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Posted

Hello dudes. I need some help here.

 

Here is a code to add baium ring to baiums droplist

INSERT INTO droplist VALUES ('29020', '6658', '1', '1', '2', '1000000');

 

if i want to add to drop etc:  

+ 10 baium ring

or

+ 22 Draconic Bow

what i have to do??? or how can i do this?

 

I really need the help here. :/

 

Thanks!

6 answers to this question

Recommended Posts

  • 0
Posted

Declare the next code in overrided doDie method from L2RaidbossInstance

 

 

 

 

if(killer instanceof L2PlayableInstance)

{

L2PcInstance player = ((L2PcInstance)killer);

   

int templateId = RB ID;

L2NpcTemplate template = NpcTable.getInstance().getTemplate(templateId);

 

if (template != null)

{

int itemId = ITEM ID;

L2ItemInstance item = player.getInventory().addItem("xAddytzu", itemId, 1, player, null);

item.setEnchantLevel(25);

}

}

 

  • 0
Posted

Declare the next code in overrided doDie method from L2RaidbossInstance

 

 

thank you very much. in java way yeah. is there a way in MySql? :(

  • 0
Posted

-- Table structure for table `weapon`

--

 

DROP TABLE IF EXISTS `weapon`;

CREATE TABLE `weapon` (

  `item_id` decimal(11,0) NOT NULL default '0',

  `name` varchar(70) default NULL,

  `bodypart` varchar(15) default NULL,

  `crystallizable` varchar(5) default NULL,

  `weight` decimal(4,0) default NULL,

  `soulshots` decimal(2,0) default NULL,

  `spiritshots` decimal(1,0) default NULL,

  `material` varchar(11) default NULL,

  `crystal_type` varchar(4) default NULL,

  `p_dam` decimal(5,0) default NULL,

  `rnd_dam` decimal(2,0) default NULL,

  `weaponType` varchar(8) default NULL,

  `critical` decimal(2,0) default NULL,

  `hit_modify` decimal(6,5) default NULL,

  `avoid_modify` decimal(2,0) default NULL,

  `shield_def` decimal(3,0) default NULL,

  `shield_def_rate` decimal(2,0) default NULL,

  `atk_speed` decimal(3,0) default NULL,

  `mp_consume` decimal(2,0) default NULL,

  `m_dam` decimal(3,0) default NULL,

  `duration` decimal(3,0) default NULL,

  `price` decimal(11,0) default NULL,

  `crystal_count` int(4) default NULL,

  `sellable` varchar(5) default NULL,

  `dropable` varchar(5) default NULL,

  `destroyable` varchar(5) default NULL,

  `tradeable` varchar(5) default NULL,

  `item_skill_id` decimal(11,0) NOT NULL default '0',

  `item_skill_lvl` decimal(11,0) NOT NULL default '0',

  `enchant4_skill_id` decimal(11,0) NOT NULL default '0',

  `enchant4_skill_lvl` decimal(11,0) NOT NULL default '0',

  `onCast_skill_id` decimal(11,0) NOT NULL default '0',

  `onCast_skill_lvl` decimal(11,0) NOT NULL default '0',

  `onCast_skill_chance` decimal(11,0) NOT NULL default '0',

  `onCrit_skill_id` decimal(11,0) NOT NULL default '0',

  `onCrit_skill_lvl` decimal(11,0) NOT NULL default '0',

  `onCrit_skill_chance` decimal(11,0) NOT NULL default '0',

  PRIMARY KEY  (`item_id`)

) TYPE=MyISAM;

 

--

-- Dumping data for table `weapon`

--

 

INSERT INTO `weapon` VALUES

('1','Short Sword','rhand','false','1600','1','1','steel','none','8','10','sword','8','0.00000','0','0','0','379','0','6','-1','768','0','true','true','true','true','0','0','0','0','0','0','0','0','0','0'),

('2','Long Sword','rhand','false','1560','2','2','fine_steel','none','24','10','sword','8','0.00000','0','0','0','379','0','17','-1','136000','0','true','true','true','true','0','0','0','0','0','0','0','0','0','0'),

('3','Broadsword','rhand','false','1590','1','1','steel','none','11','10','sword','8','0.00000','0','0','0','379','0','9','-1','12500','0','true','true','true','true','0','0','0','0','0','0','0','0','0','0'),

('4','Club','rhand','false','1870','1','1','wood','none','8','20','blunt','4','4.00000','0','0','0','379','0','6','-1','768','0','true','true','true','true','0','0','0','0','0','0','0','0','0','0'),

('5','Mace','rhand','false','1880','1','1','steel','none','11','20','blunt','4','4.00000','0','0','0','379','0','9','-1','12500','0','true','true','true','true','0','0','0','0','0','0','0','0','0','0'),

