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[Help] With Port
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By JohnMayhem · Posted
Reconstructed the MSNP8 client/server chain in Lineage 2 (from C4 to HFp5) with full protocol capabilities + added Discord integration Clean MSNP8: MSNP8 + Discord Bridge: -
I'm looking for the GVE code for Luecera2.
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By TheDarknessFear · Posted
Recommended seller, I'm using his services. Good luck @Ave -
https://l2.gamedream.pl/ Update #2 — GameDream Interlude (C6) This update focuses on Epic bosses, quest chains and overall QoL :cool Highlights: Frintezza access follows a full retail-like chain: Four Goblets → Last Imperial Prince → Journey to a Settlement Retail-like entry requirements restored (scroll + Command Channel) Four Goblets quest is now available in-game Shot visuals synced with attack/skill usage Community Board Premium Shop refreshed with classic Interlude buttons and cleaner tables Epic Raidboss access: Frintezza — 4–5 party Command Channel + scroll + Antique Brooch Antharas — Portal Stone Baium — Bloody Fabric Valakas — Floating Stone Queen Ant / Core / Orfen / Zaken — no quest gates Bug Fixes & QoL: Frintezza quest chain fully fixed TvT rewards — single reward + anti-abuse protection Shots — no double triggering Premium Shop — no blank tabs Mammon NPCs in Giran working correctly Cancel works retail-like (up to 5 buffs removed) Summon Friend fixed with anti-exploit guards YetiBuffer — Saved Buff Profiles (Save / Clear / Restore) PvE — increased aggro range + balance tweaks EXP toggle commands: expoff / expon / expblock Thanks for testing and feedback — more updates coming soon ❤️
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Hello I would like to offer You my NEW 2026 Updater / Launcher with custom skins. - UPDATER FEATURES - 1. Performance and Intelligent Resource Management: Smart Disk Detection (SSD/HDD): The updater automatically detects the user's drive type. For SSD/NVMe drives: Launches up to 8-12 concurrent threads, utilizing the full yet optimized connection speed. For HDD drives: Limits the thread count (to 2-3) to prevent computer slowdowns and avoid overloading the drive head. Multi-threaded Downloading: Instead of downloading file by file, the updater downloads multiple files simultaneously, drastically reducing update time. ZSTD Compression: Support for the modern Zstandard compression algorithm (.zst). Files are downloaded in compressed form and decompressed on the fly, saving bandwidth and accelerating downloads. HTTP/2 and Keep-Alive Support: Utilizing the HTTP/2 protocol and persistent connections allows for the instant download of thousands of small files without establishing a new connection for each one. 2. Modern User Interface (UI/UX): Transparency and PNG Graphics: Support for irregular window shapes, allowing for the creation of a unique, modern launcher look. Taskbar Integration: The progress bar is displayed not only in the window but also on the Windows taskbar icon. Built-in News Browser (Optional): The updater features a built-in browser module that displays news/changelogs directly within the launcher (without opening an external browser). Multi-language Support (Optional): Built-in language switching system (e.g., EN/PL/RU, etc.) with dynamic loading of button graphics and text. Animated Buttons (Optional): Dedicated, animated buttons redirecting to Discord, Facebook, YouTube, Instagram, and the website. 3. Technical Features and Application Security: Anti-Dual Run (Optional): The updater checks if the game is already running to prevent file conflicts during updates. Error Diagnostics: Built-in logging system (debug_log.txt) and hardware exception handling (SEH), facilitating the diagnosis of problems for players who cannot run the game. Internal Configuration: Updater settings are stored inside the .exe file, eliminating publicly accessible configuration files. 4. File Categorization (Normal vs. Critical vs. Once): Critical Files: Critical files are verified more thoroughly (via MD5 Hash) even in quick check mode to guarantee stability. Normal Files: Standard game files (textures, models, sounds) are checked depending on the selected mode (Quick vs. Full). Once Files (Overwrite Exclusions): Applies to user configuration files (e.g., Option.ini, User.ini). 5. Check Modes (Verification Algorithms): Self-Update: The updater can update itself before checking game files, allowing for easy deployment of launcher fixes. The updater supports two main operating modes that switch intelligently based on user action: Smart Check (Startup Quick Check): Runs automatically upon updater startup or pressing the START button (unless a full check is forced). Full Check (Full MD5 Verification): Manually triggered by the player via the "Full Check" button. Automatic Update Detection: If a newer version of a file appears on the server, it is automatically detected and downloaded without player interaction. Atomic Updates: Files are downloaded and verified first, and only then saved to the disk. This prevents game client corruption in case of internet connection loss. The entire process takes seconds, even with clients weighing 30GB+. - PATCH BUILDER FEATURES - 1. Professional File Structure Management (Tree-List Hybrid): Directory Tree Visualization: Instead of a flat file list, the Builder displays a clear structure of folders and subfolders. You can collapse and expand entire tree branches, facilitating work with thousands of files. Normal and Critical Division: A clear window division into two main zones: Normal Files and Critical Files. Ghost and Excluded Files Division: The interface visually informs about the status of unchanged files (existing in the previous patch version) and files excluded from the update. Show/Hide Ghosts: With one click, you can hide unchanged files to focus solely on what you are actually sending to players in this update. 2. Intuitive Interaction: Drag & Drop: Full Drag & Drop support. You can grab files or entire folders and drag them between the "Normal" and "Critical" lists. Transfer is intelligent – it moves the entire content of selected folders. Keyboard Shortcuts: Fast workflow thanks to keyboard support: Delete, Enter, Ctrl+A / Ctrl+C (select and copy paths). 3. Advanced Filtering and Searching: Context Search: The search bar works in real-time, filtering the file tree. Type /folder: Searches only within folder names. Type *ex: Shows only excluded files. Standard Typing: Searches files by name. 4. Automation and Security: Auto Self-Update: The Builder automatically detects the updater executable file. Real-Time Statistics: The status bar continuously shows the file count (Normal/Critical), total patch weight (in Bytes/MB/GB), and the last update date. System File Protection: Files marked as "Critical" cannot be accidentally added to the exclusion list – the program blocks such actions. 5. Performance (Backend): ZSTD Compression: The Builder uses the latest Zstandard algorithm to compress files before sending, ensuring a significantly smaller patch size than standard ZIP, saving server bandwidth and player time. Multi-threading: The packing and MD5 checksum generation process utilizes multiple CPU threads, drastically reducing patch building time. - PRICING - NEW Updater standard price: 79 euro (if You ask for mods, price will change). - CONTACT - Discord: ave7309 CLICK HERE TO CHECK LATEST TEMPLATES! * I have right to REFUSE to take an order. * Supported games: Lineage 2 / Black Desert / MU Online / Tantra / Rohan / Aion / Cabal / Fiesta any more...
