Sweetyass Posted April 22, 2010 Posted April 22, 2010 good job man keep it up and thanks alot :P Quote
-FxR- Posted April 24, 2010 Author Posted April 24, 2010 on which language you coded it? C#.NET Quote
MaziN Posted April 26, 2010 Posted April 26, 2010 COOL i will test this at night.. thks for this nice sharing...... Quote
Stig Posted April 27, 2010 Posted April 27, 2010 Thank you not only will this get me out of using notepad to edit skills but its in english now. Thanks alot! Quote
knumec Posted November 30, 2010 Posted November 30, 2010 [ESP] Que tal ... Muchas gracias por el aporte me fue de gran utilidad , te queria hacer una pregunta ya que en este foro , si no manejas bien el ingles no sos bienvenido.... sabes que yo quiero implementar los personajes AIO , pero a su ves tengo NPC buffer , cual es el siguiente problema.. si yo edito los skilles del npc buffer , por ende tambien se me editan los de aio , vos conoces alguna posible guia para que el npc y el aio si bien usen los mismos buff pero por separado??? es decir yo le pongo que todos los buff de npc duren 1 hora y todos los del aio duran 1 hora... Desde ya muchas gracias julian... [ENG] How about ... Thank you very much for the contribution was of great utility, I wanted to ask a question as this forum, if you do not manage English well .... you're not welcome I want to know the characters AIO implement, but I have to see NPC buffer, which is the next problem .. if I edit the buffer npc's skill, therefore I also edited the AIO, you know a possible guide for the NPC and the aio while using the same buff but separately?? ie I put all npc buffs last 1 hour and all of aio last 1 hour ... From already thank you very much Julian ... Quote
ImmortalKiller Posted November 30, 2010 Posted November 30, 2010 Thank you not only will this get me out of using notepad to edit skills but its in english now. Thanks alot! Quote
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