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Posted

why you do'nt post this in english

so every1 can understand

and you get more chance to get +1 karma if you wrote it in english

[en]i  will translate it but i have no time sorry

poli oreo alla prota mas deixneis se x ligo server kai meta mas deixneis ena arcana +30 :P btw nc share sir keep it kai krata kai ta update kai na addareis kai ta vesper kai sigoura to karma to pires ;)(alla xreiazete ligo akoma na to fix me merika lathakia)

den eixa allh eikona me active skill na skaei damage xD
Posted

Ο bishop exparei αρκετά εύκολα όταν φτάσει 73 ;)

 

Από αυτό το lvl και έπειτα μπορεί να κάνει το quest και να μπει pagan. Εκείνο το μέρος είναι γεμάτο undead με x4 ή x5 HP ( δε θυμάμαι ακριβώς), το οποίο συνεπάγεται σε τρελό exp, καλά drops (mj boots/gloves/ helmet, nm boots/gloves/helmet) και καλά adena αλλά ολίγον άθλιο sp. Βέβαια τα undead με τόσο hp δεν τα τρως με might of heaven αλλά με turn undead. Μόλις δεις και πιάσει lethal το turn undead χώνεις ένα might of heaven και τελείωσε. Στα 73 lvl οι πιθανότητες να πιάσεις turn undead στο Pagan είναι κοντά στις 1/3 (αρκετά καλές, δηλαδή). Όσο ανεβαίνεις lvl, φυσικά, οι πιθανότητες να πιάσει το lethal αυξάνονται. Τέλος, όταν ο bishop γίνει τελικά cardinal μπορείς να κάνεις +1 attack το turn undead. Όταν γίνει + στο attack σκάει και λίγο damage. Συνεπώς τα mobs θα πέφτουν με 1 hit. (lethal + το λίγο damage από το +1 attack. )

 

@darkslayer O Bishop πάντα παίζει με acumen όπλο σε pvp. Σε farm ίσως χρησιμοποιήσει και κανά conversion...

 

Επίσης ο Bishop και γενικά τα healer και buffer class δε μπορούν να βάλουν dyes για - INT. Τα καλύτερα dyes για bishop imo είναι...

 

wit+ 3 / men - 3

wit+ 2 / men - 2

con +4 / str - 4

Posted

1)den einai diskolo na pezete me bishop /Ας φτιαξουμε ολοι bishop λοιπον

2)Isws to exp  sas kourasei ligo,ka8ws o bishop exei elaxista skill  gia damage(8a ta doume sthn sinexeia) /inquisitor_skill_use_1.jpg

3)B Grade 52-61 (avadon robe ) /Kλαιω!

4)skill1201_0.png /Πιανει ΔΕΝ.

5)Note: Na exete pada mazi sas polla mana potions    /Πολυ καλο ;)

6)An petixete skill dokimaste na pezete me magnus chant oxi cov. /Θα παρεις αρκετους στο λαιμο σου!

 

 

Posted

1)den einai diskolo na pezete me bishop /Ας φτιαξουμε ολοι bishop λοιπον

2)Isws to exp  sas kourasei ligo,ka8ws o bishop exei elaxista skill  gia damage(8a ta doume sthn sinexeia) /inquisitor_skill_use_1.jpg

3)B Grade 52-61 (avadon robe ) /Kλαιω!

4)skill1201_0.png /Πιανει ΔΕΝ.

5)Note: Na exete pada mazi sas polla mana potions    /Πολυ καλο ;)

6)An petixete skill dokimaste na pezete me magnus chant oxi cov. /Θα παρεις αρκετους στο λαιμο σου!

+1

 

ston bishop m dn pairneis pote magnus gt dn paizei pote pvp o bishop kai ti egine an exeis bgalei stone i solar flare i shadow flare???

 

protimas na pesei olo to pt s kai esi na kaneis pvp +1??? dn exei pragmatika katholou fasi afto rota kai mena p eimai main bishop stin clan m kai prp na kratiso olokliro pt

 

episis oson afora tin avadon entaksi dn iparxei thema sizitisis ala oson afora tin dc gt na paro dc agori m kai na mn paro mia tallum p dinei kai pio poli mana, idio casting me dc kai pio poli m.def??

Posted

adi gia thn avadon ti na valw leipon?

to dryad root  pianei se player mikroterous se level   as poume se players  lvl 40-50 pianei ekei (dokimasmeno ston l2 mxc)

egw pernw polla mp epidi ston server pou pezw (l2 mxc benoun katef8ian 300 mana xwris na perimeneis na gemisei mono tou kai sini8ws se olous tous pvp server etsi einai)

ama den kanei to magnus kai exei to cov den 8a skaei polla damage kai eipa dokimaste oxi kade to

Ο bishop exparei αρκετά εύκολα όταν φτάσει 73 ;)

 

