Jump to content

Recommended Posts

Posted

I come here to post this tutorial which I think was missing here in the forum.

I'll start with the buffer by template

 

here is a part of the HTML buffer

 

<html><title>Buffer</title>

<body>

<br>

<center>

<font color="80F0FF">Custom Buff</font>

<button value="Wind Walk" action="bypass -h npc_%objectId%_MakeBuffs WindWalkbyUsweer" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal">

<button value="Invigore" action="bypass -h npc_%objectId%_MakeBuffs InvigorebyUsweer" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal">

<button value="Mental Shield" action="bypass -h npc_%objectId%_MakeBuffs MentalShieldbyUsweer" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal">

<button value="Magic Barrier" action="bypass -h npc_%objectId%_MakeBuffs MagicBarrierbyUsweer" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal">

<br>

<button value="Back" action="bypass -h npc_%objectId%_Chat" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal">

<font color="LEVEL">------</font><font color="00FF00">Cost</font> <font color="FF0000">1</font> <font color="00FF00">Buff-</font> <font color="FF0000">40</font><font color="LEVEL">'</font><font color="FF0000">000</font> <font color="00FF00">aden</font><font color="LEVEL">------</font>

</center>

</body>

</html>

 

This part that I highlighted is the part that directs the html for the table of buffs

 

<button value="Wind Walk" action="bypass -h npc_%objectId%_MakeBuffs WindWalkbyUsweer" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal">

 

Now I will explain each part of the html

 

1 - button -> creates a button in html (can also be replaced by <a> ...</ a> if this is a simple NPC)

 

2 - value -> the name that appears on the button (in this case "wind walk")

 

3 - action -> here is the fundamental part of the html, because it redirects the npc for the DB, using this code:"bypass -h npc_%objectId%_MakeBuffs WindWalkbyUsweer"

 

bypass -h npc_%objectId%_MakeBuffs (The command MakeBuffs in some servers will not work because it needs to be implemented in java)

 

this is the part that sends the player buff npc

 

WindWalkbyUsweer

 

this is the buff that he will give pro player, he is on the table should buff_templates

 

4 - width and height-> here is the width and height of the html button, respectively

 

5 - back and fore -> here are the images when the button is clicked and normal, respectively

 

 

Here is the table buff_templates

 

bufft.png

bufft2.png

 

here comes the question what each column of this table?

 

1 - ID -> Here you find the ID name of the buff for targeting

 

.2 - Name -> Here is the name of the buff that used to drive (in this case WindWalkbyUsweer)

 

.3 - Skill_id -> Here is the id of the buffer will use that skill

 

4 - Skill_name -> name of the skill that will be used by the buffer

 

5 - Skill_level -> Level of the skill that will be used by the buffer

 

.6 - Skill Force -> here is used when the skill has stocktype (perhaps one that leaves this column)

 

.7 - Skill order -> used when the buffer has the option full buff or buff fight (those that give many buffs at once) then place the order so the buffs you want it to be used first.

 

.8 - Char_min_level -> the minimum level that the player must have to be buffado

 

.9 - Char_max_level -> the maximum level that the player may be buffado

 

.10 - Char_race -> specifiable which race may be char buff (put 0 so that all races can be buff)

 

.11 - Char_class -> specifiable which class can buff it (put 0 for all classes that can buff)

 

.12 - Char_faction -> not tested this yet but I think it is to buff a particular clan

 

.13 - Price_adena -> here is the price of the buff

 

.14 - Price_points -> here can leave 0

 

So only need to edit the html and table templates of the buff so I guess you guys already know how to add or remove a buff npc for template

 

 

credits: KhayrusS

 

 

  • 3 weeks later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • Hello, you can check www.l2jmaster.org we have a test server. regards.
    • 🎣 Enhanced Fishing Bot — Midnight 12.0.7 Now fully hands-off: it re-applies your lures AND uses your consumables automatically. 🔥   ▶️ Watch it in action:   ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ The only WoW fishing bot that keeps your pole lured and your buffs up the entire session — no babysitting, no lost catch rate. And it doesn't read your screen or touch the game — it listens for the splash like a real player. ❝ Other bots fish with a bare pole and waste half your session. This one keeps it lured and buffed the whole time — so you catch more, every cast. ❞ ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ ✨ WHAT'S NEW • Automatic lure application — your fishing pole stays lured all session, so your catch rate never drops • Automatic consumables — food, buffs & fishing items get used for you, on time, automatically • Fully unattended — set it and genuinely walk away   ⚙️ HOW IT WORKS Pure audio detection — no pixels, no memory reading, no injection. It hears the splash, loots, recasts. Works at any resolution, UI scale, or graphics setting.   🛡️ BUILT TO STAY UNDER THE RADAR Every action is randomized to look human: • Randomized reaction times & key-hold durations • Occasional "missed" catches & distracted pauses • Idle breaks, anti-AFK jumps, periodic bag checks • Subtle mouse & position jitter • Built-in 3-hour session cap — never looks like a 24/7 robot • Fatigue system — reactions slow over long sessions, like a tired player   🪝 EVERYTHING INCLUDED • Comes with the bot + the BobberAssist addon (handles lures & consumables in-game) • One-time setup — remembers your settings • Optional VB-CABLE support to isolate WoW audio • Sit-and-fish mode for less mob aggro   🔒 LICENSING • One license = one PC, locked on first launch • Instant key delivery in our Discord • Changed PCs? Open a ticket and we'll reset it   ♻️ Free updates for life — buy once, every future version is free. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ 💬 All the details, pricing & download are in our Discord: 👉 JOIN THE DISCORD 👈 Like any automation, use at your own discretion — ToS applies.  
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..