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Question
kokopikou
Kalispera exo 1 server l2j c6 ton exo stisi ola ok alla den mporw na anixw ta ports.mou exoune pei merika atoma alla xriazome bohthia giati den gnorizw ti rithmiseis prepi na kanw.mporo na boithisw se kati esas pou thelete tora na me help ti exo ftiaxi mexri tora.
lipon:
1)to modem mou einai connex SAGEM 2404 fast
gia tis rithmiseis mpika se afto edo to site : http://portforward.com/ kai meta katelixa sths rothmiseis tou ruter mou pou einai afti edo : http://portforward.com/english/routers/port_forwarding/Sagem/Fast-2404/Lineage_II.htm
ekei exo ftiaxi kati rithmiseis tis opies sas ths dixno me mia foto look :
1 53 53 TCP/UDP 53 53 192.168.1.4
1 80 80 TCP/UDP 80 80 192.168.1.4
1 2106 2106 TCP/UDP 2106 2106 192.168.1.4
1 2009 2009 TCP/UDP 2009 2009 192.168.1.4
1 7777 7777 TCP/UDP 7777 7777 192.168.1.4
Meta piga na tsekaro ta port me to programa to 2106 kai to 7777 kai mou elege (port is open)
sto tcp mou ta dixni open otan omos ta chekaro se udp mou leei oti den einai on
2)exo ftiaxi no ip kai litourgi dite kai tis rithmiseis pou exo kani ston server mou. look :
Server\gameserver\config
# This is the server configuration file. Here you can set up the connection for your server.
# Usually you have to change the ExternalHostname option to
# - 127.0.0.1 (if you want to play alone / testing purpose)
# - LAN IP* (if you want to play from another computer in the network)
# - WAN IP** (if you want to play with friends over internet)
# - Questions? => http://l2jfree.com
#
# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"
# **= If you want to get you WAN IP, visit http://www.whatismyip.com
# ===================================================================================================
# ================================================================
# General server setting !!! REQUIRED to configure to everyone !!!
# ================================================================
# Bind ip of the gameserver, use * to bind on all available IPs
GameserverHostname=*
GameserverPort=7777
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname=l2zombie.no-ip.biz
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
InternalHostname=l2zombie.no-ip.biz
# Define internal networks (10.0.0.0/8,192.168.0.0/16 is default internal networks)
InternalNetworks=
# Define optional networks and router IPs
# IP (200.100.200.100) or fully qualified domain name
# (google.com) that resolves to an IP (use ping to determine if a domain resolves).
# Format: ip,net/mask;ip,net/mask,net/mask
# (mask 192.168.0.0/16 or 192.168.0.0/255.255.0.0 would be 192.168.*.*)
# Note: keep InternalNetworks and OptionalNetworks blank for compatibility with older login server
OptionalNetworks=
# Bind ip of the loginserver, use * to bind on all available IPs
LoginserverHostname=*
LoginserverPort=2106
LoginTryBeforeBan=20
# The Loginserver host and port
LoginPort=9014
LoginHost=192.168.1.4
3)sto l2 ini exo kani kai tin sosti rithmisi me tin ip dite kai afto :
Protocol=unreal
ProtocolDescription=Unreal Protocol
Name=Player
Map=Index.unr
LocalMap=Entry.unr
Host=
Portal=
MapExt=unr
EXEName=l2.exe
SaveExt=usa
Port=7777
Class=LineageWarrior.MFighter
ServerAddr=l2zombie.no-ip.biz
IsL2NetLogin=True
IsL2Console=True
IsL2Seamless=True
IsL2Projector=True
ISL2Mark=2
ForceAspectRatio=False
AspectRatio=1.334
IsDefaultShaodw=False
IsUnderWaterEffect=False
IsUseCommand=True
Kai den mpeni an prepi balte ikones mesa re pedia ama xeri kapios na me hellp to ti prepi na kanw sosta giati exo apelpisti.molis bazo external=127.0.01 kai sto ini mpeni molis bazo tin dikia mou ip giati den logari kan.pliz hellp balte ikones na ta kanw bima pros bima ama xeri kapios to tonizw .euxaristw
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