vaggos909090 Posted June 2, 2010 Posted June 2, 2010 hi pedia ekana enan c4 l2j server alla dn mporw na log port exw anoixta TCP/UDP 2106,7777,9014 gameserver/server # This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => http://l2jserver.com # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit http://www.whatismyip.com # =================================================================================================== # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # Bind ip of the gameserver, use * to bind on all available IPs GameserverHostname=* GameserverPort=7777 # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname # If this ip is resolvable by Login just leave * ExternalHostname=l2looneytunes.no-ip.biz # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname # If this ip is resolvable by Login just leave * InternalHostname=192.168.1.64 # Bind ip of the loginserver, use * to bind on all available IPs LoginserverHostname=* LoginserverPort=2106 LoginTryBeforeBan=20 # The Loginserver host and port LoginPort=9014 LoginHost=127.0.0.1 # This is the server id that the gameserver will request (i.e. 0 is Bartz) RequestServerID = 0 # If set to true, the login will give an other id to the server if the requested id is allready reserved AcceptAlternateID = True # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver URL=jdbc:mysql://localhost/l2jdb #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= Login=root Password= MaximumDbConnections=10 # Datapack root directory, defaults to current directory from which the server is started # DatapackRoot = C:/Work/tmp/DataPackC3 # Define character name template # Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]* # will allow names with first capital letter, next three small letters, # and any (capital or not) letter or number, like ZbigN1eW # Most rational to have CnameTemplate=[A-Z][a-z]* # meaning names only of letters with first one capital, like Zbigniew # Default .* - any namy of any symbols CnameTemplate=.* PetNameTemplate=.* # Maximum number of chars per account - 0 = illimited CharMaxNumber = 0 # Define how many players are allowed to play simultaneously on your server. MaximumOnlineUsers=100 loginserver/loginserver # This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => http://l2jserver.com # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit http://www.whatismyip.com # =================================================================================================== # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname=l2looneytunes.no-ip.biz # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname=192.168.1.64 # Bind ip of the loginserver, use * to bind on all available IPs LoginserverHostname=* LoginserverPort=2106 LoginTryBeforeBan=20 GMMinLevel=100 # The port on which login will listen for GameServers LoginPort=9014 # If set to true any GameServer can register on your login's free slots AcceptNewGameServer = False # If false, the licence (after the login) will not be shown ShowLicence = True # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver URL=jdbc:mysql://localhost/l2jdb #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= Login=root Password= MaximumDbConnections=10 # Useable values: "true" - "false", use this option to choose whether accounts will be created # automatically or not. AutoCreateAccounts=true # The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic) IpUpdateTime=15 # ============================================================== # Test server setting, shoudnt be touched in online game server # ============================================================== Debug = False Assert = False Developer = False # Enforce GG Authorization from client # Login server will kick client if client bypassed GameGuard authentication ForceGGAuth=false #FloodProtection. time in ms EnableFloodProtection=True FastConnectionLimit=15 NormalConnectionTime=700 FastConnectionTime=350 MaxConnectionPerIP=50 logarw me l2.exe mesa apo to system ti kanw la8os? sto l2.ini exw 127.0.0.1
0 LioNtaraki Posted June 2, 2010 Posted June 2, 2010 mafou sta config exis to no-ip prepi na to balis kai sto l2ini kai na aniksis port sto rooter
0 vaggos909090 Posted June 2, 2010 Author Posted June 2, 2010 port exw anoi3ei kai me 127.0.0.1 dokimasa kai me no-ip
