i tried it myself allready but i am kinda new to l2java so i request some help.
things i am looking for.
pvp exp reward system that you gain a certain ammount of exp for each level lets say from lvl 70 to 75 10% exp from 76 to 78 5% exp
tryed to use the death lost exp code for it :
i was thinking a code like
getStat than .getExpForLevel than Experience.MAX_LEVEL +5(percent)
another code i was thinking about was :
Item reward System, that you have multiply chances to recive a item from a item pool
here is my code :
if (Rnd.get(100) < 20)
{
addItem("Loot", x, y, this, true);
sendMessage("You won blabla!");
return;
}
if (Rnd.get(100) < 10)
{
addItem("Loot", x, y, this, true);
sendMessage("You won blabla!");
Return;
}
now i am thinking if there is another way to create a random reward for a pvp kill,because if i add like 100 items its gonna be a long code.
and ofc you can recive only 1 item a time.
normally i wouldnt ask for help but its getting kinda messy my code. :D
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Question
eKo
Hiho i am looking for certain java code's
i tried it myself allready but i am kinda new to l2java so i request some help.
things i am looking for.
pvp exp reward system that you gain a certain ammount of exp for each level lets say from lvl 70 to 75 10% exp from 76 to 78 5% exp
tryed to use the death lost exp code for it :
i was thinking a code like
getStat than .getExpForLevel than Experience.MAX_LEVEL +5(percent)
another code i was thinking about was :
Item reward System, that you have multiply chances to recive a item from a item pool
here is my code :
now i am thinking if there is another way to create a random reward for a pvp kill,because if i add like 100 items its gonna be a long code.
and ofc you can recive only 1 item a time.
normally i wouldnt ask for help but its getting kinda messy my code. :D
3 answers to this question
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