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Original Poster: LurkerElf From G-Hamster Forum

Γενικά : μολις ενας char φτάσει στα κατάληλα lvl (20.40.76) τότε αυτόματα ενα window με menu ιδιο με αυτο του roy the cat εμφανίζετε

και ο Char μπορεί να κάνει ClassChange.

 

 

Index: java/net/sf/l2j/gameserver/model/actor/instance/L2ClassMasterInstance.java
===================================================================
--- java/net/sf/l2j/gameserver/model/actor/instance/L2ClassMasterInstance.java  (revision 2705)
+++ java/net/sf/l2j/gameserver/model/actor/instance/L2ClassMasterInstance.java  (working copy)
@@ -18,9 +18,11 @@
import net.sf.l2j.Config;
import net.sf.l2j.gameserver.ai.CtrlIntention;
import net.sf.l2j.gameserver.datatables.CharTemplateTable;
+import net.sf.l2j.gameserver.datatables.NpcTable;
import net.sf.l2j.gameserver.model.base.ClassId;
import net.sf.l2j.gameserver.model.base.ClassLevel;
import net.sf.l2j.gameserver.model.base.PlayerClass;
+import net.sf.l2j.gameserver.model.L2World;
import net.sf.l2j.gameserver.model.quest.Quest;
import net.sf.l2j.gameserver.network.SystemMessageId;
import net.sf.l2j.gameserver.network.serverpackets.ActionFailed;
@@ -40,7 +42,11 @@
        //private static Logger _log = Logger.getLogger(L2ClassMasterInstance.class.getName());
        private static final int[] SECONDN_CLASS_IDS = {2,3,5,6,9,8,12,13,14,16,17,20,21,23,24,27,
                                                                                                        28,30,33,34,36,37,40,41,43,46,48,51,52,55,57};
-
+       public static L2ClassMasterInstance ClassMaster = new L2ClassMasterInstance(31228, NpcTable.getInstance().getTemplate(31228));
+       static
+       {
+               L2World.getInstance().storeObject(ClassMaster);
+       }
        /**
         * @param template
         */
@@ -52,8 +58,8 @@
        @Override
        public void onAction(L2PcInstance player)
        {
-               if (!canTarget(player)) return;
-
+               //if (!canTarget(player)) return;
+/*
                // Check if the L2PcInstance already target the L2NpcInstance
                if (getObjectId() != player.getTargetId())
                {
@@ -73,7 +79,7 @@
                                player.getAI().setIntention(CtrlIntention.AI_INTENTION_INTERACT, this);
                                return;
                        }
-
+*/
                        if (Config.DEBUG)
                                _log.fine("ClassMaster activated");

@@ -94,19 +100,16 @@
                                        jobLevel = 3;
                        }

-                       if (!Config.ALLOW_CLASS_MASTERS)
-                               jobLevel = 3;
-
                        if(player.isGM())
                        {
                                showChatWindowChooseClass(player);
                        }
-                       else if (((level >= 20 && jobLevel == 1 ) ||
-                               (level >= 40 && jobLevel == 2 )) && Config.ALLOW_CLASS_MASTERS)
+                       else if ((level >= 20 && jobLevel == 1 ) ||
+                               (level >= 40 && jobLevel == 2 ))
                        {
                                showChatWindow(player, classId.getId());
                        }
-                       else if (level >= 76 && Config.ALLOW_CLASS_MASTERS && classId.getId() < 88)
+                       else if (level >= 76 && classId.getId() < 88)
                        {
                                for (int i = 0; i < SECONDN_CLASS_IDS.length; i++)
                                {
@@ -126,7 +129,7 @@
                                        }
                                }
                        }
-            else if (level >= 76 && Config.ALLOW_CLASS_MASTERS && ((classId.getId() >= 123 && classId.getId() < 131 ) || classId.getId() == 135)) // this is for Kamael Race 3rd Transfer
+            else if (level >= 76 && ((classId.getId() >= 123 && classId.getId() < 131 ) || classId.getId() == 135)) // this is for Kamael Race 3rd Transfer
             {
                 showChatWindow(player, classId.getId());
             }
@@ -155,7 +158,7 @@
                                html.setHtml(sb.toString());
                                player.sendPacket(html);
                        }
-               }
+               //}
                player.sendPacket(ActionFailed.STATIC_PACKET);
        }

Index: java/net/sf/l2j/gameserver/model/actor/stat/PcStat.java
===================================================================
--- java/net/sf/l2j/gameserver/model/actor/stat/PcStat.java     (revision 2705)
+++ java/net/sf/l2j/gameserver/model/actor/stat/PcStat.java     (working copy)
@@ -16,6 +16,7 @@

import net.sf.l2j.Config;
import net.sf.l2j.gameserver.model.L2Character;
+import net.sf.l2j.gameserver.model.actor.instance.L2ClassMasterInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2PetInstance;
import net.sf.l2j.gameserver.model.base.Experience;
@@ -151,6 +152,17 @@
                if (getLevel() + value > Experience.MAX_LEVEL - 1) return false;

         boolean levelIncreased = super.addLevel(value);
+        
+        switch (getLevel())
+        {
+               case 20:
+               case 40:
+               case 76:
+                       L2ClassMasterInstance.ClassMaster.onAction(getActiveChar());
+                       break;
+               default:
+                       break;
+        }

         if (levelIncreased)
         {
Index: java/net/sf/l2j/gameserver/network/clientpackets/RequestBypassToServer.java
===================================================================
--- java/net/sf/l2j/gameserver/network/clientpackets/RequestBypassToServer.java (revision 2705)
+++ java/net/sf/l2j/gameserver/network/clientpackets/RequestBypassToServer.java (working copy)
@@ -28,6 +28,7 @@
import net.sf.l2j.gameserver.model.L2CharPosition;
import net.sf.l2j.gameserver.model.L2Object;
import net.sf.l2j.gameserver.model.L2World;
+import net.sf.l2j.gameserver.model.actor.instance.L2ClassMasterInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2NpcInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.model.entity.L2Event;
@@ -113,9 +114,9 @@
                                try
                                {
                                        L2Object object = L2World.getInstance().findObject(Integer.parseInt(id));
-
+                                               
                                        if (_command.substring(endOfId+1).startsWith("event_participate")) L2Event.inscribePlayer(activeChar);
-                                       else if (object instanceof L2NpcInstance && endOfId > 0 && activeChar.isInsideRadius(object, L2NpcInstance.INTERACTION_DISTANCE, false, false))
+                                       else if (object instanceof L2ClassMasterInstance || (object instanceof L2NpcInstance && endOfId > 0 && activeChar.isInsideRadius(object, L2NpcInstance.INTERACTION_DISTANCE, false, false)))
                                        {
                                                ((L2NpcInstance)object).onBypassFeedback(activeChar, _command.substring(endOfId+1));
                                        }

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