hi i have this code in a forum and im trying change it for epilogue if anyone can help i thing something like that hould be commited becouse its must to every pvp server thanks for you help
Code:
Index: /trunk/Game/java/net/sf/l2j/gameserver/clientpackets/EnterWorld.java
===================================================================
--- /trunk/Game/java/net/sf/l2j/gameserver/clientpackets/EnterWorld.java (revision 153)
+++ /trunk/Game/java/net/sf/l2j/gameserver/clientpackets/EnterWorld.java (revision 178)
@@ -315,4 +315,8 @@
TvTEvent.onLogin(activeChar);
CrownManager.getInstance().checkCrowns(activeChar);
+ if (Config.CHECK_SKILLS_ON_ENTER && !Config.SKILL_LEARN)
+ {
+ activeChar.checkIlegalSkills();
+ }
}
Index: /trunk/Game/java/net/sf/l2j/gameserver/model/actor/instance/L2VillageMasterInstance.java
===================================================================
--- /trunk/Game/java/net/sf/l2j/gameserver/model/actor/instance/L2VillageMasterInstance.java (revision 88)
+++ /trunk/Game/java/net/sf/l2j/gameserver/model/actor/instance/L2VillageMasterInstance.java (revision 178)
@@ -71,5 +71,5 @@
{
String[] commandStr = command.split(" ");
- String actualCommand = commandStr[0]; // Get actual command
+ String actualCommand = commandStr[0];
String cmdParams = "";
@@ -256,4 +256,9 @@
content.append("Change Subclass:<br>Which of the following sub classes would you like to change?<br>");
int classIndex = 1;
+
+ if (Config.CHECK_SKILLS_ON_ENTER && !Config.SKILL_LEARN)
+ {
+ player.checkIlegalSkills();
+ }
for (Iterator<SubClass> subList = iterSubClasses(player); subList.hasNext();)
@@ -375,4 +380,9 @@
+ CharTemplateTable.getClassNameById(player.getActiveClass()) + "</font>.");
+ if (Config.CHECK_SKILLS_ON_ENTER && !Config.SKILL_LEARN)
+ {
+ player.checkIlegalSkills();
+ }
+
player.sendPacket(new SystemMessage(SystemMessageId.SUBCLASS_TRANSFER_COMPLETED)); // Transfer completed.
break;
@@ -410,4 +420,9 @@
player.sendPacket(new SystemMessage(SystemMessageId.ADD_NEW_SUBCLASS)); // Subclass added.
+
+ if (Config.CHECK_SKILLS_ON_ENTER && !Config.SKILL_LEARN)
+ {
+ player.checkIlegalSkills();
+ }
}
else
Index: /trunk/Game/java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java
===================================================================
--- /trunk/Game/java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java (revision 161)
+++ /trunk/Game/java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java (revision 178)
@@ -10163,3 +10163,69 @@
return _currentSkillWorldPosition;
}
+
+ public void checkIlegalSkills()
+ {
+ boolean LegalSkill = false;
+
+ if (!isGM())
+ {
+ Collection<L2SkillLearn> skillTree = SkillTreeTable.getInstance().getAllowedSkills(getClassId());
+
+ for (L2Skill skill : getAllSkills())
+ {
+ int skillid = skill.getId();
+
+ LegalSkill = false;
+
+ for (L2SkillLearn temp : skillTree)
+ {
+ if (temp.getId() == skillid)
+ LegalSkill = true;
+ }
+
+ if (isCursedWeaponEquiped() && skillid == CursedWeaponsManager.getInstance().getCursedWeapon(_cursedWeaponEquipedId).getSkillId())
+ {
+ LegalSkill = true;
+ }
+
+ if (getClan() != null && (skillid >= 370 && skillid <= 391))
+ {
+ LegalSkill = true;
+ }
+
+ if (getClan() != null && (skillid == 246 || skillid == 247))
+ {
+ if (getClan().getLeaderId() == getObjectId())
+ LegalSkill = true;
+ }
+
+ if (skillid >= 1312 && skillid <= 1322)
+ {
+ LegalSkill = true;
+ }
+
+ if (skillid >= 1368 && skillid <= 1373)
+ {
+ LegalSkill = true;
+ }
+
+ if (skillid >= 3000 && skillid < 7000)
+ {
+ LegalSkill = true;
+ }
+
+ if (Config.ALLOWED_SKILLS_LIST.contains(skillid))
+ {
+ LegalSkill = true;
+ }
+
+ if (!LegalSkill)
+ {
+ removeSkill(skill);
+ sendMessage("[sVR]: Ilegal skill detected: "+skill.getName()+".");
+ sendMessage("[sVR]: The ilegal skill has been removed.");
+ }
+ }
+ }
+ }
}
Index: /trunk/Game/java/net/sf/l2j/Config.java
===================================================================
--- /trunk/Game/java/net/sf/l2j/Config.java (revision 136)
+++ /trunk/Game/java/net/sf/l2j/Config.java (revision 178)
@@ -589,4 +589,7 @@
public static int CHAMPION_REWARD_ID;
public static int CHAMPION_REWARD_QTY;
+ public static boolean CHECK_SKILLS_ON_ENTER;
+ public static String ALLOWED_SKILLS;
+ public static FastList<Integer> ALLOWED_SKILLS_LIST = new FastList<Integer>();
/** Events */
@@ -616,12 +619,12 @@
public static String GAME_VERSION;
public static String BUILD_DATE;
-
+
/** Data Version */
public static String DATA_VERSION;
/** HexID */
- public static int SERVER_ID;
- public static byte[] HEX_ID;
-
+ public static int SERVER_ID;
+ public static byte[] HEX_ID;
+
/** Custom */
// Comming Soon !
