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Hello guys. I have imp,emented the nobess command. It work partial. It set you nobless but don't delete the items needed for nobless. Here is the code:

 

package handlers.voicedcommandhandlers;

import com.l2jserver.gameserver.handler.IVoicedCommandHandler;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;

public class Nobless implements IVoicedCommandHandler
{
  private static final String[] VOICED_COMMANDS = {"nobless"};
  
  public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)
  {
     if (command.equalsIgnoreCase("nobless"))
     {
        if (activeChar.isNoble())
                 {
              activeChar.sendMessage("You are allready Nobless.");
              return true;
                 }
           else if (activeChar.getLevel() < 76)
                 {
              activeChar.sendMessage("You need level 75 for Nobless");
              return true;
                 }
           else if (activeChar.getSubClasses().isEmpty())
           {
              activeChar.sendMessage("Try again when you make a subclass");
              return true;
           }
           else if(activeChar.getInventory().getItemByItemId(20191) != null && activeChar.getInventory().getItemByItemId(20191).getCount() >= 30)
           {
              activeChar.getInventory().destroyItemByItemId("Noblesse", 20191, 30, activeChar, activeChar.getTarget());
               activeChar.setNoble(true);
               activeChar.broadcastUserInfo();

           }
           else
           {
                 activeChar.sendMessage("You need 30 Valentine Cake Recipe for have Nobless Status.");
               return true;
           }
     }
     return false;
  }
  public String[] getVoicedCommandList()
  {
     return VOICED_COMMANDS;
  }
}

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  • 0
Posted

activeChar.getInventory().getItemByItemId(20191) != null, can't be null with activeChar.getInventory().getItemByItemId(20191).getCount() >= 30

 

package handlers.voicedcommandhandlers;

import com.l2jserver.gameserver.handler.IVoicedCommandHandler;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;

public class Nobless implements IVoicedCommandHandler
{
private static final String[] VOICED_COMMANDS = {"nobless"};
   
public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)
{
	if (command.equalsIgnoreCase("nobless"))
	{
		if (activeChar.isNoble())
		{
			activeChar.sendMessage("You are allready Nobless.");
			return true;
		}
		else if (activeChar.getLevel() < 76)
		{
			activeChar.sendMessage("You need level 75 for Nobless");
			return true;
		}
		else if (activeChar.getSubClasses().isEmpty())
		{
			activeChar.sendMessage("Try again when you make a subclass");
			return true;
		}

		if(activeChar.getInventory().getItemByItemId(20191).getCount() >= 30)
		{
			activeChar.getInventory().destroyItemByItemId("Noblesse", 20191, 30, activeChar, null);
			activeChar.setNoble(true);
			activeChar.broadcastUserInfo();
		}
		else
		{
			activeChar.sendMessage("You need 30 Valentine Cake Recipe for have Nobless Status.");
			return false;
		}
	}
	return false;
}
public String[] getVoicedCommandList()
{
	return VOICED_COMMANDS;
}
}

  • 0
Posted

activeChar.getInventory().getItemByItemId(20191) != null, can't be null with activeChar.getInventory().getItemByItemId(20191).getCount() >= 30

 

package handlers.voicedcommandhandlers;

import com.l2jserver.gameserver.handler.IVoicedCommandHandler;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;

public class Nobless implements IVoicedCommandHandler
{
private static final String[] VOICED_COMMANDS = {"nobless"};
   
public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)
{
	if (command.equalsIgnoreCase("nobless"))
	{
		if (activeChar.isNoble())
		{
			activeChar.sendMessage("You are allready Nobless.");
			return true;
		}
		else if (activeChar.getLevel() < 76)
		{
			activeChar.sendMessage("You need level 75 for Nobless");
			return true;
		}
		else if (activeChar.getSubClasses().isEmpty())
		{
			activeChar.sendMessage("Try again when you make a subclass");
			return true;
		}

		if(activeChar.getInventory().getItemByItemId(20191).getCount() >= 30)
		{
			activeChar.getInventory().destroyItemByItemId("Noblesse", 20191, 30, activeChar, null);
			activeChar.setNoble(true);
			activeChar.broadcastUserInfo();
		}
		else
		{
			activeChar.sendMessage("You need 30 Valentine Cake Recipe for have Nobless Status.");
			return false;
		}
	}
	return false;
}
public String[] getVoicedCommandList()
{
	return VOICED_COMMANDS;
}
}

 

grrr i just wanted to write the same thing ;)

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