Cuthberth Posted April 23, 2010 Posted April 23, 2010 Hello i need to know how put new sounds in items, skill , etc. Example: i make a weapon (broken bottle) an the sound when hits i want the sound of breaking glass. How can do it?
CriticalError Posted April 23, 2010 Posted April 23, 2010 Hello i need to know how put new sounds in items, skill , etc. Example: i make a weapon (broken bottle) an the sound when hits i want the sound of breaking glass. How can do it? well here you have man see in ur .dat files this value line weapongrp and change for sound like ItemSound.sword_small_1 ItemSound.sword_big_7 ItemSound.sword_mid_6 ItemSound.public_sword_shing_4 ItemSound.itemdrop_sword ItemSound.itemequip_sword
Cuthberth Posted April 23, 2010 Author Posted April 23, 2010 critical my question is how i do a MyItemSound.uax ???
CriticalError Posted April 23, 2010 Posted April 23, 2010 critical my question is how i do a MyItemSound.uax ??? ok look this is simeple.. the program need use is OggPatcher. and can get here OggPatcher 1.01 try for make new ne UnrealEditor for make ur files because is same of Unreal Tournament files,Killing Floor,etc
LauQ Posted April 24, 2010 Posted April 24, 2010 As CE says: you can just make a custom .uax inside Unreal Runtime editor, save it, and put the values inside weapongrp.dat at those lines CE said: ItemSound.public_sword_shing_4, and you put there like: your_uax_name.your_sound_name But you dont need oggpatcher ;) Just l2encdec to encrypt to prevent gameguard from flipping
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