('6','Apprentice\'s Wand','rhand','false','1350','1','1','steel','none','5','20','blunt','4','4.00000','0','0','0','379','0','7','-1','138','0','false','false','true','false','0','0','0','0','0','0','0','0','0','0'),

('7','Apprentice\'s Rod','rhand','false','1330','1','1','wood','none','6','20','blunt','4','4.00000','0','0','0','379','0','8','-1','768','0','true','true','true','true','0','0','0','0','0','0','0','0','0','0'),

('8','Willow Staff','lrhand','false','1080','1','1','wood','none','11','20','bigblunt','4','4.00000','0','0','0','325','0','12','-1','12500','0','true','true','true','true','0','0','0','0','0','0','0','0','0','0'),

('9','Cedar Staff','lrhand','false','1090','2','2','wood','none','16','20','bigblunt','4','4.00000','0','0','0','325','0','16','-1','54100','0','true','true','true','true','0','0','0','0','0','0','0','0','0','0'),

('10','Dagger','rhand','false','1160','1','1','steel','none','5','5','dagger','12','-3.00000','0','0','0','433','0','5','-1','138','0','false','false','true','false','0','0','0','0','0','0','0','0','0','0'),

('11','Bone Dagger','rhand','false','1150','1','1','bone','none','7','5','dagger','12','-3.00000','0','0','0','433','0','6','-1','768','0','true','true','true','true','0','0','0','0','0','0','0','0','0','0'),

('12','Knife','rhand','false','1140','1','1','bronze','none','10','5','dagger','12','-3.00000','0','0','0','433','0','9','-1','12500','0','true','true','true','true','0','0','0','0','0','0','0','0','0','0'),

('13','Short Bow','lrhand','false','1950','1','1','wood','none','16','5','bow','12','-3.00000','0','0','0','293','1','6','-1','768','0','true','true','true','true','0','0','0','0','0','0','0','0','0','0'),

('14','Bow','lrhand','false','1930','1','1','wood','none','23','5','bow','12','-3.00000','0','0','0','293','1','9','-1','12500','0','true','true','true','true','0','0','0','0','0','0','0','0','0','0'),

('15','Short Spear','lrhand','false','2140','2','2','steel','none','24','10','pole','8','-3.00000','0','0','0','325','0','17','-1','136000','0','true','true','true','true','0','0','0','0','0','0','0','0','0','0'),

('16','Long Spear','lrhand','false','2120','2','2','bronze','none','31','10','pole','8','-3.00000','0','0','0','325','0','21','-1','244000','0','true','true','true','true','0','0','0','0','0','0','0','0','0','0'),

('18','Leather Shield','lhand','false','1430','0','0','leather','none','0','0','none','0','0.00000','-8','47','20','0','0','0','-1','39','0','true','true','true','true','0','0','0','0','0','0','0','0','0','0'),

('19','Small Shield','lhand','false','1420','0','0','steel','none','0','0','none','0','0.00000','-8','56','20','0','0','0','-1','638','0','true','true','true','true','0','0','0','0','0','0','0','0','0','0'),

('20','Buckler','lhand','false','1410','0','0','wood','none','0','0','none','0','0.00000','-8','67','20','0','0','0','-1','2780','0','true','true','true','true','0','0','0','0','0','0','0','0','0','0'),

('66','Gladius','rhand','false','1570','2','2','steel','none','17','10','sword','8','0.00000','0','0','0','379','0','12','-1','54100','0','true','true','true','true','0','0','0','0','0','0','0','0','0','0'),

('67','Orcish Sword','rhand','false','1570','2','2','steel','none','17','10','sword','8','0.00000','0','0','0','379','0','12','-1','54100','0','true','true','true','true','0','0','0','0','0','0','0','0','0','0'),

('68','Falchion','rhand','false','1530','2','2','bronze','none','31','10','sword','8','0.00000','0','0','0','379','0','21','-1','244000','0','true','true','true','true','0','0','0','0','0','0','0','0','0','0'),

('69','Bastard Sword','rhand','true','1510','2','2','fine_steel','d','51','10','sword','8','0.00000','0','0','0','379','0','32','-1','644000','1170','true','true','true','true','0','0','0','0','0','0','0','0','0','0'),

('70','Claymore','lrhand','true','2090','3','3','fine_steel','d','112','10','bigsword','8','0.00000','0','0','0','325','0','54','-1','1800000','3272','true','true','true','true','0','0','0','0','0','0','0','0','0','0'),

('71','Flamberge','lrhand','true','2010','2','2','bronze','c','130','10','bigsword','8','0.00000','0','0','0','325','0','61','-1','2290000','916','true','true','true','true','0','0','0','0','0','0','0','0','0','0'),