@@ -1324,4 +1327,11 @@
CHAMPION_REWARD_ID = Integer.parseInt(Mods.getProperty("ChampionRewardItemID", "6393"));
CHAMPION_REWARD_QTY = Integer.parseInt(Mods.getProperty("ChampionRewardItemQty", "1"));
+ CHECK_SKILLS_ON_ENTER = Boolean.parseBoolean(Mods.getProperty("CheckSkillsOnEnter", "False"));
+ ALLOWED_SKILLS = Mods.getProperty("AllowedSkills", "541,542,543,544,545,546,547,548,549,550,551,552,553,554,555,556,557,558,617,618,619");
+ ALLOWED_SKILLS_LIST = new FastList<Integer>();
+ for (String id : ALLOWED_SKILLS.trim().split(","))
+ {
+ ALLOWED_SKILLS_LIST.add(Integer.parseInt(id.trim()));
+ }
}
catch (Exception e)
@@ -1493,6 +1503,6 @@
Custom.load(is);
is.close();
-
- // Comming Soon
+
+ // Commgin Soon !
}
catch (Exception e)
My project is based on this files i bought data files from dude, got good support everything was perfect, yea needed to spend some time editing but still you have really good extensions for interlude server from here.
Hey! It's been years since I tried this, just redownloaded everything for the nostalgia but I'm having the "mismatch" problem.
You were right, I used another system, not the one from the post! My bad!
Now I can't find the system that works with AuthGateD 🤣
I see you have found it and uploaded it but the link you provided no longer works. If you are still around, can you please reupload? Thank you!
Question
gmakhs
hi i have this code in a forum and im trying change it for epilogue if anyone can help i thing something like that hould be commited becouse its must to every pvp server thanks for you help
Code:
Index: /trunk/Game/java/net/sf/l2j/gameserver/clientpackets/EnterWorld.java =================================================================== --- /trunk/Game/java/net/sf/l2j/gameserver/clientpackets/EnterWorld.java (revision 153) +++ /trunk/Game/java/net/sf/l2j/gameserver/clientpackets/EnterWorld.java (revision 178) @@ -315,4 +315,8 @@ TvTEvent.onLogin(activeChar); CrownManager.getInstance().checkCrowns(activeChar); + if (Config.CHECK_SKILLS_ON_ENTER && !Config.SKILL_LEARN) + { + activeChar.checkIlegalSkills(); + } } Index: /trunk/Game/java/net/sf/l2j/gameserver/model/actor/instance/L2VillageMasterInstance.java =================================================================== --- /trunk/Game/java/net/sf/l2j/gameserver/model/actor/instance/L2VillageMasterInstance.java (revision 88) +++ /trunk/Game/java/net/sf/l2j/gameserver/model/actor/instance/L2VillageMasterInstance.java (revision 178) @@ -71,5 +71,5 @@ { String[] commandStr = command.split(" "); - String actualCommand = commandStr[0]; // Get actual command + String actualCommand = commandStr[0]; String cmdParams = ""; @@ -256,4 +256,9 @@ content.append("Change Subclass:<br>Which of the following sub classes would you like to change?<br>"); int classIndex = 1; + + if (Config.CHECK_SKILLS_ON_ENTER && !Config.SKILL_LEARN) + { + player.checkIlegalSkills(); + } for (Iterator<SubClass> subList = iterSubClasses(player); subList.hasNext();) @@ -375,4 +380,9 @@ + CharTemplateTable.getClassNameById(player.getActiveClass()) + "</font>."); + if (Config.CHECK_SKILLS_ON_ENTER && !Config.SKILL_LEARN) + { + player.checkIlegalSkills(); + } + player.sendPacket(new SystemMessage(SystemMessageId.SUBCLASS_TRANSFER_COMPLETED)); // Transfer completed. break; @@ -410,4 +420,9 @@ player.sendPacket(new SystemMessage(SystemMessageId.ADD_NEW_SUBCLASS)); // Subclass added. + + if (Config.CHECK_SKILLS_ON_ENTER && !Config.SKILL_LEARN) + { + player.checkIlegalSkills(); + } } else Index: /trunk/Game/java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java =================================================================== --- /trunk/Game/java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java (revision 161) +++ /trunk/Game/java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java (revision 178) @@ -10163,3 +10163,69 @@ return _currentSkillWorldPosition; } + + public void checkIlegalSkills() + { + boolean LegalSkill = false; + + if (!isGM()) + { + Collection<L2SkillLearn> skillTree = SkillTreeTable.getInstance().getAllowedSkills(getClassId()); + + for (L2Skill skill : getAllSkills()) + { + int skillid = skill.getId(); + + LegalSkill = false; + + for (L2SkillLearn temp : skillTree) + { + if (temp.getId() == skillid) + LegalSkill = true; + } + + if (isCursedWeaponEquiped() && skillid == CursedWeaponsManager.getInstance().getCursedWeapon(_cursedWeaponEquipedId).getSkillId()) + { + LegalSkill = true; + } + + if (getClan() != null && (skillid >= 370 && skillid <= 391)) + { + LegalSkill = true; + } + + if (getClan() != null && (skillid == 246 || skillid == 247)) + { + if (getClan().getLeaderId() == getObjectId()) + LegalSkill = true; + } + + if (skillid >= 1312 && skillid <= 1322) + { + LegalSkill = true; + } + + if (skillid >= 1368 && skillid <= 1373) + { + LegalSkill = true; + } + + if (skillid >= 3000 && skillid < 7000) + { + LegalSkill = true; + } + + if (Config.ALLOWED_SKILLS_LIST.contains(skillid)) + { + LegalSkill = true; + } + + if (!LegalSkill) + { + removeSkill(skill); + sendMessage("[sVR]: Ilegal skill detected: "+skill.getName()+"."); + sendMessage("[sVR]: The ilegal skill has been removed."); + } + } + } + } } Index: /trunk/Game/java/net/sf/l2j/Config.java =================================================================== --- /trunk/Game/java/net/sf/l2j/Config.java (revision 136) +++ /trunk/Game/java/net/sf/l2j/Config.java (revision 178) @@ -589,4 +589,7 @@ public static int CHAMPION_REWARD_ID; public static int CHAMPION_REWARD_QTY; + public static boolean CHECK_SKILLS_ON_ENTER; + public static String ALLOWED_SKILLS; + public static FastList<Integer> ALLOWED_SKILLS_LIST = new FastList<Integer>(); /** Events */ @@ -616,12 +619,12 @@ public static String GAME_VERSION; public static String BUILD_DATE; - + /** Data Version */ public static String DATA_VERSION; /** HexID */ - public static int SERVER_ID; - public static byte[] HEX_ID; - + public static int SERVER_ID; + public static byte[] HEX_ID; + /** Custom */ // Comming Soon ! @@ -1324,4 +1327,11 @@ CHAMPION_REWARD_ID = Integer.parseInt(Mods.getProperty("ChampionRewardItemID", "6393")); CHAMPION_REWARD_QTY = Integer.parseInt(Mods.getProperty("ChampionRewardItemQty", "1")); + CHECK_SKILLS_ON_ENTER = Boolean.parseBoolean(Mods.getProperty("CheckSkillsOnEnter", "False")); + ALLOWED_SKILLS = Mods.getProperty("AllowedSkills", "541,542,543,544,545,546,547,548,549,550,551,552,553,554,555,556,557,558,617,618,619"); + ALLOWED_SKILLS_LIST = new FastList<Integer>(); + for (String id : ALLOWED_SKILLS.trim().split(",")) + { + ALLOWED_SKILLS_LIST.add(Integer.parseInt(id.trim())); + } } catch (Exception e) @@ -1493,6 +1503,6 @@ Custom.load(is); is.close(); - - // Comming Soon + + // Commgin Soon ! } catch (Exception e)9 answers to this question
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