Well hello guys,i was testing my server's packs for fixes etc,and i realised that when someone joined i always got kicked.The gameguard settings is the same as my previous packs config.
I can show you my configs to tell me if someone its wrong
Just to know i tested all methos but nothing helped me
#===========================================#
# Configure antichiterskoy protection #
#===========================================#
# Using gameguard to verify customer
# GameGuardEnforce - uses gameguard query when entering a character in the game
# GameGuardProhibitAction - will not allow the player to trade, talk to npc
# And move until gameguard reply received from
GameGuardEnforce = True
GameGuardProhibitAction = True
# Apply the standard punishment if a player buys a zero aden? (Standard, True)
OnlyGMItemsFree = True
# Bypass exploit protection
BypassValidation = True
# Waiting time until the next subclass (time in seconds)
SubclassProtect = 5
# Flood protection is unknown packages
PacketProtection = True
#===========================================#
# Setting up protection against flooding #
#===========================================#
EnableFloodProtection = True
FloodProtectorInitialSize = 50
FastConnectionLimit = 15
NormalConnectionTime = 700
FastConnectionTime = 350
MaxConnectionPerIP = 50
#===========================================#
# Setup checks left Summons #
#===========================================#
# Check for the presence of the players left Summons
CheckSkillsOnEnter = True
# Check for the presence of casual players heroic skills (works only with CheckSkillsOnEnter = True)
CheckHeroSkills = True
# Check for the presence of casual players nubles skills (works only with CheckSkillsOnEnter = True)
CheckNobleSkills = True
# Skills that will not be checked
# The comma-separated for example:
# NonCheckSkills = 10,120,324
NonCheckSkills = 9000,9001
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To check the operation of npc movement. You can turn off all movement in the game and move only the npc you want using the move to package. This way you will reduce a lot of unnecessary code and understand where the problem is.
And all your maps are not thread safe and you are using multithreading
startQuestTimer("move", 5000, npc, null);
Question
Vkouk
Well hello guys,i was testing my server's packs for fixes etc,and i realised that when someone joined i always got kicked.The gameguard settings is the same as my previous packs config.
I can show you my configs to tell me if someone its wrong
Just to know i tested all methos but nothing helped me
Any possible sollution?
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