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[Request]Enchant -1 if break.


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  • 0
Posted

If you want for blessed.. find item.setEnchantLevel(0); in RequestEnchantItem.java

and replace with item.setEnchantLevel(item.getEnchantLevel() - 1);

hmm maybe if i edit:

                if (item.getEnchantLevel() > 0)
                {
                    sm = new SystemMessage(SystemMessageId.EQUIPMENT_S1_S2_REMOVED);
                    sm.addNumber(item.getEnchantLevel());
                    sm.addItemName(item.getItemId());
                    activeChar.sendPacket(sm);

 

to

 

                if (item.getEnchantLevel() > 0)
                {
                    sm = new SystemMessage(SystemMessageId.EQUIPMENT_S1_S2_REMOVED);
                    sm.addNumber(item.getEnchantLevel() == -1); <<<<<<<<
                    sm.addItemName(item.getItemId());
                    activeChar.sendPacket(sm);

???

  • 0
Posted

find item.setEnchantLevel(0); in RequestEnchantItem.java

and replace with item.setEnchantLevel(item.getEnchantLevel() - 1);

find item.setEnchantLevel(0); in RequestEnchantItem.java

and replace with item.setEnchantLevel(item.getEnchantLevel() - 1);

find item.setEnchantLevel(0); in RequestEnchantItem.java

and replace with item.setEnchantLevel(item.getEnchantLevel() - 1);

find item.setEnchantLevel(0); in RequestEnchantItem.java

and replace with item.setEnchantLevel(item.getEnchantLevel() - 1);

find item.setEnchantLevel(0); in RequestEnchantItem.java

and replace with item.setEnchantLevel(item.getEnchantLevel() - 1);

find item.setEnchantLevel(0); in RequestEnchantItem.java

and replace with item.setEnchantLevel(item.getEnchantLevel() - 1);

find item.setEnchantLevel(0); in RequestEnchantItem.java

and replace with item.setEnchantLevel(item.getEnchantLevel() - 1);

find item.setEnchantLevel(0); in RequestEnchantItem.java

and replace with item.setEnchantLevel(item.getEnchantLevel() - 1);

find item.setEnchantLevel(0); in RequestEnchantItem.java

and replace with item.setEnchantLevel(item.getEnchantLevel() - 1);

find item.setEnchantLevel(0); in RequestEnchantItem.java

and replace with item.setEnchantLevel(item.getEnchantLevel() - 1);

find item.setEnchantLevel(0); in RequestEnchantItem.java

and replace with item.setEnchantLevel(item.getEnchantLevel() - 1);

  • 0
Posted

					if (item.getEnchantLevel() - 1)
					{
						SystemMessage sm = new SystemMessage(SystemMessageId.EQUIPMENT_S1_S2_REMOVED);
						sm.addNumber(item.getEnchantLevel());
						sm.addItemName(item);
						activeChar.sendPacket(sm);
					}

 

Try That one.

 

Or That One

					// unequip item on enchant failure to avoid item skills stack
				if (item.isEquipped())
				{
					item.setEnchantLevel(item.getEnchantLevel() - 1);
					item.updateDatabase();
					activeChar.sendPacket(new EnchantResult(0, 0, 0));
				}

 

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