('72','Stormbringer','rhand','true','1430','2','2','fine_steel','c','107','10','sword','8','0.00000','0','0','0','379','0','61','-1','2290000','916','true','true','true','true','0','0','0','0','0','0','0','0','0','0'),

('73','Shamshir','rhand','true','1420','2','2','fine_steel','c','122','10','sword','8','0.00000','0','0','0','379','0','68','-1','2870000','1148','true','true','true','true','0','0','0','0','0','0','0','0','0','0'),

('74','Katana','rhand','true','1420','2','2','fine_steel','c','122','10','sword','8','0.00000','0','0','0','379','0','68','-1','2870000','1148','true','true','true','true','0','0','0','0','0','0','0','0','0','0'),

('75','Caliburs','rhand','true','1400','3','3','oriharukon','c','139','10','sword','8','0.00000','0','0','0','379','0','76','-1','4300000','1720','true','true','true','true','0','0','0','0','0','0','0','0','0','0'),

('76','Sword of Delusion','rhand','true','1400','3','3','mithril','c','139','10','sword','8','0.00000','0','0','0','379','0','76','-1','4300000','1720','true','true','true','true','0','0','0','0','0','0','0','0','0','0'),

('77','Tsurugi','rhand','true','1400','3','3','fine_steel','c','139','10','sword','8','0.00000','0','0','0','379','0','76','-1','4300000','1720','true','true','true','true','0','0','0','0','0','0','0','0','0','0'),

('78','Great Sword','lrhand','true','1930','1','1','steel','b','213','10','bigsword','8','0.00000','0','0','0','325','0','91','-1','8680000','1157','true','true','true','true','0','0','0','0','0','0','0','0','0','0'),

('79','Sword of Damascus','rhand','true','1350','1','1','damascus','b','194','10','sword','8','0.00000','0','0','0','379','0','99','-1','13100000','1746','true','true','true','true','0','0','0','0','0','0','0','0','0','0'),

('80','Tallum Blade','rhand','true','1330','1','1','adamantaite','a','213','10','sword','8','0.00000','0','0','0','379','0','107','-1','18300000','1464','true','true','true','true','0','0','0','0','0','0','0','0','0','0'),

('81','Dragon Slayer','lrhand','true','1840','1','1','bone','a','282','10','bigsword','8','0.00000','0','0','0','325','0','114','-1','27000000','2160','true','true','true','true','0','0','0','0','0','0','0','0','0','0'),

('82','God\'s Blade','rhand','true','1300','1','1','adamantaite','s','257','10','sword','8','0.00000','0','0','0','379','0','124','-1','38000000','1900','false','false','true','false','0','0','0','0','0','0','0','0','0','0'),

('83','Sword of Magic','rhand','true','970','2','2','bronze','d','43','10','sword','8','0.00000','0','0','0','379','0','45','-1','716000','1301','true','true','true','true','0','0','0','0','0','0','0','0','0','0'),

('84','Homunkulus\'s Sword','rhand','true','950','3','3','blood_steel','c','111','10','sword','8','0.00000','0','0','0','379','0','101','-1','4300000','1720','true','true','true','true','0','0','0','0','0','0','0','0','0','0'),

('85','Phantom Sword','rhand','true','860','1','1','oriharukon','a','170','10','sword','8','0.00000','0','0','0','379','0','143','-1','18300000','1464','true','true','true','true','0','0','0','0','0','0','0','0','0','0'),

('86','Tomahawk','rhand','true','1780','2','2','bronze','d','51','20','blunt','4','4.00000','0','0','0','379','0','32','-1','644000','1170','true','true','true','true','0','0','0','0','0','0','0','0','0','0'),

 

can someone explain me what is the use of the 2 lines that are red?

  • 0
Posted

You can put a skill on weapon, when is equiped you get the skill

 

 

    private L2Skill _enchant4Skill = null; // skill that activates when item is enchanted +4 (for duals)

sId = set.getInteger("enchant4_skill_id");

sLv = set.getInteger("enchant4_skill_lvl");

if(sId > 0 && sLv > 0)

_enchant4Skill = SkillTable.getInstance().getInfo(sId, sLv);

  • 0
Posted

You can put a skill on weapon, when is equiped you get the skill

 

 

    private L2Skill _enchant4Skill = null; // skill that activates when item is enchanted +4 (for duals)

sId = set.getInteger("enchant4_skill_id");

sLv = set.getInteger("enchant4_skill_lvl");

if(sId > 0 && sLv > 0)

_enchant4Skill = SkillTable.getInstance().getInfo(sId, sLv);

 

thats good... thanks! :p :p

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