Kalimera, 8a i8ela na rotiso kati, exw to pack L2JTeon, to opio exei koofs vs noobs sistima. to 8ema einai oti an eisai koof se bgazi stin adena, k an eisai noob se ena allo meros. epidi omos emena den mou aresoun auta ta meroi, 8a i8ela na rotiso an kapios kseri pos na allakso tis sintetagmenes apo to eclipse gia na allakso ta village(dld 8elw oi koof na bgenoun se allo meros, oxi aden.)
Hello.
This code works well. It removes buff with double click, but If you preffer remove buff with ALT + mouse click, place this code in AbnormalStatusWnd.uc
function OnLButtonDown(WindowHandle a_WindowHandle, int X, int Y)
{
local Rect windowBounds;
local int targetRow;
local int targetCol;
local StatusIconInfo info;
local SkillInfo skillInfo;
if (IsKeyDown(IK_alt) == false)
return;
// Find window position
windowBounds = Me.GetRect();
// Process clicks outside of window frame only
if (X > (windowBounds.nX + NSTATUSICON_FRAMESIZE))
{
// Calc row and col of targeted icon
targetRow = (Y - windowBounds.nY) / NSTATUSICON_SIZE;
targetCol = (X - windowBounds.nX - NSTATUSICON_FRAMESIZE) / NSTATUSICON_SIZE;
// Store status info of targeted icon
StatusIcon.GetItem(targetRow, targetCol, info);
// Store actual skill info and make sure it is exists
if (GetSkillInfo(info.ClassID, info.Level, skillInfo))
{
// Request server to stop skill effect
// Usage: _dispel:<int:skill_id>,<int :skill_level>
// Example: _dispel:313,8
RequestBypassToServer ( "_dispel:" $ string ( skillInfo. SkillID ) $ "," $ string ( skillInfo. SkillLevel ) ) ) ;
}
}
}
Question
[DEV]DjSt3rios
Kalimera, 8a i8ela na rotiso kati, exw to pack L2JTeon, to opio exei koofs vs noobs sistima. to 8ema einai oti an eisai koof se bgazi stin adena, k an eisai noob se ena allo meros. epidi omos emena den mou aresoun auta ta meroi, 8a i8ela na rotiso an kapios kseri pos na allakso tis sintetagmenes apo to eclipse gia na allakso ta village(dld 8elw oi koof na bgenoun se allo meros, oxi aden.)
Euxaristo.
5 answers to this question
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