Hello. You may encounter the Push item fail error when trying to pick up an item dropped on the ground by a mob.
or
You can throw something out of your inventory and pick it up again, several times.
Probably this is a quantum dependency) I don't understand at what point this happens, sometimes two items one after another experience push item errors, and sometimes I don't have enough thousands of attempts to repeat this trick)
In any case, this is just a visual error and after the relog, the item appears in the inventory. I think first i need to disconnect the extender and check it on a bare server. I still need time to check this, maybe it's not even about the autoloot function.
https://youtu.be/6mcfmdImofE
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In general, I would like to thank our wonderful Emca Eressea for her deep knowledge in programming and reverse engineering. And for the fact that her work is open to everyone, this is very amazing, and incredibly valuable.
ADENA
500 K = 40e
1kk = 70e
3kk = 190e
ITEMS
staff of life = 150e
karmian set = 90e
elven jewls top D = 30e
Orcish Poleaxe+1 best C pole = 680e
any D grade armor on demand
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wiz0642_81242
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Guys i need some help..
I have the gatekeeper of allen...AIO...
In hellbound areas i put my farm and pvp areas.. just rename them..
With my admin.. i teleport ..
But players can't teleport.. they press to Farm area 1 and they spawned in,, southern fortress..
This is data/zone
<!-- Hellbound Zones (vertices, min Z & Max Z are estimated) -->
<!-- Hellbound Desert -->
<zone id="40100" type="Arena" shape="NPoly" minZ="-3500" maxZ="-700">
<stat name="skillIdLvl" val="5399-1;" /> <!-- Heat of Desert -->
<stat name="chance" val="100" />
<stat name="initialDelay" val="1000" />
<stat name="reuse" val="9000" />
</zone>
<!-- Hellbound (No Landing Zone) -->
<zone id="40101" type="ScriptZone" shape="NPoly" minZ="-30000" maxZ="30000" />
<!-- Hellbound (No Summon Friend zone) -->
<zone id="40102" type="NoSummonZone" shape="NPoly" minZ="-30000" maxZ="30000" />
<!-- Hellbound Lake 1 -->
<zone id="40103" type="WaterZone" shape="NPoly" minZ="-3430" maxZ="-3360" />
<!-- Hellbound Lake 2 -->
<zone id="40104" type="WaterZone" shape="NPoly" minZ="-2280" maxZ="-2130" />
<!-- Hellbound (Town Zone) -->
<zone id="40105" type="Town" shape="NPoly" minZ="-30000" maxZ="30000">
<stat name="name" val="Hellbound" />
<stat name="townId" val="21" />
<stat name="isPeaceZone" val="false" />
<spawn X="-16341" Y="209285" Z="-3665" />
</zone>
And this is..teleporter../htmls..
<html><title>Teleport Menu</title>
<body>
<center>
<table width=260>
<tr><td width=180><center>Custom Areas</center></td>
<td width=40><button value="Back" action="bypass -h npc_%objectId%_Link teleporter/AIONpc-GK/teleports.htm" width=40 height=15 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
</tr></table>
</center>
<br>
<br>
<center>
<button action="bypass -h Quest 955_NpcService gototeleport[Hellbound-Entrance][0][57][15000] -11802 236360 -3271" value="Farm Area 1* GB*" width=180 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"><br1>
<button action="bypass -h Quest 955_NpcService gototeleport[Caravan-Encampment][0][57][15000] -4156 255301 -3139" value="Farm Area 2* GB*" width=180 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"><br1>
<button action="bypass -h Quest 955_NpcService gototeleport[battered-Lands][0][57][15000] 298 235111 -3273" value="Farm Area 3***" width=180 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"><br1>
<button action="bypass -h Quest 955_NpcService gototeleport[steel-Citadel-Outpost][0][57][15000] 8902 251884 -2028" value="Pvp Area" width=180 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"><br1>
<button action="bypass -h Quest 955_NpcService gototeleport[Anomic-Foundry][1][57][15000] 26606 248354 -2880" value="Pvp Area -|-" width=180 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"><br1>
</center>
</body></html>
Pls help me.. why players cannot spawned in farm areas? and pvp?
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