premier platform for modern military simulations where realism and technical accuracy are crucial. Bohemia Interactive Studio’s Real Virtuality engine is used as a base for real-world training simulators implemented by numerous governments and militaries around the world including the United States Marine Corps, the United Kingdom Minstry of Defence and the Australian Defence Force.

 

ARMA 2: Operation Arrowhead features in full:

 

• New Playable Content: New story campaign for both single and multi-player gameplay. Wide range of new tutorials, single scenarios and multiplayer modes.

 

• Massive Game World: Three brand new Central Asia-style large maps including expansive urban, desert and mountainous terrain, featuring a fully destructible and interactive environment.

 

• Extra Units and Vehicles: Multiple factions for all sides including US Army, United Nations, Takistani Army and Guerrillas making a collection of 300+ new units, weapons and vehicles.

• Ultimate War Simulation Experience: Fully integrates with the original ARMA 2 for unmatched warfare simulation.

 

• Unique Gameplay Elements: Detachable backpacks with equipment, advanced weapon optics, material penetration modeling, remote real-time simulation of Unmanned Arial Vehicles (UAV), freedom of decision and repercussive actions.

 

Arma 2: Operation Arrohwead will be released on 29th June exclusively for PC. For all the latest information please visit www.arma2.com

 

Source : boomtown.net

 

IlXa9uoAoXc

 

arrow3.jpg

width=1024 height=614http://www.armedassault.info/ftp/pics/news/pics2/arrow5.jpg[/img]

width=1024 height=614http://www.armedassault.info/ftp/pics/news/pics2/arrow6.jpg[/img]

width=1024 height=614http://www.armedassault.info/ftp/pics/news/pics2/arrow10.jpg[/img]

width=1024 height=614http://www.armedassault.info/ftp/pics/news/pics2/arrow8.jpg[/img]

 

More screens: http://dslyecxi.com/screens/ArmA2/Arrowhead

 

WKNFUNZ-XCI

 

S47HRZEMKCQ

  • 2 months later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • Hi I would like to buy your panel, please reach me out from discord: doncarlo thanks in advance 🙂
    • Hi,   I am looking for experienced L2J developer who can handle Java work – systems, shops, buffer, custom features and client-side edits. Paid work. If you are interested, contact me: Discord: doncarlo
    • Hi all, I am looking for very experienced L2J developer to join and help with my Lineage 2 Interlude project (server launching soon). What I need: Build and manage shop system (manager shops) Buffer service, GM shop, custom services Good understanding of server-side (L2J) and also client-side edits Clean, stable and professional work (no random fixes) Important: Must have real experience with L2J / Interlude Must understand how to properly structure systems, not just copy-paste This is paid work, I respect your time and effort. If you are serious and experienced, contact me on Discord: doncarlo Thanks.    
    • Hey, I went through your NimeraCP and honestly, it looks really solid. Instantly bought for my server! Compared to most L2 panels, this is on a completely different level — the UI is clean, modern, and doesn’t feel like some 15-year-old system. I really like how everything is in one place — shop, referrals, rewards, roll & lucky wheel. The automation and real-time features (If you ask Splicho nicely, hahaha) are a big win too, since most panels are missing that. Overall though, great job. It feels like a next-gen panel, not just another copy. Definitely has the potential to be one of the top solutions in the L2 scene.
    • Helloo i was wonder if in interlude there is a way to increase font ui size ?  becouse sometimes when i put the game in full screen all the bars buff inventory etc are very  small  and i dont see very good .. , some one know if i can edit something in system?
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..