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[Help] NPC Buffer Error


Question

Posted

I made my own NPC buffer, but when I start up my gameserver it gives this error:

 

Failed executing script: \gameserver\data\scripts\custom\9999_NpcBuffer\__init__.py

 

When I check the error log, it says this:

Error on: C:\hurf\gameserver\data\scripts\custom\9999_NpcBuffer\__init__.py.error.log
Line: -1 - Column: -1

Traceback (innermost last):
  (no code object) at line 0
SyntaxError: ('invalid syntax', ('__init__.py', 24, 1, 'def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)'))

Any ideas?

2 answers to this question

Recommended Posts

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Posted

I made my own NPC buffer, but when I start up my gameserver it gives this error:

 

Failed executing script: \gameserver\data\scripts\custom\9999_NpcBuffer\__init__.py

 

When I check the error log, it says this:

Error on: C:\hurf\gameserver\data\scripts\custom\9999_NpcBuffer\__init__.py.error.log
Line: -1 - Column: -1

Traceback (innermost last):
  (no code object) at line 0
SyntaxError: ('invalid syntax', ('__init__.py', 24, 1, 'def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)'))

Any ideas?

ok well look at what is giving you error there, the error is in the syntax when you put together the file, there's your error, verify or compare it with another buffer to see the cause of your mistake and learn to reparalo for yourself that is the best thing :)
  • 0
Posted

I also got an error I cant manage to solve.

The error is:

 

Error on: C:\Users\Beheerder\Desktop\server\gameserver\data\scripts\custom\9999_NPCBuffer\__init__.py.error.log
Line: -1 - Column: -1

Traceback (innermost last):
 File "__init__.py", line 2, in ?
ImportError: no module named net

 

The code is too long to paste it.

I could pm it if needed.

I'm using the l2j compiled pack.

 

Thank you

 

[solved]

 

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