0 `Willowy^ Posted June 2, 2010 Posted June 2, 2010 hi pedia ekana enan c4 l2j server alla dn mporw na log port exw anoixta TCP/UDP 2106,7777,9014 gameserver/server # This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => http://l2jserver.com # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit http://www.whatismyip.com # =================================================================================================== # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # Bind ip of the gameserver, use * to bind on all available IPs GameserverHostname=* GameserverPort=7777 # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname # If this ip is resolvable by Login just leave * ExternalHostname=l2looneytunes.no-ip.biz # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname # If this ip is resolvable by Login just leave * InternalHostname=192.168.1.64 # Bind ip of the loginserver, use * to bind on all available IPs LoginserverHostname=* LoginserverPort=2106 LoginTryBeforeBan=20 # The Loginserver host and port LoginPort=9014 LoginHost=127.0.0.1 # This is the server id that the gameserver will request (i.e. 0 is Bartz) RequestServerID = 0 # If set to true, the login will give an other id to the server if the requested id is allready reserved AcceptAlternateID = True # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver URL=jdbc:mysql://localhost/l2jdb #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= Login=root Password= MaximumDbConnections=10 # Datapack root directory, defaults to current directory from which the server is started # DatapackRoot = C:/Work/tmp/DataPackC3 # Define character name template # Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]* # will allow names with first capital letter, next three small letters, # and any (capital or not) letter or number, like ZbigN1eW # Most rational to have CnameTemplate=[A-Z][a-z]* # meaning names only of letters with first one capital, like Zbigniew # Default .* - any namy of any symbols CnameTemplate=.* PetNameTemplate=.* # Maximum number of chars per account - 0 = illimited CharMaxNumber = 0 # Define how many players are allowed to play simultaneously on your server. MaximumOnlineUsers=100 loginserver/loginserver # This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => http://l2jserver.com # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit http://www.whatismyip.com # =================================================================================================== # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname=l2looneytunes.no-ip.biz # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname=192.168.1.64 # Bind ip of the loginserver, use * to bind on all available IPs LoginserverHostname=* LoginserverPort=2106 LoginTryBeforeBan=20 GMMinLevel=100 # The port on which login will listen for GameServers LoginPort=9014 # If set to true any GameServer can register on your login's free slots AcceptNewGameServer = False # If false, the licence (after the login) will not be shown ShowLicence = True # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver URL=jdbc:mysql://localhost/l2jdb #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= Login=root Password= MaximumDbConnections=10 # Useable values: "true" - "false", use this option to choose whether accounts will be created # automatically or not. AutoCreateAccounts=true # The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic) IpUpdateTime=15 # ============================================================== # Test server setting, shoudnt be touched in online game server # ============================================================== Debug = False Assert = False Developer = False # Enforce GG Authorization from client # Login server will kick client if client bypassed GameGuard authentication ForceGGAuth=false #FloodProtection. time in ms EnableFloodProtection=True FastConnectionLimit=15 NormalConnectionTime=700 FastConnectionTime=350 MaxConnectionPerIP=50 logarw me l2.exe mesa apo to system ti kanw la8os? sto l2.ini exw 127.0.0.1 Πρέπει να αφήσεις ένα κενό εκεί που λέει interal/exte4rnal και γενικά σε όλα πρέπει να αφήσεις ένα κενό ασπούμε να το γράψεις έτσι InteralIP= 192.168.1.... Δοκίμασε έτσι
0 vaggos909090 Posted June 2, 2010 Author Posted June 2, 2010 to dokimasa alla me to pou kanw login leei Potential Flood from (ip) kai otan mpeno me 127.0.0.1 127.0.0.1 is not considered as flooding anymore
0 `Willowy^ Posted June 2, 2010 Posted June 2, 2010 to dokimasa alla me to pou kanw login leei Potential Flood from (ip) kai otan mpeno me 127.0.0.1 127.0.0.1 is not considered as flooding anymore Φίλε ίσως φτέει το pack γιατί κανένα πρότζεκτ δεν είναι ενεργό σε c4 οπότε καλύτερα άστο φιλε :(
0 vaggos909090 Posted June 2, 2010 Author Posted June 2, 2010 Bρήκες το πρόβλημα? oxi 8a kano compile l2j brasil interlude(anagkastika to kanw)
0 `Willowy^ Posted June 2, 2010 Posted June 2, 2010 oxi 8a kano compile l2j brasil interlude(anagkastika to kanw) Ε Οκ τότε κατα την γνώμη μου το καλύτερο πρότζεκτ και είναι και ενερό και έχει και πάρα πολύ καλό σούπορτ για c6 κάπιος mod ας το κάνει LOCK!