Από αυτό το lvl και έπειτα μπορεί να κάνει το quest και να μπει pagan. Εκείνο το μέρος είναι γεμάτο undead με x4 ή x5 HP ( δε θυμάμαι ακριβώς), το οποίο συνεπάγεται σε τρελό exp, καλά drops (mj boots/gloves/ helmet, nm boots/gloves/helmet) και καλά adena αλλά ολίγον άθλιο sp. Βέβαια τα undead με τόσο hp δεν τα τρως με might of heaven αλλά με turn undead. Μόλις δεις και πιάσει lethal το turn undead χώνεις ένα might of heaven και τελείωσε. Στα 73 lvl οι πιθανότητες να πιάσεις turn undead στο Pagan είναι κοντά στις 1/3 (αρκετά καλές, δηλαδή). Όσο ανεβαίνεις lvl, φυσικά, οι πιθανότητες να πιάσει το lethal αυξάνονται. Τέλος, όταν ο bishop γίνει τελικά cardinal μπορείς να κάνεις +1 attack το turn undead. Όταν γίνει + στο attack σκάει και λίγο damage. Συνεπώς τα mobs θα πέφτουν με 1 hit. (lethal + το λίγο damage από το +1 attack. )

 

@darkslayer O Bishop πάντα παίζει με acumen όπλο σε pvp. Σε farm ίσως χρησιμοποιήσει και κανά conversion...

 

Επίσης ο Bishop και γενικά τα healer και buffer class δε μπορούν να βάλουν dyes για - INT. Τα καλύτερα dyes για bishop imo είναι...

 

wit+ 3 / men - 3

wit+ 2 / men - 2

con +4 / str - 4

afto me ton pagan's temple den to iksera epidi epeza se pvp server  eida to qeust ok 8a to valw

den me afta ta dyes den 8a exei polu zwh omws o bishop egw pistevw einai epilogis

+1

 

ston bishop m dn pairneis pote magnus gt dn paizei pote pvp o bishop kai ti egine an exeis bgalei stone i solar flare i shadow flare???

 

protimas na pesei olo to pt s kai esi na kaneis pvp +1??? dn exei pragmatika katholou fasi afto rota kai mena p eimai main bishop stin clan m kai prp na kratiso olokliro pt

 

episis oson afora tin avadon entaksi dn iparxei thema sizitisis ala oson afora tin dc gt na paro dc agori m kai na mn paro mia tallum p dinei kai pio poli mana, idio casting me dc kai pio poli m.def??

prwton otan pas gia pvp den 8a pas me pt lmao enow se pvp servers exw dei polous bishop me skill na pernoune arketa kala pvp

defteron pes m ti armor na valw sthn 8esh ths avadon (testara thn tallum kai den dinei pio polu mana alla pio ligo kai dinei perosotero m def alla  ligotero p def)

Kai kati allo opws anaferw einai to prwto m guide min prospa8eite  na kanete ton eksipno apla voh8hste :/ alla an 8elete na kanete ton eksipno kadeton :P alla voh8iste kiolas siga exw kanei la8h sto guide me iremia 8a ta dior8wsoume

Posted

Basika exei polla kena to guide gia paradigma:

 

Oti reply exw dei dn leei tpt gia +int p to +int dinei m atk p sinepagete me kalitero heal kai megalitero rez

 

Egw protimw gia dyes +4wit -4 men    +4 int -4 men    +con -4 str

 

Episis edw milaei gia pvp srv opote i dc robe einai mia xara pistrebw an k s low rate srv i kaliteri armor gia healer einai major k gia exp k gia pvp kirios gia exp logo tou mp reg p exei

 

Episis o healer dn einai mage opote auto peri magnus an to kaneis eisai xamenos apo xeri kalitera na perneis cov k na exis analogo c speed/m atk (ligotero bebea apo magnus) to 8ema einai omws oti exis safws perisotero p def/m def

Posted

why you do'nt post this in english

so every1 can understand

and you get more chance to get +1 karma if you wrote it in english

 

I already did ;)

Posted

Τι προτιμάς δηλαδή? 100 hp παραπάνω ή 100 casting παραπάνω?

akrivws einai 8ema prwtimis safws to casting einai kalitero ;P

alla gia opion 8elei

Posted

Basika exei polla kena to guide gia paradigma:

 

Oti reply exw dei dn leei tpt gia +int p to +int dinei m atk p sinepagete me kalitero heal kai megalitero rez

 

Egw protimw gia dyes +4wit -4 men    +4 int -4 men    +con -4 str

 

Episis edw milaei gia pvp srv opote i dc robe einai mia xara pistrebw an k s low rate srv i kaliteri armor gia healer einai major k gia exp k gia pvp kirios gia exp logo tou mp reg p exei

 

Episis o healer dn einai mage opote auto peri magnus an to kaneis eisai xamenos apo xeri kalitera na perneis cov k na exis analogo c speed/m atk (ligotero bebea apo magnus) to 8ema einai omws oti exis safws perisotero p def/m def

 

Αφού λέμε οι healer και οι Buffer δε μπορούν να αλλάξουν το INT μέσω dyes. Ούτε να το ανεβάσουν ούτε να το κατεβάσουν. Επίσης το exp που επιστρέφει το res εξαρτάται από το WIT, όχι το INT.

Posted

Αφού λέμε οι healer και οι Buffer δε μπορούν να αλλάξουν το INT μέσω dyes. Ούτε να το ανεβάσουν ούτε να το κατεβάσουν. Επίσης το exp που επιστρέφει το res εξαρτάται από το WIT, όχι το INT.

 

Egw hellbound p epeza apo oti 8imame stn elixir stn bp m eixa ta dyes pou eipa parapanw twra an gracia k meta dn mporis na balis +int i -int dn xerw pantos eimai sxedon sigouros oti hellbound mporeis

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
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