Question
vaggos909090
hi pedia
ekana enan c4 l2j server alla dn mporw na log
port exw anoixta TCP/UDP 2106,7777,9014
gameserver/server
# This is the server configuration file. Here you can set up the connection for your server.
# Usually you have to change the ExternalHostname option to
# - 127.0.0.1 (if you want to play alone / testing purpose)
# - LAN IP* (if you want to play from another computer in the network)
# - WAN IP** (if you want to play with friends over internet)
# - Questions? => http://l2jserver.com
#
# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"
# **= If you want to get you WAN IP, visit http://www.whatismyip.com
# ===================================================================================================
# ================================================================
# General server setting !!! REQUIRED to configure to everyone !!!
# ================================================================
# Bind ip of the gameserver, use * to bind on all available IPs
GameserverHostname=*
GameserverPort=7777
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# If this ip is resolvable by Login just leave *
ExternalHostname=l2looneytunes.no-ip.biz
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
# If this ip is resolvable by Login just leave *
InternalHostname=192.168.1.64
# Bind ip of the loginserver, use * to bind on all available IPs
LoginserverHostname=*
LoginserverPort=2106
LoginTryBeforeBan=20
# The Loginserver host and port
LoginPort=9014
LoginHost=127.0.0.1
# This is the server id that the gameserver will request (i.e. 0 is Bartz)
RequestServerID = 0
# If set to true, the login will give an other id to the server if the requested id is allready reserved
AcceptAlternateID = True
# Database info
Driver=com.mysql.jdbc.Driver
#Driver=org.hsqldb.jdbcDriver
#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
URL=jdbc:mysql://localhost/l2jdb
#URL=jdbc:hsqldb:hsql://localhost/l2jdb
#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=
Login=root
Password=
MaximumDbConnections=10
# Datapack root directory, defaults to current directory from which the server is started
# DatapackRoot = C:/Work/tmp/DataPackC3
# Define character name template
# Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]*
# will allow names with first capital letter, next three small letters,
# and any (capital or not) letter or number, like ZbigN1eW
# Most rational to have CnameTemplate=[A-Z][a-z]*
# meaning names only of letters with first one capital, like Zbigniew
# Default .* - any namy of any symbols
CnameTemplate=.*
PetNameTemplate=.*
# Maximum number of chars per account - 0 = illimited
CharMaxNumber = 0
# Define how many players are allowed to play simultaneously on your server.
MaximumOnlineUsers=100
loginserver/loginserver
# This is the server configuration file. Here you can set up the connection for your server.
# Usually you have to change the ExternalHostname option to
# - 127.0.0.1 (if you want to play alone / testing purpose)
# - LAN IP* (if you want to play from another computer in the network)
# - WAN IP** (if you want to play with friends over internet)
# - Questions? => http://l2jserver.com
#
# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"
# **= If you want to get you WAN IP, visit http://www.whatismyip.com
# ===================================================================================================
# ================================================================
# General server setting !!! REQUIRED to configure to everyone !!!
# ================================================================
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname=l2looneytunes.no-ip.biz
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
InternalHostname=192.168.1.64
# Bind ip of the loginserver, use * to bind on all available IPs
LoginserverHostname=*
LoginserverPort=2106
LoginTryBeforeBan=20
GMMinLevel=100
# The port on which login will listen for GameServers
LoginPort=9014
# If set to true any GameServer can register on your login's free slots
AcceptNewGameServer = False
# If false, the licence (after the login) will not be shown
ShowLicence = True
# Database info
Driver=com.mysql.jdbc.Driver
#Driver=org.hsqldb.jdbcDriver
#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
URL=jdbc:mysql://localhost/l2jdb
#URL=jdbc:hsqldb:hsql://localhost/l2jdb
#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=
Login=root
Password=
MaximumDbConnections=10
# Useable values: "true" - "false", use this option to choose whether accounts will be created
# automatically or not.
AutoCreateAccounts=true
# The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic)
IpUpdateTime=15
# ==============================================================
# Test server setting, shoudnt be touched in online game server
# ==============================================================
Debug = False
Assert = False
Developer = False
# Enforce GG Authorization from client
# Login server will kick client if client bypassed GameGuard authentication
ForceGGAuth=false
#FloodProtection. time in ms
EnableFloodProtection=True
FastConnectionLimit=15
NormalConnectionTime=700
FastConnectionTime=350
MaxConnectionPerIP=50
logarw me l2.exe mesa apo to system
ti kanw la8os?
sto l2.ini exw 127.0.0.1
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